private void drawRecursive(Actor actor) { if (!invisibleActors && !actor.isVisible()) return; if (allActors) actor.debug(); if (actor.getDebug()) { actor.getDebugRects(debugRects); for (DebugRect debugRect : debugRects) drawRect(actor, debugRect); debugRects.clear(); debugRectPool.freeAll(usedRects); usedRects.clear(); } boolean draw = true; Rectangle scissorBounds = null; if (actor instanceof Group) scissorBounds = ((Group) actor).getScissorBounds(); if (scissorBounds != null) { shapes.flush(); draw = ScissorStack.pushScissors(scissorBounds); } if (draw) { // Children are still rendered, even if the group has no debugging enabled. if (actor instanceof Group) { Group group = (Group) actor; for (Actor child : group.getChildren()) drawRecursive(child); } if (scissorBounds != null) { shapes.flush(); ScissorStack.popScissors(); } } }
@Override public void create() { texture = new Texture(Gdx.files.internal("data/badlogicsmall.jpg")); texture.setFilter(TextureFilter.Linear, TextureFilter.Linear); font = new BitmapFont(Gdx.files.internal("data/arial-15.fnt"), false); stage = new Stage(new ScreenViewport()); float loc = (NUM_SPRITES * (32 + SPACING) - SPACING) / 2; for (int i = 0; i < NUM_GROUPS; i++) { Group group = new Group(); group.setX((float) Math.random() * (stage.getWidth() - NUM_SPRITES * (32 + SPACING))); group.setY((float) Math.random() * (stage.getHeight() - NUM_SPRITES * (32 + SPACING))); group.setOrigin(loc, loc); fillGroup(group, texture); stage.addActor(group); } uiTexture = new Texture(Gdx.files.internal("data/ui.png")); uiTexture.setFilter(TextureFilter.Linear, TextureFilter.Linear); ui = new Stage(new ScreenViewport()); Image blend = new Image(new TextureRegion(uiTexture, 0, 0, 64, 32)); blend.setAlign(Align.center); blend.setScaling(Scaling.none); blend.addListener( new InputListener() { public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) { if (stage.getBatch().isBlendingEnabled()) stage.getBatch().disableBlending(); else stage.getBatch().enableBlending(); return true; } }); blend.setY(ui.getHeight() - 64); Image rotate = new Image(new TextureRegion(uiTexture, 64, 0, 64, 32)); rotate.setAlign(Align.center); rotate.setScaling(Scaling.none); rotate.addListener( new InputListener() { public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) { rotateSprites = !rotateSprites; return true; } }); rotate.setPosition(64, blend.getY()); Image scale = new Image(new TextureRegion(uiTexture, 64, 32, 64, 32)); scale.setAlign(Align.center); scale.setScaling(Scaling.none); scale.addListener( new InputListener() { public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) { scaleSprites = !scaleSprites; return true; } }); scale.setPosition(128, blend.getY()); { Actor shapeActor = new Actor() { public void drawDebug(ShapeRenderer shapes) { shapes.set(ShapeType.Filled); shapes.setColor(getColor()); shapes.rect( getX(), getY(), getOriginX(), getOriginY(), getWidth(), getHeight(), getScaleX(), getScaleY(), getRotation()); } }; shapeActor.setBounds(0, 0, 100, 150); shapeActor.setOrigin(50, 75); shapeActor.debug(); sprites.add(shapeActor); Group shapeGroup = new Group(); shapeGroup.setBounds(300, 300, 300, 300); shapeGroup.setOrigin(50, 75); shapeGroup.setTouchable(Touchable.childrenOnly); shapeGroup.addActor(shapeActor); stage.addActor(shapeGroup); } ui.addActor(blend); ui.addActor(rotate); ui.addActor(scale); fps = new Label("fps: 0", new Label.LabelStyle(font, Color.WHITE)); fps.setPosition(10, 30); fps.setColor(0, 1, 0, 1); ui.addActor(fps); renderer = new ShapeRenderer(); Gdx.input.setInputProcessor(this); }