Esempio n. 1
0
 @Override
 public void kicked(int damage) {
   super.kicked(damage);
   try {
     if (GameLogic.getLivesGame() == 0) {
       Gdx.input.vibrate(1000);
     } else {
       Gdx.input.vibrate(200);
     }
   } catch (Exception e) {
     Gdx.app.log("VIBRATE", " --ERROR-- Can't vibrate");
   }
   for (int z = 0; z < damage; z++) {
     lostLiveGame();
   }
   if (getHealth() <= 0) {
     this.death();
   }
 }