public void enter() { entryAction(); if (sCInterface.guard) { sCInterface.done = true; } nextStateIndex = 0; stateVector[0] = State.main_region_A; }
public void init() { for (int i = 0; i < 1; i++) { stateVector[i] = State.$NullState$; } clearEvents(); clearOutEvents(); sCInterface.guard = false; sCInterface.done = false; }
/* The reactions of state B. */ private void reactMain_region_B() { if (sCInterface.e) { nextStateIndex = 0; stateVector[0] = State.$NullState$; if (sCInterface.guard) { sCInterface.done = true; } nextStateIndex = 0; stateVector[0] = State.main_region_A; } }