Esempio n. 1
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 public void update() {
   /*
   method to be called with each stat update
   recomputes derived stats
    */
   baseLife = primaryStats.getHardiness() + level;
   baseMana = primaryStats.getIntellect() + level;
   offensiveRating = equipmentStats.getWeaponStats() + primaryStats.getBaseStr() + level;
   defensiveRating = primaryStats.getAgility() + level;
   armorRating = equipmentStats.getArmorStats() + primaryStats.getBaseHard();
 } // end update
Esempio n. 2
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  DerivedStats(PrimaryStats ps) {
    /*
    initialize stats
     */
    primaryStats = ps;
    level = 1;
    equipmentStats = null;
    baseLife = ps.getHardiness() + level;
    baseMana = ps.getIntellect() + level;

    life = baseLife;
    mana = baseMana;
    // offensiveRating = equipmentStats.getWeaponStats() + primaryStats.strength + level;
    defensiveRating = ps.getAgility() + level;
    // armorRating = equipmentStats.getArmorStats() + primaryStats.hardiness;
  } // end constructor