Esempio n. 1
1
  public void paint(Graphics g) {
    // paint()
    int x, y;
    Random place = new Random(WorldParams.version);
    g.translate(5, 25);
    Color curColor = new Color(0, 0, 0);

    if (pleaseDraw) {
      for (int i = 0; i < WorldParams.worldXsize; i++)
        for (int j = 0; j < WorldParams.worldYsize; j++) {
          curColor = new Color(0, 0, 0);
          if (World2D.cWorld[i][j].hereIsGrass) curColor = new Color(0, 100, 0);
          g.setColor(curColor);
          g.fillRect(i * scale, j * scale, scale, scale);
          if (World2D.cWorld[i][j].agents.size() > 0) {
            for (int z = 0; z < World2D.cWorld[i][j].agents.size(); z++) {
              x = place.nextInt(scale - 8);
              y = place.nextInt(scale - 8);
              agent = (Genome) World2D.cWorld[i][j].agents.elementAt(z);
              switch (agent.act) {
                case 0: // rest
                  curColor = new Color(255, 255, 255);
                  break;
                case 1: // eat
                  curColor = new Color(255, 255, 0);
                  break;
                case 2: // moving
                  curColor = new Color(100, 100, 250);
                  break;
                case 3: // turn left
                  curColor = new Color(0, 0, 255);
                  break;
                case 4: // turn right
                  curColor = new Color(0, 0, 255);
                  break;
                case 5: // divide
                  curColor = new Color(255, 50, 150);
                  break;
                case 6: // fight
                  curColor = new Color(255, 0, 0);
                  break;
              } // end switch
              g.setColor(curColor);
              g.fillRect(i * scale + x, j * scale + y, 8, 8);
            }
          }
        }
    }
    pleaseDraw = false;
    if (fForm_Create) InitialPositionSet();
  } // End of paint()
Esempio n. 2
1
  // Constructor
  public Map() {
    // Frame Initialization
    scale = WorldParams.mapScale;
    setForeground(Color.black);
    setBackground(Color.black);
    setFont(new Font("Dialog", Font.BOLD, 12));
    setTitle("MAP");
    setLayout(null);

    // End of Frame Initialization

    // Component Initialization
    // End of Component Initialization

    // Add()s
    // End of Add()s
    InitialPositionSet();

    fForm_Create = true;
  }