Esempio n. 1
0
 public void buyArmor(MyCharacter myChar) {
   if (myChar.getArmorCounter() < 3) {
     Armor armor = GearGenerator.getNoviceArmors()[myChar.getArmorCounter()];
     if (myChar.getLevel() >= armor.getLevelReq() && myChar.getGold() >= armor.getCost()) {
       myChar.subtractGold(armor.getCost());
       myChar.setArmor(armor);
       myChar.setArmorCounter(myChar.getArmorCounter() + 1);
     }
   }
 }
Esempio n. 2
0
 public Armor displayArmor(int counter) {
   if (counter < 3) {
     return GearGenerator.getNoviceArmors()[counter];
   }
   return null;
 }