public void stroke(float arg, float arg_1, float arg_2, float arg_3) { super.stroke(currentColor[0], currentColor[1], currentColor[2], currentColor[3]); }
public void fill(float arg, float arg_1, float arg_2, float arg_3) { super.fill(currentColor[0], currentColor[1], currentColor[2], currentColor[3]); }
public void stroke(int arg, float arg_1) { super.stroke(currentColor[0], currentColor[1], currentColor[2], currentColor[3]); }
public void fill(float arg) { super.fill(currentColor[0], currentColor[1], currentColor[2], currentColor[3]); }
public void fill(int arg, float arg_1) { super.fill(currentColor[0], currentColor[1], currentColor[2], currentColor[3]); }
public void background(float arg, float arg_1, float arg_2, float arg_3) { super.background(0); }
public void background(PImage arg) { super.background(0); }
public void background(int arg, float arg_1) { super.background(0); }
public void background(float arg) { super.background(0); }
public void background(int arg) { super.background(0); }
public void callCheckSettings() { super.checkSettings(); }
public void vertex(float x, float y, float z, float u, float v) { super.vertex(x, y, z); }