public void stroke(float arg, float arg_1, float arg_2, float arg_3) {
   super.stroke(currentColor[0], currentColor[1], currentColor[2], currentColor[3]);
 }
 public void fill(float arg, float arg_1, float arg_2, float arg_3) {
   super.fill(currentColor[0], currentColor[1], currentColor[2], currentColor[3]);
 }
 public void stroke(int arg, float arg_1) {
   super.stroke(currentColor[0], currentColor[1], currentColor[2], currentColor[3]);
 }
 public void fill(float arg) {
   super.fill(currentColor[0], currentColor[1], currentColor[2], currentColor[3]);
 }
 public void fill(int arg, float arg_1) {
   super.fill(currentColor[0], currentColor[1], currentColor[2], currentColor[3]);
 }
 public void background(float arg, float arg_1, float arg_2, float arg_3) {
   super.background(0);
 }
 public void background(PImage arg) {
   super.background(0);
 }
 public void background(int arg, float arg_1) {
   super.background(0);
 }
 public void background(float arg) {
   super.background(0);
 }
 public void background(int arg) {
   super.background(0);
 }
 public void callCheckSettings() {
   super.checkSettings();
 }
 public void vertex(float x, float y, float z, float u, float v) {
   super.vertex(x, y, z);
 }