public static boolean directionPassable(Directions d, Tile t) { final int[][] flags = Walking.getCollisionFlags(Game.getPlane()); final Tile offset = Walking.getCollisionOffset(Game.getPlane()).derive(Game.getBaseX(), Game.getBaseY()); int toCheckFlag = flags[t.getX() - offset.getX()][t.getY() - offset.getY()]; return ((toCheckFlag & ~d.getBlockFlag()) == toCheckFlag); }
@Override public void execute() { // TODO Auto-generated method stub try { SceneObject well = SceneEntities.getNearest(Constants.WELL_ID); Timer wait = new Timer(1000); if (!Constants.edgevillArea.contains(Players.getLocal())) { Teleport.teleportTo(Teleport.EDGEVILL); } if (well != null) { if (well.isOnScreen()) { if (Bank.isOpen()) Bank.close(); if (Widgets.get(905, 14).validate()) { boolean isInteracted = false; if (Widgets.get(905, 14).getBoundingRectangle().contains(Mouse.getLocation())) { Mouse.click(true); isInteracted = true; } else { Widgets.get(905, 14).interact("Make All"); isInteracted = true; } Task.sleep(1000); if (isInteracted) { Utilities.showDebug( "Softening clays for profit of " + Progress.profitSoftening + "gp each."); softeningTimer.setEndIn(2500); } } else { if (!softeningTimer.isRunning()) { if (Inventory.selectItem(Constants.CLAY_ID)) { if (well.interact("Use")) { Utilities.showDebug("Interacting well."); Mouse.move(271, 475, 5, 5); } } wait.setEndIn(2000); while (wait.isRunning() && !Widgets.get(905, 14).validate()) { if (Players.getLocal().isMoving()) wait.setEndIn(1000); Task.sleep(100); } } } } else { Utilities.showDebug("Found well but not on screen. Walking.."); Walking.walk(Walking.findPath(well).getEnd()); wait.setEndIn(3000); while (wait.isRunning() && !well.isOnScreen()) { Task.sleep(300); } } } } catch (Exception e) { } ; }
@Override public void run() { if (Cons.PortalNum == 1) { if (Calculations.distanceTo(Cons.TO_EAST_PORTAL[3]) > 10) { Walking.findPath(Cons.TO_EAST_PORTAL[3]).traverse(); OpenDoors(); } if (Calculations.distanceTo(Cons.TO_EAST_PORTAL[3]) > 5) { Walking.newTilePath(Cons.TO_EAST_PORTAL).traverse(); OpenDoors(); } if (Calculations.distanceTo(Cons.TO_EAST_PORTAL[3]) < 5) { Cons.WalkOut = false; Cons.Attacking = true; } } if (Cons.PortalNum == 2) { if (Calculations.distanceTo(Cons.TO_SOUTH_EAST_PORTAL[3]) > 10) { Walking.findPath(Cons.TO_SOUTH_EAST_PORTAL[3]).traverse(); OpenDoors(); } if (Calculations.distanceTo(Cons.TO_SOUTH_EAST_PORTAL[3]) > 5) { Walking.newTilePath(Cons.TO_SOUTH_EAST_PORTAL).traverse(); OpenDoors(); } if (Calculations.distanceTo(Cons.TO_SOUTH_EAST_PORTAL[3]) < 5) { Cons.WalkOut = false; Cons.Attacking = true; } } if (Cons.PortalNum == 3) { if (Calculations.distanceTo(Cons.TO_SOUTH_WEST_PORTAL[3]) > 10) { Walking.findPath(Cons.TO_SOUTH_WEST_PORTAL[3]).traverse(); OpenDoors(); } if (Calculations.distanceTo(Cons.TO_SOUTH_WEST_PORTAL[3]) > 5) { Walking.newTilePath(Cons.TO_SOUTH_WEST_PORTAL).traverse(); OpenDoors(); } if (Calculations.distanceTo(Cons.TO_SOUTH_WEST_PORTAL[3]) < 5) { Cons.WalkOut = false; Cons.Attacking = true; } } if (Cons.PortalNum == 4) { if (Calculations.distanceTo(Cons.TO_WEST_PORTAL[2]) > 10) { Walking.findPath(Cons.TO_WEST_PORTAL[2]).traverse(); OpenDoors(); } if (Calculations.distanceTo(Cons.TO_WEST_PORTAL[2]) > 5) { Walking.newTilePath(Cons.TO_WEST_PORTAL).traverse(); OpenDoors(); } if (Calculations.distanceTo(Cons.TO_WEST_PORTAL[2]) < 5) { Cons.WalkOut = false; Cons.Attacking = true; } } }
@Override public void execute() { NPC stiles = NPCs.getNearest(11267); if (Inventory.getCount(379) == 26) { Variables.status = "Noting cooked lobbies"; if (stiles.isOnScreen()) { stiles.interact("Exchange"); while (Inventory.getCount(379) > 0) { sleep(10, 20); } } sleep(200, 300); while (Variables.twentySeconds.isRunning()) { if (Players.getLocal().isIdle()) { break; } } } if (Inventory.getCount(379) == 0) { Walking.findPath(new Tile(2868, 3146, 0)).traverse(); } }
public void run() { if (!Calculations.isPointOnScreen(Safespot.startTile.getCentralPoint()) ? Walking.walk(Safespot.startTile) : Safespot.startTile.click(true)) { Sleeping.waitWhileMoving(); Time.sleep(Random.nextInt(200, 500)); } }
private void walkToAubury() { if (Util.inBank() && !Players.getLocal().isMoving()) { Walking.walk(Util.aubury); } if (Util.outsideAuburyShop() && !Players.getLocal().isMoving()) { SceneObject door = SceneEntities.getAt(Util.auburyDoor); if (door != null && !door.isOnScreen()) Walking.walk(door); if (door == null) Walking.walk(Util.aubury); if (door != null && door.getId() == Util.closedDoor) { if (door.interact("Open")) { int time = 0; while (SceneEntities.getAt(Util.auburyDoor).getId() == Util.closedDoor && time <= 4000) { time += 50; Time.sleep(50); } } } } }
@Override public void execute() { SceneObject willowTree = SceneEntities.getNearest(WILLOW_TREE_IDS); if (willowTree != null) { if (willowTree.isOnScreen()) { interact(willowTree, 1, 7, "Chop"); Status = "Chopping"; Task.sleep(1000, 1500); } else { Camera.turnTo(willowTree); Walking.walk(willowTree); } } }
@Override public void execute() { SceneObject firePit = SceneEntities.getNearest(Constants.LIT_FIRE_PIT); if (firePit != null) { if (Settings.root.getRoot() == 2) { if (Players.getLocal().getAnimation() == -1 && !Players.getLocal().isMoving()) { if (firePit.getLocation().distanceTo() > 5) { Walking.walk(firePit.getLocation()); } else { if (!firePit.isOnScreen()) { Camera.turnTo(firePit); } else { Inventory.getItem(Constants.INVENTORY_STRAIGHT_ROOT_ID) .getWidgetChild() .interact("use"); firePit.interact("Use", "Straight root -> Firepit"); } } } } else { Settings.burning = doAction("Add", firePit); } } else { firePit = SceneEntities.getNearest(Constants.UNLIT_FIRE_PIT); if (firePit != null) { Settings.burning = doAction("Light", firePit); } else { firePit = SceneEntities.getNearest(Constants.EMPTY_FIRE_PIT); if (firePit != null) { if (Settings.root.getRoot() == 2) { System.out.println("Find a world you can leech in."); Sagaie.stop = -1; } else { Settings.burning = doAction("Add", firePit); } } } } if (Settings.root.getRoot() == 2) { final Timer timeout = new Timer(5000); while (timeout.isRunning() && !validate(Constants.FLETCH_WIDGET)) { Task.sleep(50); } if (validate(Constants.FLETCH_WIDGET)) { Widgets.get(1370, 38).click(true); Task.sleep(2000); } } }
@Override public void run() { Filter attackingGhoul = new Filter<NPC>() { public boolean accept(NPC npc) { return npc.getName().equals("Hellhound") && npc.getInteracting() == Players.getLocal(); } }; Filter freeGhoulToAttack = new Filter<NPC>() { public boolean accept(NPC npc) { return !npc.isInCombat() && npc.getName().equals("Hellhound"); } }; if (NPCs.getNearest(attackingGhoul) != null) Main.Hellhound = NPCs.getNearest(attackingGhoul); else Main.Hellhound = NPCs.getNearest(freeGhoulToAttack); if (Main.Hellhound.isOnScreen()) { if (Main.Hellhound.getInteracting() == null && !underAttack() && Main.Hellhound.isOnScreen() && Main.Hellhound != null) { Mouse.move(Main.Hellhound.getCentralPoint().x, Main.Hellhound.getCentralPoint().y); Time.sleep(50); if (!Menu.select("Attack")) { Mouse.move(Main.Hellhound.getCentralPoint().x, Main.Hellhound.getCentralPoint().y); Time.sleep(50); Menu.select("Attack"); } } } else { if (Calculations.distance(Players.getLocal().getLocation(), Main.Hellhound.getLocation()) <= 5) { Camera.turnTo(Main.Hellhound); } else { Walking.walk(Main.Hellhound.getLocation()); } } Time.sleep(Random.nextInt(1000, 1200)); while (Players.getLocal().isMoving() && !Main.Hellhound.isInCombat()) { Time.sleep(100); } }
private boolean doAction(final String action, final SceneObject obj) { if (Players.getLocal().getAnimation() == -1 && !Players.getLocal().isMoving()) { if (obj.getLocation().distanceTo() > 5) { Walking.walk(obj.getLocation()); } else { if (!obj.isOnScreen()) { Camera.turnTo(obj); } else { if (obj.interact(action, obj.getDefinition().getName())) { final Timer timeout = new Timer(3000); while (Players.getLocal().getAnimation() == -1 && timeout.isRunning()) { Task.sleep(50); } return true; } } } } return false; }
@Override public void execute() { if (GlobalConstant.WIELDED_ID != -1 && Settings.get(300) == 1000 && Checks.getLP() < Skills.getRealLevel(Skills.CONSTITUTION) * 10 - 200) { if (Players.getLocal().getAppearance()[GlobalConstant.WEAPON] != GlobalConstant.EXCALIBUR && (Tabs.getCurrent().equals(Tabs.INVENTORY) || Tabs.INVENTORY.open())) { final Item excalibur = Inventory.getItem(GlobalConstant.EXCALIBUR); if (excalibur != null) { excalibur.getWidgetChild().click(true); PauseHandler.pause( new PauseHandler.Condition() { @Override public boolean validate() { return Players.getLocal().getAppearance()[GlobalConstant.WEAPON] == GlobalConstant.EXCALIBUR; } }, (long) Random.nextInt(750, 1500)); } } else if (Tabs.getCurrent().equals(Tabs.ATTACK) || Tabs.ATTACK.open()) { final WidgetChild bar = Widgets.get(884, 4); if (bar.validate()) { bar.click(true); PauseHandler.pause( new PauseHandler.Condition() { @Override public boolean validate() { return Settings.get(300) != 1000; } }, (long) Random.nextInt(400, 800)); } } return; } if (GlobalConstant.KEEP_ALIVE && Checks.getLP() < Skills.getRealLevel(Skills.CONSTITUTION) * 0.4f * 10) { if (Checks.isOutside()) { if (Players.getLocal().getAnimation() == -1) { final WidgetChild[] widgets = {Widgets.get(750, 2), Widgets.get(750, 6)}; if (widgets[0].validate() && widgets[1].validate()) { if (widgets[Random.nextInt(0, widgets.length)].interact("Rest")) PauseHandler.pause( new PauseHandler.Condition() { @Override public boolean validate() { return Players.getLocal().getAnimation() != -1; } }, (long) Random.nextInt(750, 1500)); } } Task.sleep(400, 800); } else { if (Calculations.distanceTo(GlobalConstant.TILE_BANK) > 5) { if (Traverse.walk(GlobalConstant.TILE_BANK)) { PauseHandler.pause( new PauseHandler.Condition() { @Override public boolean validate() { return Walking.getDestination() == null || Calculations.distanceTo(Walking.getDestination()) < 8; } }, (long) Random.nextInt(500, 1000)); } } } } else { if (Checks.isOutside()) { final SceneObject ladder = SceneEntities.getNearest(GlobalConstant.ROPE_DOWN_ID); if (ladder != null && ladder.interact("Climb")) PauseHandler.pause( new PauseHandler.Condition() { @Override public boolean validate() { return !Checks.isOutside(); } }, 750l); else if (ladder != null && Calculations.distanceTo(ladder) > 5) PauseHandler.walk(ladder, (long) Random.nextInt(250, 750)); } else if (inCombat() || Players.getLocal().isInCombat()) { final Tile rockTile = GlobalConstant.TILE_ROCKS[Checks.isGold()][Mine.getCurrent()]; if (true || Calculations.distanceTo(GlobalConstant.TILE_BANK) < Calculations.distanceTo(rockTile)) { if (Calculations.distanceTo(GlobalConstant.TILE_BANK) > 6 && Traverse.walk(GlobalConstant.TILE_BANK)) { PauseHandler.pause( new PauseHandler.Condition() { @Override public boolean validate() { return Walking.getDestination() == null || Calculations.distanceTo(Walking.getDestination()) < 8; } }, (long) Random.nextInt(200, 500)); } } else { final SceneObject rock = SceneEntities.getAt(rockTile); final NPC npc = NPCs.getNearest( new Filter<NPC>() { @Override public boolean accept(final NPC npc) { return npc.getInteracting() != null && npc.getInteracting().equals(Players.getLocal()) && Arrays.binarySearch(GlobalConstant.LRC_NPC, npc.getId()) >= 0; } }); if (rock != null && npc != null) { final Tile hardcodedSafe = GlobalConstant.MINE_GOLD && Mine.getCurrent() == 0 ? GlobalConstant.GOLD_SAFE_SPOT : !GlobalConstant.MINE_GOLD && Mine.getCurrent() == 2 ? GlobalConstant.COAL_SAFE_SPOT : null; if (hardcodedSafe != null) { hardcodedSafe .randomize(0, Mine.getCurrent() == 2 ? 4 : 1, 1, Mine.getCurrent() == 0 ? -4 : 1) .clickOnMap(); } else { final Tile[] bounds = rock.getArea().getBoundingTiles(); Arrays.sort( bounds, new Comparator<Tile>() { @Override public int compare(final Tile t1, final Tile t2) { return Calculations.distance(t1, npc.getLocation()) < Calculations.distance(t2, npc.getLocation()) ? 1 : -1; } }); final int[][] flags = Walking.getCollisionFlags(Game.getPlane()); final Tile colOffset = Walking.getCollisionOffset(Game.getPlane()) .derive(Game.getBaseX(), Game.getBaseY()); Tile toWalk = null; for (final int[] offset : new int[][] {{0, 1}, {1, 0}, {0, -1}, {-1, 0}}) { final Tile derive = bounds[0].derive(offset[0], offset[1]); if (Nodes.walkable(flags, colOffset, derive)) { if (toWalk == null || Calculations.distance(derive, npc) > Calculations.distance(toWalk, npc)) toWalk = derive; } } if (toWalk != null) { if (!toWalk.isOnScreen()) Camera.turnTo(toWalk); toWalk.interact("Walk here"); } } Task.sleep(100, 300); final int lp = Checks.getLP(); final Timer timer = new Timer((long) Random.nextInt(7500, 10000)); while (Players.getLocal().isInCombat() && Checks.getLP() >= lp && !Context.get().getScriptHandler().isPaused() && timer.isRunning()) Task.sleep(200, 800); } } } } }
private void fish() throws Exception { Walking.walk(NPCs.getNearest(320).getLocation()); setCameraRelativeTo(NPCs.getNearest(320).getLocation()); NPCs.getNearest(320).click(true); Task.sleep(10000, 10500); }
public static void DyanmicSleep() { Area InsideBank = Areas.Bank; String SleepType = SleepName; // Dynamic Sleeps switch (SleepType) { case "EnterAlter": // Dynamic EnterAlter Sleep while (tenSeconds.isRunning()) { dynamicSleepStatus = "In EnterAlter"; Area OutsideAlter = Areas.AlterEntrence; if (!OutsideAlter.contains(Players.getLocal().getLocation())) { dynamicSleepStatus = "Not In"; break; } } break; case "CraftRunes": // Dynamic Crafting Runes Sleep while (tenSeconds.isRunning()) { dynamicSleepStatus = "In CraftRunes"; if (Inventory.getItem(CRAFTEDRUNE_ID) != null) { dynamicSleepStatus = "Not In"; break; } } break; case "ExitPortal": // Dynamic Leaving Alter Sleep while (tenSeconds.isRunning()) { dynamicSleepStatus = "In ExitPortal"; Area InsideAlter = Areas.InsideAlter; if (!InsideAlter.contains(Players.getLocal().getLocation())) { dynamicSleepStatus = "Not In"; break; } } break; case "Resting": // Dynamic Resting Sleep while (twoMinutes.isRunning()) { dynamicSleepStatus = "In Resting"; int EnergyLevel = Walking.getEnergy(); if (EnergyLevel == Random.nextInt(90, 100)) { dynamicSleepStatus = "Not In"; break; } } break; case "OpenBank": // Dynamic Bank is Open Sleep while (tenSeconds.isRunning()) { dynamicSleepStatus = "In OpenBank"; if (Bank.isOpen()) { dynamicSleepStatus = "Not In"; break; } } break; case "PlayerIsIdle": // Dynamic Player is Idle Sleep while (tenSeconds.isRunning()) { dynamicSleepStatus = "In PlayerIsIdle"; if (Players.getLocal().isIdle()) { dynamicSleepStatus = "Not In"; break; } } break; case "EssenceInInventory": // Dynamic Essences in Inventory Sleep while (tenSeconds.isRunning()) { dynamicSleepStatus = "In EssenceInInventory"; if (Inventory.getItem(ESSENCE_ID) == null) { dynamicSleepStatus = "Not In"; break; } } break; } }
@Override protected boolean needsPotion() { return Walking.getEnergy() <= 60; }