public GameServerAuth() { super.writeC(0x00); super.writeC(0x01); super.writeD(Config.COMMUNITY_SERVER_HEX_ID.length); super.writeB(Config.COMMUNITY_SERVER_HEX_ID); super.writeD(Config.COMMUNITY_SERVER_SQL_DP_ID); }
public BlowFishKey(final byte[] tempKey) { super.writeC(0x00); super.writeC(0x00); super.writeD(tempKey.length); super.writeB(tempKey); }