public GameServerAuth() {
   super.writeC(0x00);
   super.writeC(0x01);
   super.writeD(Config.COMMUNITY_SERVER_HEX_ID.length);
   super.writeB(Config.COMMUNITY_SERVER_HEX_ID);
   super.writeD(Config.COMMUNITY_SERVER_SQL_DP_ID);
 }
 public BlowFishKey(final byte[] tempKey) {
   super.writeC(0x00);
   super.writeC(0x00);
   super.writeD(tempKey.length);
   super.writeB(tempKey);
 }