@EventHandler(priority = EventPriority.HIGHEST)
 private void onProjectileLaunch(ProjectileLaunchEvent evt) {
   if (evt.getEntity() instanceof Arrow) {
     Arrow arrow = (Arrow) evt.getEntity();
     if (arrow.getShooter() instanceof Player) {
       Player shooter = (Player) arrow.getShooter();
       PlayerDataClass shooterData =
           plugin.getPlayerHandler().findPlayer(shooter.getDisplayName());
       if (shooterData != null) {
         if (shooter.getInventory().contains(Material.ARROW)) {
           if (shooterData.getType().equalsIgnoreCase("sniper") && arrow.hasMetadata("charged")) {
             evt.setCancelled(true);
             // shooter.getInventory().removeItem(new ItemStack (Material.ARROW, 1));
             // shooter.updateInventory();
             // ItemStack is = shooter.getInventory().getItem(Material.ARROW.getId());
             // is.setAmount(is.getAmount() - 1);
             // shooter.getInventory().setItem(Material.ARROW.getId(), is);
             // Location loc = shooter.getLocation();
             // loc.add(0,1,0);
             Location arrowLocation = shooter.getEyeLocation();
             arrowLocation.setY(arrowLocation.getY() + 0.1);
             Arrow sniperArrow =
                 shooter
                     .getWorld()
                     .spawnArrow(arrowLocation, shooter.getLocation().getDirection(), 0.6f, 1);
             sniperArrow.setShooter(shooter);
             sniperArrow.setBounce(false);
             sniperArrow.setVelocity(
                 shooter.getLocation().getDirection().normalize().multiply(10));
           }
           if (shooterData.getType().equalsIgnoreCase("soldier")) {
             arrow.setMetadata("rocket", new FixedMetadataValue(plugin, true));
             ArrowDataClass arrowData = new ArrowDataClass();
             arrowData.setArrow(arrow);
             arrow.setTicksLived(30);
             arrowData.setVector(shooter.getLocation().getDirection());
             plugin.getArrowsFired().add(arrowData);
           }
         }
       }
     }
   }
 }
Exemple #2
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 @EventHandler
 public void onBowShoot(final EntityShootBowEvent e) {
   if (!Api.allowsPVP(e.getEntity())) return;
   if (e.getBow().hasItemMeta()) {
     if (e.getBow().getItemMeta().hasLore()) {
       for (String lore : e.getBow().getItemMeta().getLore()) {
         if (lore.contains(Api.getEnchName("Boom"))) {
           if (Api.isEnchantmentEnabled("Boom")) {
             Arrow.put(
                 (Projectile) e.getProjectile(), Api.getPower(lore, Api.getEnchName("Boom")));
             P.put((Projectile) e.getProjectile(), e.getEntity());
             Enchant.put((Projectile) e.getProjectile(), "Boom");
           }
         }
         if (lore.contains(Api.getEnchName("Doctor"))) {
           if (Api.isEnchantmentEnabled("Doctor")) {
             Arrow.put(
                 (Projectile) e.getProjectile(), Api.getPower(lore, Api.getEnchName("Doctor")));
             P.put((Projectile) e.getProjectile(), e.getEntity());
             Enchant.put((Projectile) e.getProjectile(), "Doctor");
           }
         }
         if (lore.contains(Api.getEnchName("IceFreeze"))) {
           if (Api.isEnchantmentEnabled("IceFreeze")) {
             Arrow.put(
                 (Projectile) e.getProjectile(), Api.getPower(lore, Api.getEnchName("IceFreeze")));
             P.put((Projectile) e.getProjectile(), e.getEntity());
             Enchant.put((Projectile) e.getProjectile(), "IceFreeze");
           }
         }
         if (lore.contains(Api.getEnchName("Lightning"))) {
           if (Api.isEnchantmentEnabled("Lightning")) {
             Arrow.put(
                 (Projectile) e.getProjectile(), Api.getPower(lore, Api.getEnchName("Lightning")));
             P.put((Projectile) e.getProjectile(), e.getEntity());
             Enchant.put((Projectile) e.getProjectile(), "Lightning");
           }
         }
         if (lore.contains(Api.getEnchName("Piercing"))) {
           if (Api.isEnchantmentEnabled("Piercing")) {
             Arrow.put(
                 (Projectile) e.getProjectile(), Api.getPower(lore, Api.getEnchName("Piercing")));
             P.put((Projectile) e.getProjectile(), e.getEntity());
             Enchant.put((Projectile) e.getProjectile(), "Piercing");
           }
         }
         if (lore.contains(Api.getEnchName("Venom"))) {
           if (Api.isEnchantmentEnabled("Venom")) {
             Arrow.put(
                 (Projectile) e.getProjectile(), Api.getPower(lore, Api.getEnchName("Venom")));
             P.put((Projectile) e.getProjectile(), e.getEntity());
             Enchant.put((Projectile) e.getProjectile(), "Venom");
           }
         }
         if (lore.contains(Api.getEnchName("MultiArrow"))) {
           if (Api.isEnchantmentEnabled("MultiArrow")) {
             int power = Api.getPower(lore, Api.getEnchName("MultiArrow"));
             if (Api.randomPicker(2)) {
               for (int i = 1; i <= power; i++) {
                 Arrow arrow =
                     e.getEntity().getWorld().spawn(e.getProjectile().getLocation(), Arrow.class);
                 arrow.setShooter(e.getEntity());
                 arrow.setBounce(false);
                 Vector v = new Vector(Vec(), 0, Vec());
                 arrow.setVelocity(e.getProjectile().getVelocity().add(v));
                 if (((Arrow) e.getProjectile()).isCritical()) arrow.setCritical(true);
               }
             }
           }
         }
       }
     }
   }
 }