@Override protected Scene onCreateScene() { this.mEngine.registerUpdateHandler(new FPSLogger()); // TODO Auto-generated method stub scene = new Scene(); try { final TMXLoader tmxLoader = new TMXLoader( this.getAssets(), this.mEngine.getTextureManager(), TextureOptions.BILINEAR_PREMULTIPLYALPHA, this.getVertexBufferObjectManager(), new ITMXTilePropertiesListener() { @Override public void onTMXTileWithPropertiesCreated( final TMXTiledMap pTMXTiledMap, final TMXLayer pTMXLayer, final TMXTile pTMXTile, final TMXProperties<TMXTileProperty> pTMXTileProperties) {} }); this.mTMXTiledMap = tmxLoader.loadFromAsset("tmx/map_pro.tmx"); } catch (final TMXLoadException e) { Debug.e(e); } final TMXLayer tmxLayer = this.mTMXTiledMap.getTMXLayers().get(0); scene.attachChild(tmxLayer); /* Make the camera not exceed the bounds of the TMXEntity. */ this.mBoundChaseCamera.setBounds(0, 0, tmxLayer.getHeight(), tmxLayer.getWidth()); this.mBoundChaseCamera.setBoundsEnabled(true); final float centerX = (MyCamera.CAMERA_WIDTH - this.mFaceTextureRegion.getWidth()) / 2; final float centerY = (MyCamera.CAMERA_HEIGHT - this.mFaceTextureRegion.getHeight()) / 2; face = new Sprite(centerX, centerY, this.mFaceTextureRegion, this.getVertexBufferObjectManager()); scene.attachChild(face); // Add playerSprite to screen initplayerSprite(scene, this.mPlayerTextureRegion); // Scene UpdateHandler scene.setTouchAreaBindingOnActionDownEnabled(true); scene.setOnAreaTouchListener(pOnAreaTouchListener); scene.registerUpdateHandler(pUpdateHandler); scene.registerTouchArea(tmxLayer); scene.setOnSceneTouchListener(pOnSceneTouchListener); return scene; }
// *********************************************************** // CONSTRUCTOR // *********************************************************** public GameScene(MapType type) { instance = this; gameMap = new GameMap(type); // Zoom-Camera configuration this.setOnAreaTouchTraversalFrontToBack(); this.mScrollDetector = new SurfaceScrollDetector(this); activity = TowerDefenseActivity.getSharedInstance(); resourceManager = ResourceManager.getInstance(); if (MultiTouch.isSupported(activity)) { this.mPinchZoomDetector = new PinchZoomDetector(this); } else { this.mPinchZoomDetector = null; } this.setOnSceneTouchListener(this); this.setOnSceneTouchListenerBindingOnActionDownEnabled(true); fingerOnSceneCount = 0; zooming = false; String map = ""; if (type == MapType.DESERT) map = "tmx/new_desert_path.tmx"; else if (type == MapType.GRASS) map = "tmx/grass_path.tmx"; else if (type == MapType.TUNDRA) map = "tmx/tundra_path.tmx"; try { final TMXLoader tmxLoader = new TMXLoader( activity.getAssets(), activity.getEngine().getTextureManager(), TextureOptions.BILINEAR_PREMULTIPLYALPHA, activity.getVertexBufferObjectManager(), new ITMXTilePropertiesListener() { @Override public void onTMXTileWithPropertiesCreated( final TMXTiledMap pTMXTiledMap, final TMXLayer pTMXLayer, final TMXTile pTMXTile, final TMXProperties<TMXTileProperty> pTMXTileProperties) {} }); this.mTMXTiledMap = tmxLoader.loadFromAsset(map); } catch (final TMXLoadException e) { Debug.e(e); } gameMap.setMap(mTMXTiledMap); tmxLayer = this.mTMXTiledMap.getTMXLayers().get(0); tmxLayer.setIgnoreUpdate(true); this.attachChild(tmxLayer); mCamera = activity.getCamera(); this.mCamera.setBounds( 0, (mCamera.getHeight() - tmxLayer.getHeight()), tmxLayer.getWidth(), tmxLayer.getHeight()); this.mCamera.setBoundsEnabled(true); float camera_width = activity.getCamera().getWidth(); float camera_height = activity.getCamera().getHeight(); if (camera_width / tmxLayer.getHeight() >= camera_height / tmxLayer.getWidth()) maxZoom = camera_width / (tmxLayer.getHeight() * 2); else maxZoom = camera_height / (tmxLayer.getWidth() * 2); // 2-dimensional array of tiles TMXTile[][] tiles = tmxLayer.getTMXTiles(); startTile = null; endTile = null; outer: for (int i = 0; i < tiles.length; i++) { for (int j = 0; j < tiles[0].length; j++) { int[] start = gameMap.getStartTile(); int[] end = gameMap.getEndTile(); if (i == start[0] && j == start[1]) { startTile = tiles[i][j]; } else if (i == end[0] && j == end[1]) { endTile = tiles[i][j]; break outer; } } } money = 60; lives = 20; // Initializes the HUD panel = new BottomPanel(mCamera, gameMap); this.attachChild(panel); TowerTile.initializeMap(); TowerTile turretTile = new TowerTile(resourceManager.getTurretTowerRegion()); panel.placeTowerAccess(turretTile, 1); TowerTile iceTile = new TowerTile(resourceManager.getIceTowerRegion()); panel.placeTowerAccess(iceTile, 2); TowerTile dartTile = new TowerTile(resourceManager.getDartTowerRegion()); panel.placeTowerAccess(dartTile, 3); TowerTile spikeTile = new TowerTile(resourceManager.getSpikeTowerRegion()); panel.placeTowerAccess(spikeTile, 4); TowerTile flameTile = new TowerTile(resourceManager.getFlameTowerRegion()); panel.placeTowerAccess(flameTile, 5); startButton = new AnimatedSprite( 0.0f, 0.0f, resourceManager.getStartButtonRegion(), activity.getVertexBufferObjectManager()) { @Override public boolean onAreaTouched( TouchEvent pSceneTouchEvent, float pTouchAreaLocalX, float pTouchAreaLocalY) { if (readyToPressAgain) { startCurrentWave(); readyToPressAgain = false; this.registerUpdateHandler( new TimerHandler( 1.0f, new ITimerCallback() { @Override public void onTimePassed(TimerHandler pTimerHandler) { readyToPressAgain = true; unregisterUpdateHandler(pTimerHandler); } })); } panel.detachTowerTextDescription(); return true; } }; startButton.setScale(0.473372781f); panel.placeStartButton(startButton); // Getting texture regions for submenu items SubMenuManager.getDeleteRegion(resourceManager.getDeleteOptionRegion()); SubMenuManager.getUpgradeRegion(resourceManager.getUpgradeOptionRegion()); SubMenuManager.getReticalRegion(resourceManager.getTowerSightRegion()); // Initializing tower array towers = new ArrayList<ITower>(); downCoords = new Vector2(); blockedTileList = new ArrayList<TMXTile>(); aStarHelper = new AStarPathHelper(mTMXTiledMap, endTile); waveGenerator = new WaveHelper(); waveCount = 0; deadEnemies = 0; waveFinished = true; initializedNewWave = false; // Sets up paths/move modifiers of enemies in the first wave initializeNextWave(); FlameTower.initialize(resourceManager.getFlameParticleRegion()); Log.i( "Info", "Dead Enemies: " + deadEnemies + " Finished Enemies: " + aStarHelper.getNumberOfEnemiesFinished() + " Current Wave Length: " + currentWave.getEnemies().size()); speedFactor = 0.5f; readyToPressAgain = true; // collisionDetect = new TimerHandler((float)0.0125/speedFactor, true, new ITimerCallback() { collisionDetect = new TimerHandler( 0.025f, true, new ITimerCallback() { @Override public void onTimePassed(TimerHandler pTimerHandler) { collisionDetect(); } }); enemyQueues = new TimerHandler( 0.3f, true, new ITimerCallback() { @Override public void onTimePassed(TimerHandler pTimerHandler) { addEnemiesToTowerQueues(); } }); disableBackButton = false; }