public static void audioWriteByteBuffer(byte[] buffer) { for (int i = 0; i < buffer.length; ) { int result = mAudioTrack.write(buffer, i, buffer.length - i); if (result > 0) { i += result; } else if (result == 0) { try { Thread.sleep(1); } catch (InterruptedException e) { // Nom nom } } else { Log.w("SDL", "SDL audio: error return from write(short)"); return; } } }
public static void audioQuit() { if (mAudioThread != null) { try { mAudioThread.join(); } catch (Exception e) { Log.v("SDL", "Problem stopping audio thread: " + e); } mAudioThread = null; // Log.v("SDL", "Finished waiting for audio thread"); } if (mAudioTrack != null) { mAudioTrack.stop(); mAudioTrack = null; } }
public static Object audioInit( int sampleRate, boolean is16Bit, boolean isStereo, int desiredFrames) { int channelConfig = isStereo ? AudioFormat.CHANNEL_CONFIGURATION_STEREO : AudioFormat.CHANNEL_CONFIGURATION_MONO; int audioFormat = is16Bit ? AudioFormat.ENCODING_PCM_16BIT : AudioFormat.ENCODING_PCM_8BIT; int frameSize = (isStereo ? 2 : 1) * (is16Bit ? 2 : 1); Log.v( "SDL", "SDL audio: wanted " + (isStereo ? "stereo" : "mono") + " " + (is16Bit ? "16-bit" : "8-bit") + " " + ((float) sampleRate / 1000f) + "kHz, " + desiredFrames + " frames buffer"); // Let the user pick a larger buffer if they really want -- but ye // gods they probably shouldn't, the minimums are horrifyingly high // latency already desiredFrames = Math.max( desiredFrames, (AudioTrack.getMinBufferSize(sampleRate, channelConfig, audioFormat) + frameSize - 1) / frameSize); mAudioTrack = new AudioTrack( AudioManager.STREAM_MUSIC, sampleRate, channelConfig, audioFormat, desiredFrames * frameSize, AudioTrack.MODE_STREAM); audioStartThread(); Log.v( "SDL", "SDL audio: got " + ((mAudioTrack.getChannelCount() >= 2) ? "stereo" : "mono") + " " + ((mAudioTrack.getAudioFormat() == AudioFormat.ENCODING_PCM_16BIT) ? "16-bit" : "8-bit") + " " + ((float) mAudioTrack.getSampleRate() / 1000f) + "kHz, " + desiredFrames + " frames buffer"); if (is16Bit) { buf = new short[desiredFrames * (isStereo ? 2 : 1)]; } else { buf = new byte[desiredFrames * (isStereo ? 2 : 1)]; } return buf; }