/** * 小地图 * * @param role 角色对象 */ public static void refreshMiniMap(Role role) { LlpMessage llpMessage = null; try { if (role != null && role.getChannel() != null) { llpMessage = LlpJava.instance().getMessage("s_refresh_miniMap"); List<MapRaidsInfo> list = role.getRaidsTeamInfo().getRaidsFloor().getMapRaidsInfos(); for (int i = 0; i < list.size(); i++) { MapRaidsInfo mapRaidsInfo = list.get(i); LlpMessage msg = llpMessage.write("raidsCellInfoList"); msg.write("index", i); msg.write("state", mapRaidsInfo.getState()); msg.write("number", mapRaidsInfo.numberOnMap()); } role.getChannel().write(llpMessage); } } catch (Exception e) { LogManager.info("异常报告:通知客户端副本信息"); e.printStackTrace(); } finally { if (llpMessage != null) { llpMessage.destory(); } } }
@Override public void handleReceived(LlpMessage msg) { // ======重置数据====== result = 0; reason = "遇怪成功"; if (online.isBattle()) { result = 1; reason = "已战斗"; return; } if (online.isPrBattle()) { result = 1; reason = "已申请战斗"; return; } online.setPrBattle(true); // ======获取参数====== int trialsId = msg.readInt("trialsId"); int position = msg.readInt("position"); if (online.getTeam() != null) { result = 1; reason = "组队状态时不能试炼"; return; } if (!online.getMapInfo().getBaseMap().getType().equals(EMapType.common)) { result = 1; reason = "此地图不能试炼"; return; } TrialsInfo trialsInfo = RaidsJson.instance().getTrialsMap().get(trialsId); if (trialsInfo == null) { result = 1; reason = "本层试练已经全部击杀完毕!"; return; } if (!trialsInfo.getMonsterMap().containsKey(position)) { result = 1; reason = "本层试练已经全部击杀!"; return; } int monsterGroupId = trialsInfo.getMonsterMap().get(position); MonsterGroup monsterGroup = MonsterJson.instance().getMonsterGroup(monsterGroupId); battleInfo = BattleServer.preBattle(online, monsterGroup, 3, online.getMapInfo().getBaseMap(), false); battleInfo.setTrialsId(trialsId); LogManager.trials(online, trialsId, position); // 试炼日志 }
@Override public void handleReceived(LlpMessage msg) { result = 0; reason = "成功"; cellsMap.clear(); int isBind = msg.readInt("isBind"); Map<EEquip, Equip> equipments = online.getEquipments(); Equip equip = equipments.get(EEquip.shenbing); if (equip == null) { result = 1; reason = "升级失败,您没有装备神兵!"; return; } // 背包中符石索引 Map<Integer, Integer> fushiIndexMap = online.getBag().isInBagById(21010, 1, equip.getSteps()); if (fushiIndexMap.isEmpty()) { result = 1; reason = "符石不足,无法重置!"; // 指向单独购买 if (MallJson.instance().getLessItem().containsKey(21010)) { MallJson.instance().countLessItem(online, 21010, equip.getSteps(), 1); } return; } // 扣除符石 Iterator<Entry<Integer, Integer>> fushi = fushiIndexMap.entrySet().iterator(); while (fushi.hasNext()) { Entry<Integer, Integer> entry = fushi.next(); online .getBag() .removeByIndex(entry.getKey(), entry.getValue(), cellsMap, EItemCost.shenbingReset); } equip.getAddPropertyList().clear(); ShenbingServer.reset(equip); if (isBind == 1) { equip.bind(); } RoleServer.wield(online, equip); BagMessage.sendEquip(online); BagMessage.sendBag(online, cellsMap, false); SendMessage.sendSttribute(online); LogManager.shenbing( 2, equip.getUid(), equip.getSteps(), online, equip.getShowLevel()); // 重置神兵日志 }
@Override public void handleReceived(LlpMessage msg) { result = 0; reason = ""; cellsMap.clear(); int part = msg.readInt("part"); // ======检查背包====== if (online.getBag().isFull()) { result = 1; reason = "背包已满!"; return; } // ======获取要卸下装备的对象====== Map<EEquip, Equip> equipments = online.getEquipments(); Equip equip = equipments.get(EEquip.values()[part]); if (equip == null) { result = 1; reason = "卸装备失败,装备不存在!"; return; } // ======背包添加卸下的装备====== // online.getBag().add(equip, 1, cellsMap, EItemGet.unloadEquip); BagServer.add(online, equip, 1, cellsMap, EItemGet.unloadEquip); // ======卸下并重新计算武将属性====== RoleServer.unwield(online, equip.getPart()); LogManager.equip(online, equip.getId(), EEquipEvent.卸装备); if (equip.getPart().equals(EEquip.shenbing)) { MapManager.instance().addShenbingQueue(online); } else if (equip.getPart().equals(EEquip.shizhuang)) { MapManager.instance().addShizhuangQueue(online); if (online.getTeam() != null) { TeamMessage.sendTeamAllMsg(online.getTeam()); } } SendMessage.sendSttribute(online); }
public static void refreshRaids(MapRaidsInfo mapRaidsInfo) { LlpMessage llpMessage = null; try { llpMessage = LlpJava.instance().getMessage("s_refresh_raids"); llpMessage.write( "floorMax", mapRaidsInfo.getRaidsTeamInfo().getRaidsInfo().getFloorMax()); // 总层数 llpMessage.write( "state", mapRaidsInfo.getRaidsTeamInfo().getRaidsState()); // 整个副本状态(0.未通关,1.通关) llpMessage.write("floor", mapRaidsInfo.getRaidsTeamInfo().getRaidsFloor().getFloor()); // 当前层数 llpMessage.write( "floorState", mapRaidsInfo.getRaidsTeamInfo().getRaidsFloor().getState()); // 本层状态(0.未通关,1.通关) llpMessage.write("index", mapRaidsInfo.getIndex()); llpMessage.write("cellState", mapRaidsInfo.getState()); // 状态(0.未通关,1.通关) // System.out.println("floorMax======>" + // mapRaidsInfo.getRaidsTeamInfo().getRaidsInfo().getFloorMax()); // System.out.println("state======>" + mapRaidsInfo.getRaidsTeamInfo().getRaidsState()); // System.out.println("floor======>" + // mapRaidsInfo.getRaidsTeamInfo().getRaidsFloor().getFloor()); // System.out.println("floorState======>" + // mapRaidsInfo.getRaidsTeamInfo().getRaidsFloor().getState()); // System.out.println("index======>" + mapRaidsInfo.getIndex()); // System.out.println("cellState======>" + mapRaidsInfo.getState()); for (Long roleId : mapRaidsInfo.allInMap()) { if (ServerManager.instance().isOnline(roleId)) { Role role = ServerManager.instance().getOnlinePlayer(roleId); // System.out.println("roleId=" + roleId); role.getChannel().write(llpMessage); } } } catch (Exception e) { LogManager.info("异常报告:通知客户端副本信息"); e.printStackTrace(); } finally { if (llpMessage != null) { llpMessage.destory(); } } }
public void run() { while (process) { long startTime = System.currentTimeMillis(), spent = 0; Role role = MapManager.instance().getShizhuangQueue(); if (role != null) { MapMessage.refreshNearbyShizhuang(role); } spent = System.currentTimeMillis() - startTime; if (spent < PERIOD_WAIT) { synchronized (this) { try { wait(PERIOD_WAIT); } catch (InterruptedException e) { e.printStackTrace(); } } } } LogManager.info("【时装状态变化处理器】已关闭"); }
/** * 刷新副本状态 * * @param role 角色对象 */ public static void refreshRaids(Role role) { LlpMessage llpMessage = null; try { if (role != null && role.getChannel() != null && role.isLogon()) { llpMessage = LlpJava.instance().getMessage("s_refresh_raids"); llpMessage.write("floorMax", role.getRaidsTeamInfo().getRaidsInfo().getFloorMax()); // 总层数 llpMessage.write("state", role.getRaidsTeamInfo().getRaidsState()); // 整个副本状态(0.未通关,1.通关) llpMessage.write("floor", role.getRaidsTeamInfo().getRaidsFloor().getFloor()); // 当前层数 llpMessage.write( "floorState", role.getRaidsTeamInfo().getRaidsFloor().getState()); // 本层状态(0.未通关,1.通关) MapRaidsInfo mapRaidsInfo = (MapRaidsInfo) role.getMapInfo().getBaseMap(); llpMessage.write("index", mapRaidsInfo.getIndex()); llpMessage.write("cellState", mapRaidsInfo.getState()); // 状态(0.未通关,1.通关) role.getChannel().write(llpMessage); } } catch (Exception e) { LogManager.info("异常报告:通知客户端副本信息"); e.printStackTrace(); } finally { if (llpMessage != null) { llpMessage.destory(); } } }
@Override public void handleReceived(LlpMessage msg) { result = 0; reason = "强化成功"; int part = msg.readInt("part"); // 部位 int number = msg.readInt("number"); // 强化次数 EEquip eEquip = EEquip.values()[part]; int level = online.getBodyIntensify().get(eEquip); if (level >= online.getLevel()) { result = 1; reason = "您已经强化到最高等级"; return; } if (number + level >= online.getLevel()) { number = online.getLevel() - level; } int sum = 0; int i = 0; // int addMattack = 0; // int addPattack = 0; // int addMdefence = 0; // int addPdefence = 0; // int addHp = 0; // int addMp = 0; // int addSpeed = 0; while (i < number) { BodyInfo equipIntensify = IntensifyJson.instance().getEquipIntensifyMap(eEquip, level + i); if (online.getVip().isVip(EVip.diamond)) { sum += equipIntensify.getVipCost(); } else { sum += equipIntensify.getGold(); } // addMattack += equipIntensify.getAddMattack(); // addPattack += equipIntensify.getAddPattack(); // addMdefence += equipIntensify.getMdefence(); // addPdefence += equipIntensify.getAddPdefence(); // addHp += equipIntensify.getAddHp(); // addMp += equipIntensify.getAddMp(); // addSpeed += equipIntensify.getAddSpeed(); i++; if (level + i >= online.getLevel()) { break; } } if (!RoleServer.costGoldOnly(online, sum, EGold.qianghua, false)) { result = 1; reason = ""; SendMessage.refreshNoCoin(online, 1); return; } online.getBodyIntensify().put(eEquip, level + i); // 强化 reason += "强化" + i + "次成功,消耗" + sum + "绑银"; RoleServer.countIntensify(online); // 计算属性 // HelperServer.helper(online, EHelper.intensify); // 小助手记录 LogManager.intensify(online, EIntensifyEvent.部位强化, part, 0, number); }