// Method that allows the user to create a new game in the database
  public void CreateGame(
      ScreenFrame frame, ServerConnection server, User currentUser, Parsers parser) {

    try {

      // Defining variables from typed values in the CreateScreen panel
      String gamename = frame.getCreate().getTfGameName().getText();
      int mapSize = frame.getCreate().getTfMapSize();
      String controls = frame.getCreate().getTfControls().getText();

      // Checks whether the typed in values are legitimate
      // Strings controls and gamename can't be empty and the map size can't be 0
      if (!controls.equals("") && mapSize != 0 && !gamename.equals("")) {

        // Creates objects of/instansialize Game and Gamer classes
        Game game = new Game();
        Gamer gamer = new Gamer();

        // Sets controls equal to the typed controls
        gamer.setControls(controls);

        // Sets id equal to the logged in user (the current user)
        gamer.setId(currentUser.getId());

        // Sets the above defined id as the host of the game
        game.setHost(gamer);

        // Sets the gamename and mapsize equal to the typed values
        game.setName(gamename);
        game.setMapSize(mapSize);

        // All of the above setters are used to @post the variables into the database
        //
        String json = new Gson().toJson(game);
        String message = parser.createParser(server.post(json, "games/"));

        // Checks if the received list of games contains the newly created game
        // If so a confirmation will be shown to the user
        if (message.equals(game.getName())) {

          JOptionPane.showMessageDialog(
              frame,
              "Game was created!\nIt's called " + game.getName(),
              "Success!",
              JOptionPane.INFORMATION_MESSAGE);
        }
      }

      // Prints a stacktrace when catching an unforeseen error
    } catch (Exception e) {
      e.printStackTrace();
    }
  }
  // Method that allows the user to join a game and at the same time starting, determining who's the
  // winner
  public void JoinGame(
      ScreenFrame frame, ServerConnection server, User currentUser, Parsers parser) {

    // Try/catch for error handling through exceptions
    try {

      // Defines the variables gameId for the game and controls for the joining user
      // GamId is set as type long because the server apparently sends back long type variables
      long gameId = frame.getJoin().getTfGameId();
      String controls = frame.getJoin().getTfControls().getText();

      // Checks whether the opponent typed controls are legitimate
      if (!controls.equals("")) {

        // Instansierer/create new objects of game and gamer class
        Game game = new Game();
        Gamer gamer = new Gamer();

        // Sets the gamer id equal to the current users id
        gamer.setId(currentUser.getId());

        // Sets the typed in controls equal to gamer controls
        gamer.setControls(controls);

        // Sets the gameId equal to the typed gameId
        game.setGameId(gameId);

        // Sets the gamer to being the opponent
        game.setOpponent(gamer);

        String json = new Gson().toJson(game);

        String message = parser.messageParser(server.put("games/join/", json));

        // Checks whether the PUT-request succeeded
        if (message.equals("Game was joined")) {

          //
          Game joined = parser.joinParser(server.put("games/start/", json));

          joined = parser.joinParser(server.get("game/" + joined.getGameId() + "/"));

          // If the SnakeMasterId is equal to the opponent (current user)
          // the panel shows a message confirming that the opponent won
          if (joined.getSnakeMasterId() == currentUser.getId()) {

            JOptionPane.showMessageDialog(
                frame, "You joined the game and won!", "WINNER!", JOptionPane.INFORMATION_MESSAGE);

            // If the SnakeMasterId isn't equal to the current users
            // the panel shows a message confirming that the host won
          } else if (joined.getSnakeMasterId() != currentUser.getId()) {

            JOptionPane.showMessageDialog(
                frame,
                "You joined the game and lost!\nBuhuu..",
                "LOSER",
                JOptionPane.INFORMATION_MESSAGE);
          }

          // If the PUT-request message equals "Game closed"
          // the panel shows error message to the user
        } else if (message.equals("Game closed")) {

          JOptionPane.showMessageDialog(
              frame,
              "The Game is closed. Check your Game Id again",
              "NOPE",
              JOptionPane.ERROR_MESSAGE);
        }
      }

    } catch (Exception e) {
      e.printStackTrace();
    }
  }