public static TexturedPolygon newTexturedPolygon(Texture texture, Vector... vectors) {
    TexturedPolygon texturedPolygon = TexturedPolygonImpl.newInstance(texture, vectors);

    if (vectors.length >= 2) {
      if (texture instanceof ShadedTexture) {
        ShadedTexture shadedTexture = ShadedTexture.class.cast(texture);

        List<PointLight> pointLights = new ArrayList<>();

        Vector normal = texturedPolygon.getNormal();
        Vector location = null;

        double x = normal.getX();
        double y = normal.getY() + 500.0D;
        double z = normal.getZ();
        double distanceFalloff = 2500.0D;

        Color intensity = Color.white();

        location = Vector.newInstance(x, y, z);

        PointLight pointLight = PointLight.newInstance();
        pointLight.setLocation(location);
        pointLight.setIntensity(intensity);
        pointLight.setDistanceFalloff(distanceFalloff);

        pointLights.add(pointLight);

        Color ambientLightIntensity = Color.valueOf(0xFF333333);

        ShadedSurfaceTexture.createShadedSurfaceTexture(
            texturedPolygon,
            shadedTexture,
            pointLights,
            new ArrayList<Polygon>(),
            ambientLightIntensity);
      } else {
        Vector origin = vectors[0];
        Vector v = vectors[1].copy();
        Vector normal = texturedPolygon.getNormal();

        v.subtract(origin);

        Vector u = Vector.toCrossProduct(normal, v);

        BoundingBox boundingBox = texturedPolygon.getTextureBounds();
        boundingBox.setOrigin(origin);
        boundingBox.setU(u);
        boundingBox.setV(v);
      }
    }

    return texturedPolygon;
  }
  @Override
  public final void clip(double z) {
    boolean isCompletelyHidden = true;

    int vectorCount = vectors.size();

    for (int i = 0; i < vectorCount; i++) {
      int next = (i + 1) % vectorCount;

      Vector vector1 = vectors.get(i);
      Vector vector2 = vectors.get(next);
      Vector vector3 = null;

      if (vector1.getZ() < z) {
        isCompletelyHidden = false;
      }

      if (vector1.getZ() > vector2.getZ()) {
        vector3 = vector1;
        vector1 = vector2;
        vector2 = vector3;
      }

      if (vector1.getZ() < z && vector2.getZ() > z) {
        double scale = (z - vector1.getZ()) / (vector2.getZ() - vector1.getZ());

        vectors.add(
            next,
            Vector.newInstance(
                vector1.getX() + scale * (vector2.getX() - vector1.getX()),
                vector1.getY() + scale * (vector2.getY() - vector1.getY()),
                z));

        vectorCount++;
      }
    }

    if (isCompletelyHidden) {
      return;
    }

    for (int i = vectorCount - 1; i >= 0; i--) {
      if (vectors.get(i).getZ() > z) {
        vectors.remove(i);
      }
    }
  }
  private double doGetIntersectionForTriangle(Ray ray, Vector a, Vector b, Vector c) {
    Vector direction = ray.getDirection();
    Vector edge1 = Vector.copyAndSubtract(b, a);
    Vector edge2 = Vector.copyAndSubtract(c, a);
    Vector p = Vector.toCrossProduct(direction, edge2);

    double determinant = edge1.getDotProduct(p);

    if (determinant == 0.0D) {
      return -1.0D;
    }

    double inverseDeterminant = 1.0D / determinant;

    Vector origin = Vector.newInstance(ray.getOrigin());
    Vector vector = Vector.copyAndSubtract(origin, a);

    double u = vector.getDotProduct(p) * inverseDeterminant;

    if (u < 0.0D || u > 1.0D) {
      return -1.0D;
    }

    Vector q = Vector.toCrossProduct(vector, edge1);

    double v = direction.getDotProduct(q) * inverseDeterminant;

    if (v < 0.0D || u + v > 1.0D) {
      return -1.0D;
    }

    double t = edge2.getDotProduct(q) * inverseDeterminant;

    if (t > EPSILON) {
      return t;
    } else {
      return -1.0D;
    }
  }
  @Override
  public final BoundingBox getBounds() {
    BoundingBox boundingBox = BoundingBox.newInstance();

    double minimum = Double.MAX_VALUE;

    Vector u = Vector.newInstance(0.0D, 0.0D, 0.0D);
    Vector v;
    Vector d = Vector.newInstance(0.0D, 0.0D, 0.0D);

    int size = vectors.size();

    for (int i = 0; i < size; i++) {
      Vector vector1 = vectors.get((i + 1) % size);
      Vector vector2 = vectors.get(i);

      u.set(vector1);
      u.subtract(vector2);
      u.normalize();

      v = Vector.toCrossProduct(getNormal(), u);
      v.normalize();

      double uMaximum = 0.0D;
      double uMinimum = 0.0D;
      double vMaximum = 0.0D;
      double vMinimum = 0.0D;

      for (int j = 0; j < size; j++) {
        if (i != j) {
          Vector vector3 = vectors.get(j);

          d.set(vector3);
          d.subtract(vector2);

          double uLength = d.getDotProduct(u);
          double vLength = d.getDotProduct(v);

          uMaximum = Math.max(uLength, uMaximum);
          uMinimum = Math.min(uLength, uMinimum);
          vMaximum = Math.max(vLength, vMaximum);
          vMinimum = Math.min(vLength, vMinimum);
        }
      }

      double current = (uMaximum - uMinimum) * (vMaximum - vMinimum);

      if (current < minimum) {
        minimum = current;

        Vector origin = boundingBox.getOrigin();

        origin.set(vector2);

        d.set(u);
        d.multiply(uMinimum);

        origin.add(d);

        d.set(v);
        d.multiply(vMinimum);

        origin.add(d);

        boundingBox.getU().set(u);
        boundingBox.getV().set(v);
        boundingBox.setHeight(vMaximum - vMinimum);
        boundingBox.setWidth(uMaximum - uMinimum);
      }
    }

    return boundingBox;
  }