public boolean hasNation() { return hasTown() ? town.hasNation() : false; }
public TownBlockStatus getStatusCache(Player player, WorldCoord worldCoord) { // if (isTownyAdmin(player)) // return TownBlockStatus.ADMIN; if (!worldCoord.getWorld().isUsingTowny()) return TownBlockStatus.OFF_WORLD; // TownyUniverse universe = plugin.getTownyUniverse(); TownBlock townBlock; Town town; try { townBlock = worldCoord.getTownBlock(); town = townBlock.getTown(); if (townBlock.isLocked()) { // Push the TownBlock location to the queue for a snapshot (if it's not already in the // queue). if (town.getWorld().isUsingPlotManagementRevert() && (TownySettings.getPlotManagementSpeed() > 0)) { TownyRegenAPI.addWorldCoord(townBlock.getWorldCoord()); return TownBlockStatus.LOCKED; } townBlock.setLocked(false); } } catch (NotRegisteredException e) { // Unclaimed Zone switch rights return TownBlockStatus.UNCLAIMED_ZONE; } Resident resident; try { resident = TownyUniverse.getDataSource().getResident(player.getName()); } catch (TownyException e) { System.out.print("Failed to fetch resident: " + player.getName()); return TownBlockStatus.NOT_REGISTERED; } try { // War Time switch rights if (isWarTime()) { if (TownySettings.isAllowWarBlockGriefing()) { try { if (!resident.getTown().getNation().isNeutral() && !town.getNation().isNeutral()) return TownBlockStatus.WARZONE; } catch (NotRegisteredException e) { } } // If this town is not in a nation and we are set to non neutral status during war. if (!TownySettings.isWarTimeTownsNeutral() && !town.hasNation()) return TownBlockStatus.WARZONE; } // Town Owner Override try { if (townBlock.getTown().isMayor(resident) || townBlock.getTown().hasAssistant(resident)) return TownBlockStatus.TOWN_OWNER; } catch (NotRegisteredException e) { } // Resident Plot switch rights try { Resident owner = townBlock.getResident(); if (resident == owner) return TownBlockStatus.PLOT_OWNER; else if (owner.hasFriend(resident)) return TownBlockStatus.PLOT_FRIEND; else if (resident.hasTown() && isAlly(owner.getTown(), resident.getTown())) return TownBlockStatus.PLOT_ALLY; else // Exit out and use town permissions throw new TownyException(); } catch (NotRegisteredException x) { } catch (TownyException x) { } // Town resident destroy rights if (!resident.hasTown()) throw new TownyException(); if (resident.getTown() != town) { // Allied destroy rights if (isAlly(town, resident.getTown())) return TownBlockStatus.TOWN_ALLY; else if (isEnemy(resident.getTown(), town)) { if (townBlock.isWarZone()) return TownBlockStatus.WARZONE; else return TownBlockStatus.ENEMY; } else return TownBlockStatus.OUTSIDER; } else if (resident.isMayor() || resident.getTown().hasAssistant(resident)) return TownBlockStatus.TOWN_OWNER; else return TownBlockStatus.TOWN_RESIDENT; } catch (TownyException e) { // Outsider destroy rights return TownBlockStatus.OUTSIDER; } }