public boolean hasNation() {
   return hasTown() ? town.hasNation() : false;
 }
Example #2
0
  public TownBlockStatus getStatusCache(Player player, WorldCoord worldCoord) {
    // if (isTownyAdmin(player))
    //        return TownBlockStatus.ADMIN;

    if (!worldCoord.getWorld().isUsingTowny()) return TownBlockStatus.OFF_WORLD;

    // TownyUniverse universe = plugin.getTownyUniverse();
    TownBlock townBlock;
    Town town;
    try {
      townBlock = worldCoord.getTownBlock();
      town = townBlock.getTown();

      if (townBlock.isLocked()) {
        // Push the TownBlock location to the queue for a snapshot (if it's not already in the
        // queue).
        if (town.getWorld().isUsingPlotManagementRevert()
            && (TownySettings.getPlotManagementSpeed() > 0)) {
          TownyRegenAPI.addWorldCoord(townBlock.getWorldCoord());
          return TownBlockStatus.LOCKED;
        }
        townBlock.setLocked(false);
      }

    } catch (NotRegisteredException e) {
      // Unclaimed Zone switch rights
      return TownBlockStatus.UNCLAIMED_ZONE;
    }

    Resident resident;
    try {
      resident = TownyUniverse.getDataSource().getResident(player.getName());
    } catch (TownyException e) {
      System.out.print("Failed to fetch resident: " + player.getName());
      return TownBlockStatus.NOT_REGISTERED;
    }

    try {
      // War Time switch rights
      if (isWarTime()) {
        if (TownySettings.isAllowWarBlockGriefing()) {
          try {
            if (!resident.getTown().getNation().isNeutral() && !town.getNation().isNeutral())
              return TownBlockStatus.WARZONE;
          } catch (NotRegisteredException e) {

          }
        }
        // If this town is not in a nation and we are set to non neutral status during war.
        if (!TownySettings.isWarTimeTownsNeutral() && !town.hasNation())
          return TownBlockStatus.WARZONE;
      }

      // Town Owner Override
      try {
        if (townBlock.getTown().isMayor(resident) || townBlock.getTown().hasAssistant(resident))
          return TownBlockStatus.TOWN_OWNER;
      } catch (NotRegisteredException e) {
      }

      // Resident Plot switch rights
      try {
        Resident owner = townBlock.getResident();
        if (resident == owner) return TownBlockStatus.PLOT_OWNER;
        else if (owner.hasFriend(resident)) return TownBlockStatus.PLOT_FRIEND;
        else if (resident.hasTown() && isAlly(owner.getTown(), resident.getTown()))
          return TownBlockStatus.PLOT_ALLY;
        else
          // Exit out and use town permissions
          throw new TownyException();
      } catch (NotRegisteredException x) {
      } catch (TownyException x) {
      }

      // Town resident destroy rights
      if (!resident.hasTown()) throw new TownyException();

      if (resident.getTown() != town) {
        // Allied destroy rights
        if (isAlly(town, resident.getTown())) return TownBlockStatus.TOWN_ALLY;
        else if (isEnemy(resident.getTown(), town)) {
          if (townBlock.isWarZone()) return TownBlockStatus.WARZONE;
          else return TownBlockStatus.ENEMY;
        } else return TownBlockStatus.OUTSIDER;
      } else if (resident.isMayor() || resident.getTown().hasAssistant(resident))
        return TownBlockStatus.TOWN_OWNER;
      else return TownBlockStatus.TOWN_RESIDENT;
    } catch (TownyException e) {
      // Outsider destroy rights
      return TownBlockStatus.OUTSIDER;
    }
  }