@Override
 protected void update(GameState state, Event event) {
   Set objects = event.getResult(state);
   for (GameObject o : objects.getAll(GameObject.class)) {
     int controllerID = o.getController(state).ID;
     if (this.counts.containsKey(controllerID))
       this.counts.put(controllerID, this.counts.get(controllerID) + 1);
     else this.counts.put(controllerID, 1);
   }
 }
 @Override
 public boolean match(GameState state, Identified object, Set set) {
   Set newSet = Set.fromCollection(set);
   for (ZoneChange change : set.getAll(ZoneChange.class)) {
     newSet.add(state.get(change.oldObjectID));
     // If we're evaluating this pattern to determine whether a look-back
     // trigger should trigger, the new object might not actually exist
     // yet.
     if (state.containsIdentified(change.newObjectID)) newSet.add(state.get(change.newObjectID));
     newSet.remove(change);
   }
   return super.match(state, object, newSet);
 }
  @Override
  public Set evaluate(GameState state, Identified thisObject) {
    Set players = this.players.evaluate(state, thisObject);
    java.util.Map<Integer, Integer> flag = state.getTracker(this.tracker).getValue(state);
    int count = 0;

    for (Player player : players.getAll(Player.class))
      if (flag.containsKey(player.ID)) {
        int value = flag.get(player.ID);
        if (value > count) count = value;
      }
    return new Set(count);
  }
Exemple #4
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  @Override
  public boolean perform(Game game, Event event, java.util.Map<Parameter, Set> parameters) {
    Set result = new Set();
    Identified producer = parameters.get(Parameter.SOURCE).getOne(Identified.class);
    java.util.Set<Color> colors = parameters.get(Parameter.MANA).getAll(Color.class);
    java.util.Set<ManaSymbol.ManaType> types =
        parameters.get(Parameter.MANA).getAll(ManaSymbol.ManaType.class);
    ManaPool pool = new ManaPool();

    ManaSymbol addition = new ManaSymbol("");
    addition.colors.addAll(colors);
    for (ManaSymbol.ManaType type : types) {
      if (ManaSymbol.ManaType.COLORLESS == type) {
        addition.colorless = 1;
        addition.name += "1";
      } else {
        Color color = type.getColor();
        addition.colors.add(color);
        addition.name += color.getLetter();
      }
    }
    if (!addition.isZero()) pool.add(addition);

    pool.addAll(parameters.get(Parameter.MANA).getAll(ManaSymbol.class));

    int multiply = 1;
    if (parameters.containsKey(Parameter.MULTIPLY))
      multiply = Sum.get(parameters.get(Parameter.MULTIPLY));

    if (multiply != 1) {
      ManaPool newPool = new ManaPool();

      if (multiply > 1) {
        newPool.addAll(pool);
        for (ManaSymbol symbol : pool)
          for (int i = 1; i < multiply; ++i) newPool.add(symbol.create());
      }

      pool = newPool;
    }

    int number = 1;
    if (parameters.containsKey(Parameter.NUMBER))
      number = Sum.get(parameters.get(Parameter.NUMBER));

    boolean snow = false;
    if (producer.isGameObject())
      snow = ((GameObject) producer).getSuperTypes().contains(SuperType.SNOW);
    for (Player actualPlayer : parameters.get(Parameter.PLAYER).getAll(Player.class)) {
      Player physicalPlayer = actualPlayer.getPhysical();
      java.util.Set<CostCollection> choices = pool.explode("Add");
      // TODO : Ticket 430

      ManaPool chosen = null;
      if (choices.isEmpty()) // empty pool to start with
      chosen = pool;
      else if (choices.size() == 1) chosen = choices.iterator().next().manaCost;
      else {
        // if all of the choices are mana of a single color, present
        // it as a color choice
        boolean allSingleColorSymbols = true;
        for (CostCollection choiceCollection : choices) {
          ManaPool choice = choiceCollection.manaCost;
          if (choice.converted() != 1) {
            allSingleColorSymbols = false;
            break;
          }
          ManaSymbol symbol = choice.first();
          if (symbol.colorless != 0) {
            allSingleColorSymbols = false;
            break;
          }
          if (symbol.colors.size() != 1) {
            allSingleColorSymbols = false;
            break;
          }
        }

        if (allSingleColorSymbols) {
          java.util.Set<Color> colorChoices = java.util.EnumSet.noneOf(Color.class);
          for (CostCollection choice : choices)
            colorChoices.add(choice.manaCost.first().colors.iterator().next());
          Color chosenColor = physicalPlayer.chooseColor(colorChoices, producer.ID);

          ManaSymbol s = pool.first().create();
          s.colors = java.util.EnumSet.of(chosenColor);
          s.colorless = 0;
          chosen = new ManaPool(java.util.Collections.singleton(s));
        } else
          chosen =
              physicalPlayer
                  .sanitizeAndChoose(
                      game.actualState,
                      1,
                      choices,
                      PlayerInterface.ChoiceType.MANA_EXPLOSION,
                      PlayerInterface.ChooseReason.HYBRID_MANA)
                  .iterator()
                  .next()
                  .manaCost;
      }

      for (int i = 0; i < number; ++i) {
        // Use the reference mana to create a new mana to
        // add to the pool
        for (ManaSymbol newMana : chosen) {
          newMana = newMana.create();
          newMana.sourceID = producer.ID;
          newMana.isSnow = snow;
          physicalPlayer.pool.add(newMana);
          result.add(newMana);
          if (game.currentAction != null) game.currentAction.manaProduced.add(newMana);
        }
      }
    }

    GameObject source = event.getSource();
    if (source.isActivatedAbility())
      ((ActivatedAbility) source.getPhysical()).addedMana(result.getAll(ManaSymbol.class));

    event.setResult(Identity.instance(result));
    return true;
  }