public void handleIntersection() {
   TDir curDir = car.getDirection();
   TileModel curTile = car.currTileOnMap();
   if (curTile.isOpen(curDir.rightTurn())) {
     Log.v("BRAIN", "Turning right");
     car.makeTurn(curDir.rightTurn());
   } else if (curTile.isOpen(curDir)) {
     Log.v("BRAIN", "Continuing through intersection because cant turn right");
     car.driveAlong();
   } else if (curTile.isOpen(curDir.leftTurn())) {
     Log.v("BRAIN", "Turning left because can't go straight or right");
     car.makeTurn(curDir.leftTurn());
   } else {
     Log.v("BRAIN", "Stopping because there's nowhere to go");
     car.comeToStop();
   }
 }