public Scorpio() { spriteClass = ScorpioSprite.class; hp(ht(95)); defenseSkill = 24; viewDistance = Light.DISTANCE; EXP = 14; maxLvl = 25; loot = new PotionOfHealing(); lootChance = 0.125f; RESISTANCES.add(Leech.class); RESISTANCES.add(Poison.class); }
public Eye() { spriteClass = EyeSprite.class; hp(ht(100)); defenseSkill = 20; viewDistance = Light.DISTANCE; EXP = 13; maxLvl = 25; flying = true; loot = new Dewdrop(); lootChance = 0.5f; RESISTANCES.add(WandOfDisintegration.class); RESISTANCES.add(Death.class); RESISTANCES.add(Leech.class); IMMUNITIES.add(Terror.class); }