public Scorpio() {
    spriteClass = ScorpioSprite.class;

    hp(ht(95));
    defenseSkill = 24;
    viewDistance = Light.DISTANCE;

    EXP = 14;
    maxLvl = 25;

    loot = new PotionOfHealing();
    lootChance = 0.125f;

    RESISTANCES.add(Leech.class);
    RESISTANCES.add(Poison.class);
  }
  public Eye() {
    spriteClass = EyeSprite.class;

    hp(ht(100));
    defenseSkill = 20;
    viewDistance = Light.DISTANCE;

    EXP = 13;
    maxLvl = 25;

    flying = true;

    loot = new Dewdrop();
    lootChance = 0.5f;

    RESISTANCES.add(WandOfDisintegration.class);
    RESISTANCES.add(Death.class);
    RESISTANCES.add(Leech.class);

    IMMUNITIES.add(Terror.class);
  }