public void transform(QuickTiGame2dTransform _transform) { try { transform = _transform; // save initial state transform.setStart_red(color[0]); transform.setStart_green(color[1]); transform.setStart_blue(color[2]); transform.setStart_alpha(color[3]); transform.start(); } catch (Exception e) { Log.e(Quicktigame2dModule.LOG_TAG, "Error at scene.transform", e); } }