@Override public Scene onLoadScene() { EventBus.clear(); EventBus.register(this); CollisionHandler.instance().clear(); this.getEngine().registerUpdateHandler(CollisionHandler.instance()); ObjectHandler.clear(); setupNetwork(); final FPSLogger fpsLogger = new FPSLogger(); this.mEngine.registerUpdateHandler(fpsLogger); GameScene scene = new GameScene(this.camera); final ChangeableText fpsText = new ChangeableText(5, 5, Fonts.gameFont16p, "FPS:", "FPS: XXXXX".length()); this.camera.getHUD().getTopLayer().addEntity(fpsText); scene.registerUpdateHandler( new TimerHandler( 1 / 20.0f, true, new ITimerCallback() { @Override public void onTimePassed(final TimerHandler pTimerHandler) { fpsText.setText("FPS: " + fpsLogger.getFPS()); } })); return scene; }