@Override public void onTick(float dt) { Controller cont = controllerLive.get(); // Pulse all player messages here, so they can interact with the entities position safely if (cont instanceof PlayerController) { Player player = ((PlayerController) cont).getPlayer(); if (player != null && player.getSession() != null) { ((SpoutSession) player.getSession()).pulse(); } } // Tick the controller if (cont != null) { // Sanity check if (cont.getParent() != this) { if (Spout.debugMode()) { throw new IllegalStateException("Controller parent does not match entity"); } else { cont.attachToEntity(this); } } // If this is the first tick, we need to attach the controller // Controller is attached here instead of inside of the constructor // because the constructor can not access getChunk if the entity is being deserialized if (!attached) { cont.onAttached(); attached = true; } cont.onTick(dt); } // Copy values last (position may change during controller or session pulses) if (!isDead() && this.transform.getPosition() != null && this.transform.getPosition().getWorld() != null) { // Note: if the chunk is null, this effectively kills the entity (since dead: {chunkLive.get() // == null}) chunkLive.set( transform.getPosition().getWorld().getChunkFromBlock(transform.getPosition(), false)); entityManagerLive.set(((SpoutRegion) getRegion()).getEntityManager()); lastTransform = transform.copy(); } }
public void broadcastMessage(Message message) { for (Player player : world.getPlayers()) { if (!player.isOnline()) { continue; } if (!player.getEntity().getWorld().getName().equals(world.getName())) { continue; } player.getSession().send(message); } }
public VanillaNetworkSynchronizer(Player player, Entity entity) { super(player, player.getSession(), entity, 3); registerProtocolEvents(this); }