@Override protected Cubemap createColorTexture() { Cubemap result = new Cubemap(width, height, width, format); result.setFilter(TextureFilter.Linear, TextureFilter.Linear); result.setWrap(TextureWrap.ClampToEdge, TextureWrap.ClampToEdge); return result; }
@Override protected void disposeColorTexture(Cubemap colorTexture) { colorTexture.dispose(); }