Example #1
0
 /** saves level.dat and backs up the existing one to level.dat_old */
 public void saveWorldInfoAndPlayer(WorldInfo par1WorldInfo, List par2List) {
   par1WorldInfo.setSaveVersion(19133);
   super.saveWorldInfoAndPlayer(par1WorldInfo, par2List);
 }
 /** Saves the given World Info with the given NBTTagCompound as the Player. */
 public void saveWorldInfoWithPlayer(WorldInfo par1WorldInfo, NBTTagCompound par2NBTTagCompound) {
   par1WorldInfo.setSaveVersion(19133);
   super.saveWorldInfoWithPlayer(par1WorldInfo, par2NBTTagCompound);
 }