// Create the GUI and show it. For thread safety, this method should be invoked from the // event-dispatching thread. private static void CreateAndShowGUI() { // Create and set up the window. mainframe = new JFrame("No Drawbot Connected"); mainframe.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); // Create and set up the content pane. DrawbotGUI demo = DrawbotGUI.getSingleton(); mainframe.setJMenuBar(demo.CreateMenuBar()); mainframe.setContentPane(demo.CreateContentPane()); // Display the window. mainframe.setSize(800, 700); mainframe.setVisible(true); }
private void buildMenu() { jMenuBar = new javax.swing.JMenuBar(); mainMenu = new javax.swing.JMenu(); mainMenu.setText("Main"); loginMenuItem = new JMenuItem("Login..."); loginMenuItem.addActionListener( new java.awt.event.ActionListener() { public void actionPerformed(java.awt.event.ActionEvent evt) { headerPanel.handleLoginLogout(); } }); mainMenu.add(loginMenuItem); exitMenuItem = new JMenuItem("Exit"); exitMenuItem.addActionListener( new java.awt.event.ActionListener() { public void actionPerformed(java.awt.event.ActionEvent evt) { if (qsadminMain.isConnected() == true) { headerPanel.handleLoginLogout(); } System.exit(0); } }); mainMenu.add(exitMenuItem); helpMenu = new javax.swing.JMenu(); helpMenu.setText("Help"); aboutMenuItem = new JMenuItem("About..."); aboutMenuItem.setEnabled(true); aboutMenuItem.addActionListener( new java.awt.event.ActionListener() { public void actionPerformed(java.awt.event.ActionEvent evt) { about(); } }); helpMenu.add(aboutMenuItem); jMenuBar.add(mainMenu); jMenuBar.add(helpMenu); parentFrame.setJMenuBar(jMenuBar); }
/** Create the menu bar for the GUI */ private void createMenu() { // Create menu bar menuBar = new JMenuBar(); clientFrame.setJMenuBar(menuBar); // Create menus fileMenu = new JMenu("File"); helpMenu = new JMenu("Help"); // Add menus to bar menuBar.add(fileMenu); menuBar.add(helpMenu); // Create File Menu Items hostItem = new JCheckBoxMenuItem("Allow Uploads", true); portItem = new JCheckBoxMenuItem("Use Passive Mode", true); exitItem = new JMenuItem("Exit"); // Add Items to File Menu fileMenu.add(hostItem); fileMenu.add(portItem); fileMenu.addSeparator(); fileMenu.add(exitItem); // Create Help Menu Items helpItem = new JMenuItem("Help"); aboutItem = new JMenuItem("About LeetFTP"); // Add Items to Help Menu helpMenu.add(helpItem); helpMenu.addSeparator(); helpMenu.add(aboutItem); // Create menu action handler and set it active MenuHandler menuHandler = new MenuHandler(); hostItem.addActionListener(menuHandler); portItem.addActionListener(menuHandler); exitItem.addActionListener(menuHandler); helpItem.addActionListener(menuHandler); aboutItem.addActionListener(menuHandler); }
public static void makeMenuBar(JFrame frame, final AirspaceBuilderController controller) { JMenuBar menuBar = new JMenuBar(); final JCheckBoxMenuItem resizeNewShapesItem; final JCheckBoxMenuItem enableEditItem; JMenu menu = new JMenu("File"); { JMenuItem item = new JMenuItem("Open..."); item.setAccelerator( KeyStroke.getKeyStroke( KeyEvent.VK_O, Toolkit.getDefaultToolkit().getMenuShortcutKeyMask())); item.setActionCommand(OPEN); item.addActionListener(controller); menu.add(item); item = new JMenuItem("Open URL..."); item.setActionCommand(OPEN_URL); item.addActionListener(controller); menu.add(item); item = new JMenuItem("Save..."); item.setAccelerator( KeyStroke.getKeyStroke( KeyEvent.VK_S, Toolkit.getDefaultToolkit().getMenuShortcutKeyMask())); item.setActionCommand(SAVE); item.addActionListener(controller); menu.add(item); menu.addSeparator(); item = new JMenuItem("Load Demo Shapes"); item.setActionCommand(OPEN_DEMO_AIRSPACES); item.addActionListener(controller); menu.add(item); } menuBar.add(menu); menu = new JMenu("Shape"); { JMenu subMenu = new JMenu("New"); for (final AirspaceFactory factory : defaultAirspaceFactories) { JMenuItem item = new JMenuItem(factory.toString()); item.addActionListener( new ActionListener() { public void actionPerformed(ActionEvent e) { controller.createNewEntry(factory); } }); subMenu.add(item); } menu.add(subMenu); resizeNewShapesItem = new JCheckBoxMenuItem("Fit new shapes to viewport"); resizeNewShapesItem.setActionCommand(SIZE_NEW_SHAPES_TO_VIEWPORT); resizeNewShapesItem.addActionListener(controller); resizeNewShapesItem.setState(controller.isResizeNewShapesToViewport()); menu.add(resizeNewShapesItem); enableEditItem = new JCheckBoxMenuItem("Enable shape editing"); enableEditItem.setActionCommand(ENABLE_EDIT); enableEditItem.addActionListener(controller); enableEditItem.setState(controller.isEnableEdit()); menu.add(enableEditItem); } menuBar.add(menu); menu = new JMenu("Selection"); { JMenuItem item = new JMenuItem("Deselect"); item.setAccelerator( KeyStroke.getKeyStroke( KeyEvent.VK_D, Toolkit.getDefaultToolkit().getMenuShortcutKeyMask())); item.setActionCommand(CLEAR_SELECTION); item.addActionListener(controller); menu.add(item); item = new JMenuItem("Delete"); item.setAccelerator(KeyStroke.getKeyStroke(KeyEvent.VK_DELETE, 0)); item.setActionCommand(REMOVE_SELECTED); item.addActionListener(controller); menu.add(item); } menuBar.add(menu); frame.setJMenuBar(menuBar); controller.addPropertyChangeListener( new PropertyChangeListener() { public void propertyChange(PropertyChangeEvent e) { if (SIZE_NEW_SHAPES_TO_VIEWPORT.equals((e.getPropertyName()))) { resizeNewShapesItem.setSelected(controller.isResizeNewShapesToViewport()); } else if (ENABLE_EDIT.equals(e.getPropertyName())) { enableEditItem.setSelected(controller.isEnableEdit()); } } }); }
public View(Model model) { this.model = model; model.makeMeObserver(this); frame = new JFrame(); statusbar = new JLabel(" 0"); board = new Board(); frame.add(board); JMenuBar menubar = new JMenuBar(); JMenu file = new JMenu("Settings"); file.setMnemonic(KeyEvent.VK_F); JMenuItem eMenuItem = new JMenuItem("New game"); eMenuItem.setToolTipText("Start a new game"); eMenuItem.addActionListener( new ActionListener() { public void actionPerformed(ActionEvent event) { menuEvent = -1; setChanged(); notifyObservers(); menuEvent = 0; } }); file.add(eMenuItem); eMenuItem = new JMenuItem("Pause"); eMenuItem.setMnemonic(KeyEvent.VK_P); eMenuItem.setToolTipText("Set pause"); eMenuItem.addActionListener( new ActionListener() { public void actionPerformed(ActionEvent event) { menuEvent = 1; setChanged(); notifyObservers(); menuEvent = 0; } }); file.add(eMenuItem); JMenu imp = new JMenu("Set level"); imp.setMnemonic(KeyEvent.VK_M); JMenuItem lvl1 = new JMenuItem("level 1"); lvl1.addActionListener( new ActionListener() { public void actionPerformed(ActionEvent event) { menuEvent = 2; setChanged(); notifyObservers(); menuEvent = 0; } }); JMenuItem lvl2 = new JMenuItem("level 2"); lvl2.addActionListener( new ActionListener() { public void actionPerformed(ActionEvent event) { menuEvent = 3; setChanged(); notifyObservers(); menuEvent = 0; } }); JMenuItem lvl3 = new JMenuItem("level 3"); lvl3.addActionListener( new ActionListener() { public void actionPerformed(ActionEvent event) { menuEvent = 4; setChanged(); notifyObservers(); menuEvent = 0; } }); JMenuItem lvl4 = new JMenuItem("level 4"); lvl4.addActionListener( new ActionListener() { public void actionPerformed(ActionEvent event) { menuEvent = 5; setChanged(); notifyObservers(); menuEvent = 0; } }); JMenuItem lvl5 = new JMenuItem("level 5"); lvl5.addActionListener( new ActionListener() { public void actionPerformed(ActionEvent event) { menuEvent = 6; setChanged(); notifyObservers(); menuEvent = 0; } }); imp.add(lvl1); imp.add(lvl2); imp.add(lvl3); imp.add(lvl4); imp.add(lvl5); file.add(imp); eMenuItem = new JMenuItem("Table of recorgs"); eMenuItem.setToolTipText("Show table of records"); eMenuItem.addActionListener( new ActionListener() { public void actionPerformed(ActionEvent event) { recordDialog ad; try { ad = new recordDialog(); ad.setVisible(true); } catch (IOException e) { e.printStackTrace(); } } }); file.add(eMenuItem); eMenuItem = new JMenuItem("Exit"); eMenuItem.setMnemonic(KeyEvent.VK_C); eMenuItem.setToolTipText("Exit application"); eMenuItem.addActionListener( new ActionListener() { public void actionPerformed(ActionEvent event) { System.exit(0); } }); file.add(eMenuItem); menubar.add(file); frame.setJMenuBar(menubar); statusbar.setPreferredSize(new Dimension(-1, 22)); statusbar.setBorder(LineBorder.createGrayLineBorder()); frame.add(statusbar, BorderLayout.SOUTH); frame.setSize(200, 400); frame.setTitle("Tetris"); frame.setLocationRelativeTo(null); }
// The constructor which sets up all the JFrame, Canvas, JPanels, and sets the buffer strategy. public Bomberman() { // makes the Canvas visible setVisible(true); // Creates window and sets it up window = new JFrame("BOMBERMAN"); window.setBounds(0, 0, WIDTH, HEIGHT); window.setResizable(false); window.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); window.addKeyListener(this); setBounds(0, 0, WIDTH, HEIGHT); window.getContentPane().setLayout(new CardLayout()); // Creates the menu bar window.setJMenuBar(new Menu()); // Creates an option panel that has all the options optionsPanel = new Options(); window.getContentPane().add(optionsPanel, "OptionsPanel"); // Creates a title panel which is the title screen titlePanel = new JPanel(); titlePanel.setPreferredSize(new Dimension(WIDTH, HEIGHT)); titlePanel.setLayout(new GridLayout(1, 1)); titlePanel.add( new JLabel(new ImageIcon(getClass().getClassLoader().getResource("titleScreen.png")))); window.getContentPane().add(titlePanel, "TitlePanel"); // Creates and sets up the game panel where the game is played on gamePanel = new JPanel(); gamePanel.setPreferredSize(new Dimension(WIDTH, HEIGHT)); gamePanel.setLayout(null); gamePanel.add(this); window.getContentPane().add(gamePanel, "GamePanel"); // Creates a rules screen panel which is the rules screen rulesPanel = new JPanel(); rulesPanel.setPreferredSize(new Dimension(WIDTH, HEIGHT)); rulesPanel.setLayout(new GridLayout(1, 1)); rulesPanel.add(new JLabel(new ImageIcon(getClass().getClassLoader().getResource("rules.png")))); window.getContentPane().add(rulesPanel, "RulesPanel"); // Creates a controls screen panel which is the controls screen controlsPanel = new JPanel(); controlsPanel.setPreferredSize(new Dimension(WIDTH, HEIGHT)); controlsPanel.setLayout(new GridLayout(1, 1)); controlsPanel.add( new JLabel(new ImageIcon(getClass().getClassLoader().getResource("controls.png")))); window.getContentPane().add(controlsPanel, "ControlsPanel"); // Creates a controls screen panel which is the controls screen creditsPanel = new JPanel(); creditsPanel.setPreferredSize(new Dimension(WIDTH, HEIGHT)); creditsPanel.setLayout(new GridLayout(1, 1)); creditsPanel.add( new JLabel(new ImageIcon(getClass().getClassLoader().getResource("credits.png")))); window.getContentPane().add(creditsPanel, "CreditsPanel"); // Makes certain panels visible/invisible gamePanel.setVisible(false); optionsPanel.setVisible(false); rulesPanel.setVisible(false); controlsPanel.setVisible(false); creditsPanel.setVisible(false); titlePanel.setVisible(true); window.setVisible(true); // double buffering createBufferStrategy(2); bs = getBufferStrategy(); }
/** * Create a new, empty, not-visible TaxRef window. Really just activates the setup frame and setup * memory monitor components, then starts things off. */ public MainFrame() { setupMemoryMonitor(); // Set up the main frame. mainFrame = new JFrame(basicTitle); mainFrame.setJMenuBar(setupMenuBar()); mainFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); // Set up the JTable. table.setSelectionMode(ListSelectionModel.SINGLE_SELECTION); table.setSelectionBackground(COLOR_SELECTION_BACKGROUND); table.setShowGrid(true); // Add a blank table model so that the component renders properly on // startup. table.setModel(blankDataModel); // Add a list selection listener so we can tell the matchInfoPanel // that a new name was selected. table .getSelectionModel() .addListSelectionListener( new ListSelectionListener() { @Override public void valueChanged(ListSelectionEvent e) { if (currentCSV == null) return; int row = table.getSelectedRow(); int column = table.getSelectedColumn(); columnInfoPanel.columnChanged(column); Object o = table.getModel().getValueAt(row, column); if (Name.class.isAssignableFrom(o.getClass())) { matchInfoPanel.nameSelected(currentCSV.getRowIndex(), (Name) o, row, column); } else { matchInfoPanel.nameSelected(currentCSV.getRowIndex(), null, -1, -1); } } }); // Set up the left panel (table + matchInfoPanel) JPanel leftPanel = new JPanel(); matchInfoPanel = new MatchInformationPanel(this); leftPanel.setLayout(new BorderLayout()); leftPanel.add(matchInfoPanel, BorderLayout.SOUTH); leftPanel.add(new JScrollPane(table)); // Set up the right panel (columnInfoPanel) JPanel rightPanel = new JPanel(); columnInfoPanel = new ColumnInformationPanel(this); progressBar.setStringPainted(true); rightPanel.setLayout(new BorderLayout()); rightPanel.add(columnInfoPanel); rightPanel.add(progressBar, BorderLayout.SOUTH); // Set up a JSplitPane to split the panels up. JSplitPane split = new JSplitPane(JSplitPane.HORIZONTAL_SPLIT, false, leftPanel, rightPanel); split.setResizeWeight(1); mainFrame.add(split); mainFrame.pack(); // Set up a drop target so we can pick up files mainFrame.setDropTarget( new DropTarget( mainFrame, new DropTargetAdapter() { @Override public void dragEnter(DropTargetDragEvent dtde) { // Accept any drags. dtde.acceptDrag(DnDConstants.ACTION_COPY_OR_MOVE); } @Override public void dragOver(DropTargetDragEvent dtde) {} @Override public void dropActionChanged(DropTargetDragEvent dtde) {} @Override public void dragExit(DropTargetEvent dte) {} @Override public void drop(DropTargetDropEvent dtde) { // Accept a drop as long as its File List. if (dtde.isDataFlavorSupported(DataFlavor.javaFileListFlavor)) { dtde.acceptDrop(DnDConstants.ACTION_COPY_OR_MOVE); Transferable t = dtde.getTransferable(); try { java.util.List<File> files = (java.util.List<File>) t.getTransferData(DataFlavor.javaFileListFlavor); // If we're given multiple files, pick up only the last file and load that. File f = files.get(files.size() - 1); loadFile(f, DarwinCSV.FILE_CSV_DELIMITED); } catch (UnsupportedFlavorException ex) { dtde.dropComplete(false); } catch (IOException ex) { dtde.dropComplete(false); } } } })); }
public SceneLayoutApp() { super(); new Pair(); final JFrame frame = new JFrame("Scene Layout"); final JPanel panel = new JPanel(new BorderLayout()); frame.setContentPane(panel); final Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize(); frame.setMaximumSize(screenSize); frame.setSize(screenSize); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); final JMenuBar mb = new JMenuBar(); frame.setJMenuBar(mb); final JMenu jMenu = new JMenu("File"); mb.add(jMenu); mb.add(new JMenu("Edit")); mb.add(new JMenu("Help")); JMenu menu = new JMenu("Look and Feel"); // // Get all the available look and feel that we are going to use for // creating the JMenuItem and assign the action listener to handle // the selection of menu item to change the look and feel. // UIManager.LookAndFeelInfo[] lookAndFeelInfos = UIManager.getInstalledLookAndFeels(); for (int i = 0; i < lookAndFeelInfos.length; i++) { final UIManager.LookAndFeelInfo lookAndFeelInfo = lookAndFeelInfos[i]; JMenuItem item = new JMenuItem(lookAndFeelInfo.getName()); item.addActionListener( new ActionListener() { public void actionPerformed(ActionEvent e) { try { // // Set the look and feel for the frame and update the UI // to use a new selected look and feel. // UIManager.setLookAndFeel(lookAndFeelInfo.getClassName()); SwingUtilities.updateComponentTreeUI(frame); } catch (ClassNotFoundException e1) { e1.printStackTrace(); } catch (InstantiationException e1) { e1.printStackTrace(); } catch (IllegalAccessException e1) { e1.printStackTrace(); } catch (UnsupportedLookAndFeelException e1) { e1.printStackTrace(); } } }); menu.add(item); } mb.add(menu); jMenu.add(new JMenuItem(new scene.action.QuitAction())); panel.add(new JScrollPane(desktopPane), BorderLayout.CENTER); final JToolBar bar = new JToolBar(); panel.add(bar, BorderLayout.NORTH); final JComboBox comboNewWindow = new JComboBox( new String[] {"320:180", "320:240", "640:360", "640:480", "1280:720", "1920:1080"}); comboNewWindow.addActionListener(new CreateSceneWindowAction()); comboNewWindow.setBorder(BorderFactory.createTitledBorder("Create New Window")); bar.add(comboNewWindow); bar.add( new AbstractAction("Progress Bars") { /** Invoked when an action occurs. */ @Override public void actionPerformed(ActionEvent e) { new ProgressBarAnimator(); } }); bar.add( new AbstractAction("Sliders") { /** Invoked when an action occurs. */ @Override public void actionPerformed(ActionEvent e) { new SliderBarAnimator(); } }); final JCheckBox permaViz = new JCheckBox(); permaViz.setText("Show the dump window"); permaViz.setBorder(BorderFactory.createBevelBorder(BevelBorder.LOWERED)); dumpWindow = new JInternalFrame("perma dump window"); dumpWindow.setContentPane(new JScrollPane(permText)); permaViz.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { dumpWindow.setVisible(permaViz.isSelected()); } }); comboNewWindow.setMaximumSize(comboNewWindow.getPreferredSize()); permaViz.setSelected(false); bar.add(new CreateWebViewV1Action()); bar.add(new CreateWebViewV2Action()); bar.add(permaViz); desktopPane.add(dumpWindow); dumpWindow.setSize(400, 400); dumpWindow.setResizable(true); dumpWindow.setClosable(false); dumpWindow.setIconifiable(false); final JMenuBar m = new JMenuBar(); final JMenu cmenu = new JMenu("Create"); m.add(cmenu); final JMenuItem menuItem = new JMenuItem( new AbstractAction("new") { @Override public void actionPerformed(ActionEvent e) { Runnable runnable = new Runnable() { public void run() { Object[] in = (Object[]) XSTREAM.fromXML(permText.getText()); final JInternalFrame ff = new JInternalFrame(); final ScenePanel c = new ScenePanel(); ff.setContentPane(c); desktopPane.add(ff); final Dimension d = (Dimension) in[0]; c.setMaximumSize(d); c.setPreferredSize(d); ff.setSize(d.width + 50, d.height + 50); ScenePanel.panes.put(c, (List<Pair<Point, ArrayList<URL>>>) in[1]); c.invalidate(); c.repaint(); ff.pack(); ff.setClosable(true); ff.setMaximizable(false); ff.setIconifiable(false); ff.setResizable(false); ff.show(); } }; SwingUtilities.invokeLater(runnable); } }); cmenu.add(menuItem); // JMenuBar menuBar = new JMenuBar(); // getContentPane().add(menuBar); dumpWindow.setJMenuBar(m); frame.setVisible(true); }
/** Constructor to set everything up */ public TicTac() { // Set defaults before settings are changed via menus // (defaults are vs AI, play as X, with graphics on) multiPlayers = false; temp = false; currentPlayer = Symbol.X; ai = Symbol.O; difficulty = Difficulty.IMPOSSIBLE; frame = new JFrame("Tic Tac Toe"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setVisible(true); // Set preferred size so game fills window nicely this.setPreferredSize(new Dimension(cellSize * ROWS, cellSize * COLS)); frame.add(this); // Load images try { sword = ImageIO.read(new File("swordsBlue.png")); saber = ImageIO.read(new File("saber2.png")); skull = ImageIO.read(new File("skull.png")); ring = ImageIO.read(new File("ring.png")); smiley = ImageIO.read(new File("smiley.png")); hydra = ImageIO.read(new File("hydra.png")); finalfantasy = ImageIO.read(new File("finalfantasy.jpg")); dragon = ImageIO.read(new File("dargon.jpg")); night = ImageIO.read(new File("night.jpg")); } catch (IOException e) { System.out.println("Could not open image files, turning images off!"); useImages = false; } imageX = saber; imageO = ring; background = dragon; // Create menu bars. Each one item will need a listener menuBar = new JMenuBar(); JMenu menu = new JMenu("Mode"); JMenu menu2 = new JMenu("Side"); JMenu menu3 = new JMenu("Graphics"); JMenu menu4 = new JMenu("Other"); JMenu menu5 = new JMenu("Difficulty"); JMenu xImageMenu = new JMenu("Image for X"); JMenu oImageMenu = new JMenu("Image for O"); JMenu backgroundMenu = new JMenu("Set Background"); menuBar.add(menu); menuBar.add(menu2); menuBar.add(menu5); menuBar.add(menu3); menuBar.add(menu4); // Create checkbox menu items for choices final JCheckBoxMenuItem item = new JCheckBoxMenuItem("2 Player"); final JCheckBoxMenuItem item2 = new JCheckBoxMenuItem("VS Computer"); final JCheckBoxMenuItem item3 = new JCheckBoxMenuItem("Play as X"); final JCheckBoxMenuItem item4 = new JCheckBoxMenuItem("Play as O"); final JCheckBoxMenuItem item5 = new JCheckBoxMenuItem("On"); final JCheckBoxMenuItem item6 = new JCheckBoxMenuItem("Off"); JMenuItem item7 = new JMenuItem("Restart"); JMenuItem item8 = new JMenuItem("Exit"); final JCheckBoxMenuItem item9 = new JCheckBoxMenuItem("Easy"); final JCheckBoxMenuItem item10 = new JCheckBoxMenuItem("Hard"); final JCheckBoxMenuItem item11 = new JCheckBoxMenuItem("Impossible"); final JCheckBoxMenuItem itemSword = new JCheckBoxMenuItem("Sword"); final JCheckBoxMenuItem itemSaber = new JCheckBoxMenuItem("Sabers"); final JCheckBoxMenuItem itemSkull = new JCheckBoxMenuItem("Skull"); final JCheckBoxMenuItem itemRing = new JCheckBoxMenuItem("One Ring"); final JCheckBoxMenuItem itemSmiley = new JCheckBoxMenuItem("Red Smiley"); final JCheckBoxMenuItem itemHydra = new JCheckBoxMenuItem("Hydra"); final JCheckBoxMenuItem itemDragon = new JCheckBoxMenuItem("Dragon"); final JCheckBoxMenuItem itemFinalFantasy = new JCheckBoxMenuItem("Final Fantasy 7"); final JCheckBoxMenuItem itemNight = new JCheckBoxMenuItem("Nighttime"); // Set the initial checkboxes to true (for play vs ai, as X, with graphics on) item2.setSelected(true); item3.setSelected(true); item5.setSelected(true); item11.setSelected(true); itemSaber.setSelected(true); itemRing.setSelected(true); itemDragon.setSelected(true); // Play against friend item.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { item.setSelected(true); item2.setSelected(false); multiPlayers = true; repaint(); } }); menu.add(item); // Checkbox for Selecting to play against AI item2.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { item2.setSelected(true); item.setSelected(false); if (currentPlayer == Symbol.X) ai = Symbol.O; else ai = Symbol.X; item3.setSelected(true); item4.setSelected(false); multiPlayers = false; } }); menu.add(item2); // Play as X item3.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { // use temp variable to move after assigning symbols if (item4.getState() && !multiPlayers) temp = true; item3.setSelected(true); item4.setSelected(false); currentPlayer = Symbol.X; ai = Symbol.O; if (temp) aiMove(); repaint(); temp = false; } }); menu2.add(item3); // Play as O item4.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { if (item3.getState() && !multiPlayers) temp = true; item4.setSelected(true); item3.setSelected(false); currentPlayer = Symbol.O; ai = Symbol.X; if (temp) aiMove(); repaint(); temp = false; } }); menu2.add(item4); // Turn Graphics on item5.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { item5.setSelected(true); item6.setSelected(false); useImages = true; repaint(); } }); menu3.add(item5); // Turn Graphics off item6.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { item5.setSelected(false); item6.setSelected(true); useImages = false; repaint(); } }); menu3.add(item6); menu3.addSeparator(); menu3.add(xImageMenu); menu3.add(oImageMenu); menu3.add(backgroundMenu); // Choose Saber for X itemSaber.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { itemSword.setSelected(false); itemSaber.setSelected(true); itemSkull.setSelected(false); imageX = saber; repaint(); } }); xImageMenu.add(itemSaber); // Choose Sword for X itemSword.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { itemSword.setSelected(true); itemSaber.setSelected(false); itemSkull.setSelected(false); imageX = sword; repaint(); } }); xImageMenu.add(itemSword); // Choose Skull for X itemSkull.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { itemSword.setSelected(false); itemSaber.setSelected(false); itemSkull.setSelected(true); imageX = skull; repaint(); } }); xImageMenu.add(itemSkull); // Choose ring for O itemRing.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { itemRing.setSelected(true); itemSmiley.setSelected(false); itemHydra.setSelected(false); imageO = ring; repaint(); } }); oImageMenu.add(itemRing); // Choose red smiley for O itemSmiley.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { itemRing.setSelected(false); itemSmiley.setSelected(true); itemHydra.setSelected(false); imageO = smiley; repaint(); } }); oImageMenu.add(itemSmiley); // Choose hydra for O itemHydra.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { itemRing.setSelected(false); itemSmiley.setSelected(false); itemHydra.setSelected(true); imageO = hydra; repaint(); } }); oImageMenu.add(itemHydra); // Set dragon as background itemDragon.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { itemDragon.setSelected(true); itemFinalFantasy.setSelected(false); itemNight.setSelected(false); background = dragon; repaint(); } }); backgroundMenu.add(itemDragon); // Set final fantasy 7 as background itemFinalFantasy.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { itemDragon.setSelected(false); itemFinalFantasy.setSelected(true); itemNight.setSelected(false); background = finalfantasy; repaint(); } }); backgroundMenu.add(itemFinalFantasy); // Set night as background itemNight.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { itemDragon.setSelected(false); itemFinalFantasy.setSelected(false); itemNight.setSelected(true); background = night; repaint(); } }); backgroundMenu.add(itemNight); // Reset game item7.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { initialize(); } }); menu4.add(item7); // Exit game item8.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { System.exit(0); } }); menu4.add(item8); // Difficulty easy item9.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { difficulty = Difficulty.EASY; item9.setSelected(true); item10.setSelected(false); item11.setSelected(false); } }); menu5.add(item9); // Difficulty hard item10.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { difficulty = Difficulty.HARD; item10.setSelected(true); item9.setSelected(false); item11.setSelected(false); } }); menu5.add(item10); // Difficulty impossible item11.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { difficulty = Difficulty.IMPOSSIBLE; item11.setSelected(true); item9.setSelected(false); item10.setSelected(false); } }); menu5.add(item11); // Add Whole menu bar to frame frame.setJMenuBar(menuBar); // Create statusBar (updates will take place in paintComponent) statusBar = new JLabel(" "); statusBar.setFont(new Font(Font.DIALOG_INPUT, Font.BOLD, 15)); statusBar.setBorder(BorderFactory.createEmptyBorder(2, 5, 4, 5)); // Use container variable to set layout and pack everything nicely Container cp = frame.getContentPane(); cp.setLayout(new BorderLayout()); cp.add(this, BorderLayout.CENTER); cp.add(statusBar, BorderLayout.SOUTH); frame.pack(); board = new Symbol[ROWS][COLS]; initialize(); // Add the mouse listener. Use MouseAdapter rather than implement it this.addMouseListener( new MouseAdapter() { @Override public void mouseClicked(MouseEvent e) { int currentCol = e.getX() / cellSize; int currentRow = e.getY() / cellSize; if (gameStatus == GameStatus.CONTINUE) { // If valid click, and spot is empty, make the move. Then check // to see if game is won. If not, and facing AI, ai moves. // Otherwise switch X and O if (currentRow >= 0 && currentRow < ROWS && currentCol >= 0 && currentCol < COLS && board[currentRow][currentCol] == Symbol.EMPTY) { board[currentRow][currentCol] = currentPlayer; checkState(currentPlayer); if (multiPlayers) currentPlayer = (currentPlayer == Symbol.X) ? Symbol.O : Symbol.X; if (gameStatus == GameStatus.CONTINUE && !multiPlayers) aiMove(); } } else { // Game is over, so re-initialize everything initialize(); } repaint(); } }); }
void main() { CommonSwing.setDefaultColor(); fMain = new JFrame("HSQL Database Manager"); // (ulrivo): An actual icon. fMain.getContentPane().add(createToolBar(), "North"); fMain.setIconImage(CommonSwing.getIcon()); fMain.addWindowListener(this); JMenuBar bar = new JMenuBar(); // used shortcuts: CERGTSIUDOLM String fitems[] = { "-Connect...", "--", "-Open Script...", "-Save Script...", "-Save Result...", "--", "-Exit" }; addMenu(bar, "File", fitems); String vitems[] = {"RRefresh Tree", "--", "GResults in Grid", "TResults in Text"}; addMenu(bar, "View", vitems); String sitems[] = { "SSELECT", "IINSERT", "UUPDATE", "DDELETE", "---", "-CREATE TABLE", "-DROP TABLE", "-CREATE INDEX", "-DROP INDEX", "--", "-CHECKPOINT", "-SCRIPT", "-SET", "-SHUTDOWN", "--", "-Test Script" }; addMenu(bar, "Command", sitems); mRecent = new JMenu("Recent"); bar.add(mRecent); String soptions[] = { "-AutoCommit on", "-AutoCommit off", "OCommit", "LRollback", "--", "-Disable MaxRows", "-Set MaxRows to 100", "--", "-Logging on", "-Logging off", "--", "-Insert test data" }; addMenu(bar, "Options", soptions); String stools[] = {"-Dump", "-Restore", "-Transfer"}; addMenu(bar, "Tools", stools); fMain.setJMenuBar(bar); initGUI(); sRecent = new String[iMaxRecent]; Dimension d = Toolkit.getDefaultToolkit().getScreenSize(); Dimension size = fMain.getSize(); // (ulrivo): full size on screen with less than 640 width if (d.width >= 640) { fMain.setLocation((d.width - size.width) / 2, (d.height - size.height) / 2); } else { fMain.setLocation(0, 0); fMain.setSize(d); } fMain.show(); // (ulrivo): load query from command line if (defScript != null) { if (defDirectory != null) { defScript = defDirectory + File.separator + defScript; } // if insert stmet is thousands of records...skip showing it // as text. Too huge. StringBuffer buf = new StringBuffer(); ifHuge = DatabaseManagerCommon.readFile(defScript); if (4096 <= ifHuge.length()) { buf.append("This huge file cannot be edited. Please execute\n"); txtCommand.setText(buf.toString()); } else { txtCommand.setText(ifHuge); } } txtCommand.requestFocus(); }
public void go() { frame = new JFrame("Quiz Card Player"); JPanel mainPanel = new JPanel(); Font bigFont = new Font("sanserif", Font.BOLD, 24); display = new JTextArea(10, 20); display.setFont(bigFont); display.setLineWrap(true); display.setEditable(false); JScrollPane qScroller = new JScrollPane(display); qScroller.setHorizontalScrollBarPolicy(ScrollPaneConstants.HORIZONTAL_SCROLLBAR_NEVER); qScroller.setVerticalScrollBarPolicy(ScrollPaneConstants.VERTICAL_SCROLLBAR_ALWAYS); nextButton = new JButton("Show Questions"); nextButton.addActionListener(new NextCardListener()); mainPanel.add(qScroller); mainPanel.add(nextButton); JMenuBar menuBar = new JMenuBar(); JMenu fileMenu = new JMenu("File"); JMenuItem loadMenuItem = new JMenuItem("Load Card Set"); loadMenuItem.addActionListener(new OpenMenuListener()); fileMenu.add(loadMenuItem); menuBar.add(fileMenu); frame.setJMenuBar(menuBar); frame.getContentPane().add(BorderLayout.CENTER, mainPanel); frame.setSize(640, 500); frame.setVisible(true); }
public void go() { // build gui frame = new JFrame("Quiz Card Buider"); JPanel mainPanel = new JPanel(); Font bigFont = new Font("sanserif", Font.BOLD, 24); question = new JTextArea(6, 20); question.setLineWrap(true); question.setWrapStyleWord(true); question.setFont(bigFont); JScrollPane qScroller = new JScrollPane(question); qScroller.setVerticalScrollBarPolicy(ScrollPaneConstants.VERTICAL_SCROLLBAR_ALWAYS); qScroller.setHorizontalScrollBarPolicy(ScrollPaneConstants.HORIZONTAL_SCROLLBAR_NEVER); answer = new JTextArea(6, 20); answer.setLineWrap(true); answer.setWrapStyleWord(true); answer.setFont(bigFont); JScrollPane aScroller = new JScrollPane(question); aScroller.setVerticalScrollBarPolicy(ScrollPaneConstants.VERTICAL_SCROLLBAR_ALWAYS); aScroller.setHorizontalScrollBarPolicy(ScrollPaneConstants.HORIZONTAL_SCROLLBAR_NEVER); JButton nextButton = new JButton("Next Card"); cardList = new ArrayList<QuizCard>(); JLabel qLabel = new JLabel("Question"); JLabel aLabel = new JLabel("Answer"); mainPanel.add(qLabel); mainPanel.add(qScroller); mainPanel.add(aLabel); mainPanel.add(aScroller); mainPanel.add(nextButton); nextButton.addActionListener(new NextCardListener()); JMenuBar menuBar = new JMenuBar(); JMenu fileMenu = new JMenu("File"); JMenuItem newMenuItem = new JMenuItem("New"); JMenuItem saveMenuItem = new JMenuItem("Save"); newMenuItem.addActionListener(new NewMenuListener()); saveMenuItem.addActionListener(new SaveMenuListener()); fileMenu.add(newMenuItem); fileMenu.add(saveMenuItem); menuBar.add(fileMenu); frame.setJMenuBar(menuBar); frame.getContentPane().add(BorderLayout.CENTER, mainPanel); frame.setSize(500, 600); frame.setVisible(true); // frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); }