Example #1
0
  private void solveTrie(Node node) {
    boolean isEvenNode = (node.depth % 2 == 0);

    if (node.children.isEmpty()) {
      if (node.depth >= 4) // only count 4+ length strings as goals
      {
        node.compGoal = !isEvenNode;
      }

      if (isEvenNode) {
        node.depthOfUserGoal = node.depth;
      } else {
        node.depthOfCompGoal = node.depth;
      }

      return;
    }

    // node.compGoal = isEvenNode; // non-leaf initialization (done in constructor instead)

    for (Node n : node.children.values()) {
      solveTrie(n);
      if (isEvenNode) { // it is the user's turn
        if (!n.compGoal) {
          // if there is a user goal to be chosen, this node is a user goal as well
          // if no user goals can be chosen, this node is a computer goal
          node.compGoal = false;
          node.depthOfUserGoal =
              (node.depthOfUserGoal > n.depthOfUserGoal) ? node.depthOfUserGoal : n.depthOfUserGoal;
          node.userGoals.add(n);
        } else {
          node.compGoals.add(n);

          // if the user cannot choose a user goal, he chooses the (computer-winning) path(s) that
          // forces the maximal game length
          // node.maxLosingPaths holds these path(s) and is updated here
          updateMaxLosingPaths(node, n, "compGoals");
        }
      } else { // it is the computer's turn
        if (n.compGoal) {
          // if there is a computer goal to be chosen, this node is a computer goal as well
          // if no computer goals can be chosen, this node is a user goal
          node.compGoal = true;
          node.depthOfCompGoal =
              (node.depthOfCompGoal > n.depthOfCompGoal) ? node.depthOfCompGoal : n.depthOfCompGoal;
          node.compGoals.add(n);
        } else {
          node.userGoals.add(n);

          // if the computer cannot choose a computer goal, he chooses the (user-winning) path(s)
          // that forces the maximal game length
          // node.maxLosingPaths holds these path(s) and is updated here
          updateMaxLosingPaths(node, n, "userGoals");
        }
      }
    }
  }
Example #2
0
 private void updateDepthOfGoal(Node node, Node n, String type) {
   if (type.equals("compGoals")) {
     node.depthOfCompGoal = n.depthOfCompGoal;
   } else {
     node.depthOfUserGoal = n.depthOfUserGoal;
   }
 }