Example #1
0
 private void create(GOut g) {
   BGL gl = g.gl;
   t = new TexOb(g);
   gl.glBindTexture(GL.GL_TEXTURE_CUBE_MAP, t);
   gl.glTexParameteri(GL.GL_TEXTURE_CUBE_MAP, GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST);
   gl.glTexParameteri(GL.GL_TEXTURE_CUBE_MAP, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST);
   fill(g);
   checkerr(gl);
 }