private final String funcConfirmHtml( final L2PcInstance player, final L2Npc npc, final Castle castle, final int func, final int level) { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { final NpcHtmlMessage html; final String fstring = (func == Castle.FUNC_TELEPORT) ? "9" : "10"; if (level == 0) { html = getHtmlPacket(player, npc, "castleresetdeco.html"); html.replace("%AgitDecoSubmit%", Integer.toString(func)); } else if ((castle.getFunction(func) != null) && (castle.getFunction(func).getLvl() == level)) { html = getHtmlPacket(player, npc, "castledecoalreadyset.html"); html.replace("%AgitDecoEffect%", "<fstring p1=\"" + level + "\">" + fstring + "</fstring>"); } else { html = getHtmlPacket(player, npc, "castledeco-0" + func + ".html"); html.replace( "%AgitDecoCost%", "<fstring p1=\"" + getFunctionFee(func, level) + "\" p2=\"" + (getFunctionRatio(func) / 86400000) + "\">6</fstring>"); html.replace("%AgitDecoEffect%", "<fstring p1=\"" + level + "\">" + fstring + "</fstring>"); html.replace("%AgitDecoSubmit%", func + " " + level); } player.sendPacket(html); return null; } return "chamberlain-21.html"; }
/** * Return True if a siege is in progress and the L2Character attacker isn't a Defender. * * @param attacker The L2Character that the L2SiegeGuardInstance try to attack */ @Override public boolean isAutoAttackable(L2Character attacker) { // Attackable during siege by all except defenders if (!(attacker instanceof L2Playable)) { return false; } L2PcInstance player = attacker.getActingPlayer(); // Check if siege is in progress if (((_fort != null) && _fort.getZone().isActive()) || ((_castle != null) && _castle.getZone().isActive()) || ((_hall != null) && _hall.getSiegeZone().isActive())) { int activeSiegeId = (_fort != null ? _fort.getResidenceId() : (_castle != null ? _castle.getResidenceId() : (_hall != null ? _hall.getId() : 0))); // Check if player is an enemy of this defender npc if ((player != null) && (((player.getSiegeState() == 2) && !player.isRegisteredOnThisSiegeField(activeSiegeId)) || ((player.getSiegeState() == 1) && !TerritoryWarManager.getInstance().isAllyField(player, activeSiegeId)) || (player.getSiegeState() == 0))) { return true; } } return false; }
@Override public void addDamageHate(L2Character attacker, int damage, int aggro) { if (attacker == null) { return; } if (!(attacker instanceof L2DefenderInstance)) { if ((damage == 0) && (aggro <= 1) && (attacker instanceof L2Playable)) { L2PcInstance player = attacker.getActingPlayer(); // Check if siege is in progress if (((_fort != null) && _fort.getZone().isActive()) || ((_castle != null) && _castle.getZone().isActive()) || ((_hall != null) && _hall.getSiegeZone().isActive())) { int activeSiegeId = (_fort != null ? _fort.getResidenceId() : (_castle != null ? _castle.getResidenceId() : (_hall != null ? _hall.getId() : 0))); if ((player != null) && (((player.getSiegeState() == 2) && player.isRegisteredOnThisSiegeField(activeSiegeId)) || ((player.getSiegeState() == 1) && TerritoryWarManager.getInstance().isAllyField(player, activeSiegeId)))) { return; } } } super.addDamageHate(attacker, damage, aggro); } }
private static final void dissolveClan(L2PcInstance player, int clanId) { if (!player.isClanLeader()) { player.sendPacket(new SystemMessage(SystemMessageId.YOU_ARE_NOT_AUTHORIZED_TO_DO_THAT)); return; } final L2Clan clan = player.getClan(); if (clan.getAllyId() != 0) { player.sendPacket(new SystemMessage(SystemMessageId.CANNOT_DISPERSE_THE_CLANS_IN_ALLY)); return; } if (clan.isAtWar()) { player.sendPacket(new SystemMessage(SystemMessageId.CANNOT_DISSOLVE_WHILE_IN_WAR)); return; } if (clan.getHasCastle() != 0 || clan.getHasHideout() != 0 || clan.getHasFort() != 0) { player.sendPacket( new SystemMessage(SystemMessageId.CANNOT_DISSOLVE_WHILE_OWNING_CLAN_HALL_OR_CASTLE)); return; } for (Castle castle : CastleManager.getInstance().getCastles()) { if (SiegeManager.getInstance().checkIsRegistered(clan, castle.getCastleId())) { player.sendPacket(new SystemMessage(SystemMessageId.CANNOT_DISSOLVE_WHILE_IN_SIEGE)); return; } } for (Fort fort : FortManager.getInstance().getForts()) { if (FortSiegeManager.getInstance().checkIsRegistered(clan, fort.getFortId())) { player.sendPacket(new SystemMessage(SystemMessageId.CANNOT_DISSOLVE_WHILE_IN_SIEGE)); return; } } if (player.isInsideZone(L2PcInstance.ZONE_SIEGE)) { player.sendPacket(new SystemMessage(SystemMessageId.CANNOT_DISSOLVE_WHILE_IN_SIEGE)); return; } if (clan.getDissolvingExpiryTime() > System.currentTimeMillis()) { player.sendPacket(new SystemMessage(SystemMessageId.DISSOLUTION_IN_PROGRESS)); return; } clan.setDissolvingExpiryTime( System.currentTimeMillis() + Config.ALT_CLAN_DISSOLVE_DAYS * 86400000L); // 24*60*60*1000 = 86400000 clan.updateClanInDB(); ClanTable.getInstance().scheduleRemoveClan(clan.getClanId()); // The clan leader should take the XP penalty of a full death. player.deathPenalty(false, false, false); }
@Override public boolean testImpl(L2Character effector, L2Character effected, Skill skill, L2Item item) { if ((effector == null) || !effector.isPlayer()) { return !_val; } final L2PcInstance player = effector.getActingPlayer(); boolean canSummonSiegeGolem = true; if (player.isAlikeDead() || player.isCursedWeaponEquipped() || (player.getClan() == null)) { canSummonSiegeGolem = false; } final Castle castle = CastleManager.getInstance().getCastle(player); final Fort fort = FortManager.getInstance().getFort(player); if ((castle == null) && (fort == null)) { canSummonSiegeGolem = false; } if (((fort != null) && (fort.getResidenceId() == 0)) || ((castle != null) && (castle.getResidenceId() == 0))) { player.sendPacket(SystemMessageId.INCORRECT_TARGET); canSummonSiegeGolem = false; } else if (((castle != null) && !castle.getSiege().isInProgress()) || ((fort != null) && !fort.getSiege().isInProgress())) { player.sendPacket(SystemMessageId.INCORRECT_TARGET); canSummonSiegeGolem = false; } else if ((player.getClanId() != 0) && (((castle != null) && (castle.getSiege().getAttackerClan(player.getClanId()) == null)) || ((fort != null) && (fort.getSiege().getAttackerClan(player.getClanId()) == null)))) { player.sendPacket(SystemMessageId.INCORRECT_TARGET); canSummonSiegeGolem = false; } else if ((SevenSigns.getInstance().checkSummonConditions(player))) { canSummonSiegeGolem = false; } return (_val == canSummonSiegeGolem); }
private final void funcReplace( final Castle castle, final NpcHtmlMessage html, final int func, final String str) { final CastleFunction function = castle.getFunction(func); if (function == null) { html.replace("%" + str + "Depth%", "<fstring>4</fstring>"); html.replace("%" + str + "Cost%", ""); html.replace("%" + str + "Expire%", "<fstring>4</fstring>"); html.replace("%" + str + "Reset%", ""); } else { final String fstring = ((func == Castle.FUNC_SUPPORT) || (func == Castle.FUNC_TELEPORT)) ? "9" : "10"; final Calendar calendar = Calendar.getInstance(); calendar.setTimeInMillis(function.getEndTime()); html.replace( "%" + str + "Depth%", "<fstring p1=\"" + function.getLvl() + "\">" + fstring + "</fstring>"); html.replace( "%" + str + "Cost%", "<fstring p1=\"" + function.getLease() + "\" p2=\"" + (function.getRate() / 86400000) + "\">6</fstring>"); html.replace( "%" + str + "Expire%", "<fstring p1=\"" + calendar.get(Calendar.DATE) + "\" p2=\"" + (calendar.get(Calendar.MONTH) + 1) + "\" p3=\"" + calendar.get(Calendar.YEAR) + "\">5</fstring>"); html.replace( "%" + str + "Reset%", "[<a action=\"bypass -h Quest CastleChamberlain " + str + " 0\">Deactivate</a>]"); } }
@Override protected final void writeImpl() { writeC(0x00); writeD(_charObjId); writeD(_canTeleport ? 0x01 : 0); if (_canTeleport && (_clan != null) && !_isJailed) { boolean isInCastleDefense = false; boolean isInFortDefense = false; L2SiegeClan siegeClan = null; Castle castle = CastleManager.getInstance().getCastle(_activeChar); Fort fort = FortManager.getInstance().getFort(_activeChar); SiegableHall hall = CHSiegeManager.getInstance().getNearbyClanHall(_activeChar); if ((castle != null) && castle.getSiege().getIsInProgress()) { // siege in progress siegeClan = castle.getSiege().getAttackerClan(_clan); if ((siegeClan == null) && castle.getSiege().checkIsDefender(_clan)) { isInCastleDefense = true; } } else if ((fort != null) && fort.getSiege().getIsInProgress()) { // siege in progress siegeClan = fort.getSiege().getAttackerClan(_clan); if ((siegeClan == null) && fort.getSiege().checkIsDefender(_clan)) { isInFortDefense = true; } } writeD(_clan.getHideoutId() > 0 ? 0x01 : 0x00); // 6d 01 00 00 00 - to hide away writeD( (_clan.getCastleId() > 0) || isInCastleDefense ? 0x01 : 0x00); // 6d 02 00 00 00 - to castle writeD( (TerritoryWarManager.getInstance().getFlagForClan(_clan) != null) || ((siegeClan != null) && !isInCastleDefense && !isInFortDefense && !siegeClan.getFlag().isEmpty()) || ((hall != null) && hall.getSiege().checkIsAttacker(_clan)) ? 0x01 : 0x00); // 6d 03 00 00 00 - to siege HQ writeD(_sweepable ? 0x01 : 0x00); // sweepable (blue glow) writeD(_access.allowFixedRes() ? 0x01 : 0x00); // 6d 04 00 00 00 - to FIXED writeD( (_clan.getFortId() > 0) || isInFortDefense ? 0x01 : 0x00); // 6d 05 00 00 00 - to fortress } else { writeD(0x00); // 6d 01 00 00 00 - to hide away writeD(0x00); // 6d 02 00 00 00 - to castle writeD(0x00); // 6d 03 00 00 00 - to siege HQ writeD(_sweepable ? 0x01 : 0x00); // sweepable (blue glow) writeD(_access.allowFixedRes() ? 0x01 : 0x00); // 6d 04 00 00 00 - to FIXED writeD(0x00); // 6d 05 00 00 00 - to fortress } // TODO: protocol 152 // @formatter:off /* * writeC(0); //show die animation * writeD(0); //agathion ress button * writeD(0); //additional free space */ // @formatter:on }
@Override public String onAdvEvent(String event, L2Npc npc, L2PcInstance player) { final Castle castle = npc.getCastle(); final StringTokenizer st = new StringTokenizer(event, " "); String htmltext = null; switch (st.nextToken()) { case "chamberlain-01.html": case "manor-help-01.html": case "manor-help-02.html": case "manor-help-03.html": case "manor-help-04.html": { htmltext = event; break; } case "fort_status": { if (npc.isMyLord(player)) { final StringBuilder sb = new StringBuilder(); final List<Integer> fort = FORTRESS.get(castle.getResidenceId()); for (int id : fort) { final Fort fortress = FortManager.getInstance().getFortById(id); final int fortId = fortress.getResidenceId(); final String fortType = (fortId < 112) ? "1300133" : "1300134"; final String fortStatus; switch (fortress.getFortState()) { case 1: fortStatus = "1300122"; break; case 2: fortStatus = "1300124"; break; default: fortStatus = "1300123"; break; } sb.append("<fstring>1300" + fortId + "</fstring>"); sb.append(" (<fstring>" + fortType + "</fstring>)"); sb.append( " : <font color=\"00FFFF\"><fstring>" + fortStatus + "</fstring></font><br>"); } final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-28.html"); html.replace("%list%", sb.toString()); player.sendPacket(html); } else { htmltext = "chamberlain-21.html"; } break; } case "siege_functions": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else if (!isDomainFortressInContractStatus(castle.getResidenceId())) { htmltext = "chamberlain-27.html"; } else if (!SevenSigns.getInstance().isCompResultsPeriod()) { htmltext = "chamberlain-26.html"; } else { htmltext = "chamberlain-12.html"; } } else { htmltext = "chamberlain-21.html"; } break; } case "manage_doors": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { if (st.hasMoreTokens()) { final StringBuilder sb = new StringBuilder(); final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-13.html"); html.replace("%type%", st.nextToken()); while (st.hasMoreTokens()) { sb.append(" " + st.nextToken()); } html.replace("%doors%", sb.toString()); player.sendPacket(html); } else { htmltext = npc.getId() + "-du.html"; } } else { htmltext = "chamberlain-21.html"; } break; } case "upgrade_doors": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { final int type = Integer.parseInt(st.nextToken()); final int level = Integer.parseInt(st.nextToken()); final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-14.html"); html.replace("%gate_price%", Integer.toString(getDoorUpgradePrice(type, level))); html.replace("%event%", event.substring("upgrade_doors".length() + 1)); player.sendPacket(html); } else { htmltext = "chamberlain-21.html"; } break; } case "upgrade_doors_confirm": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else { final int type = Integer.parseInt(st.nextToken()); final int level = Integer.parseInt(st.nextToken()); final int price = getDoorUpgradePrice(type, level); final int[] doors = new int[2]; for (int i = 0; i <= st.countTokens(); i++) { doors[i] = Integer.parseInt(st.nextToken()); } final L2DoorInstance door = castle.getDoor(doors[0]); if (door != null) { final int currentLevel = door.getStat().getUpgradeHpRatio(); if (currentLevel >= level) { final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-15.html"); html.replace("%doorlevel%", Integer.toString(currentLevel)); player.sendPacket(html); } else if (player.getAdena() >= price) { takeItems(player, Inventory.ADENA_ID, price); for (int doorId : doors) { castle.setDoorUpgrade(doorId, level, true); } htmltext = "chamberlain-16.html"; } else { htmltext = "chamberlain-09.html"; } } } } else { htmltext = "chamberlain-21.html"; } break; } case "manage_trap": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { if (st.hasMoreTokens()) { final NpcHtmlMessage html; if (castle.getName().equalsIgnoreCase("aden")) { html = getHtmlPacket(player, npc, "chamberlain-17a.html"); } else { html = getHtmlPacket(player, npc, "chamberlain-17.html"); } html.replace("%trapIndex%", st.nextToken()); player.sendPacket(html); } else { htmltext = npc.getId() + "-tu.html"; } } else { htmltext = "chamberlain-21.html"; } break; } case "upgrade_trap": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { final String trapIndex = st.nextToken(); final int level = Integer.parseInt(st.nextToken()); final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-18.html"); html.replace("%trapIndex%", trapIndex); html.replace("%level%", Integer.toString(level)); html.replace("%dmgzone_price%", Integer.toString(getTrapUpgradePrice(level))); player.sendPacket(html); } else { htmltext = "chamberlain-21.html"; } break; } case "upgrade_trap_confirm": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else { final int trapIndex = Integer.parseInt(st.nextToken()); final int level = Integer.parseInt(st.nextToken()); final int price = getTrapUpgradePrice(level); final int currentLevel = castle.getTrapUpgradeLevel(trapIndex); if (currentLevel >= level) { final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-19.html"); html.replace("%dmglevel%", Integer.toString(currentLevel)); player.sendPacket(html); } else if (player.getAdena() >= price) { takeItems(player, Inventory.ADENA_ID, price); castle.setTrapUpgrade(trapIndex, level, true); htmltext = "chamberlain-20.html"; } else { htmltext = "chamberlain-09.html"; } } } else { htmltext = "chamberlain-21.html"; } break; } case "receive_report": { if (npc.isMyLord(player)) { if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-07.html"; } else { final L2Clan clan = ClanTable.getInstance().getClan(castle.getOwnerId()); final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-02.html"); html.replace("%clanleadername%", clan.getLeaderName()); html.replace("%clanname%", clan.getName()); html.replace("%castlename%", String.valueOf(1001000 + castle.getResidenceId())); switch (SevenSigns.getInstance().getCurrentPeriod()) { case SevenSigns.PERIOD_COMP_RECRUITING: html.replace("%ss_event%", "1000509"); break; case SevenSigns.PERIOD_COMPETITION: html.replace("%ss_event%", "1000507"); break; case SevenSigns.PERIOD_SEAL_VALIDATION: case SevenSigns.PERIOD_COMP_RESULTS: html.replace("%ss_event%", "1000508"); break; } html.replace("%ss_avarice%", getSealOwner(1)); html.replace("%ss_gnosis%", getSealOwner(2)); html.replace("%ss_strife%", getSealOwner(3)); player.sendPacket(html); } } else { htmltext = "chamberlain-21.html"; } break; } case "manage_tax": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES)) { if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else { final NpcHtmlMessage html = getHtmlPacket(player, npc, "castlesettaxrate.html"); html.replace("%tax_rate%", Integer.toString(castle.getTaxPercent())); html.replace("%next_tax_rate%", "0"); // TODO: Implement me! html.replace("%tax_limit%", Integer.toString(getTaxLimit())); player.sendPacket(html); } } else if (isOwner(player, npc)) { final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-03.html"); html.replace("%tax_rate%", Integer.toString(castle.getTaxPercent())); html.replace("%next_tax_rate%", "0"); // TODO: Implement me! player.sendPacket(html); } else { htmltext = "chamberlain-21.html"; } break; } case "set_tax": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES)) { if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else { final NpcHtmlMessage html; final int tax = (st.hasMoreTokens()) ? Integer.parseInt(st.nextToken()) : 0; final int taxLimit = getTaxLimit(); if (tax > taxLimit) { html = getHtmlPacket(player, npc, "castletoohightaxrate.html"); html.replace("%tax_limit%", Integer.toString(taxLimit)); } else { castle.setTaxPercent(tax); html = getHtmlPacket(player, npc, "castleaftersettaxrate.html"); html.replace("%next_tax_rate%", Integer.toString(tax)); } player.sendPacket(html); } } else { htmltext = "chamberlain-21.html"; } break; } case "manage_vault": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES)) { long seedIncome = 0; if (Config.ALLOW_MANOR) { for (SeedProduction sp : CastleManorManager.getInstance() .getSeedProduction(castle.getResidenceId(), false)) { final long diff = sp.getStartAmount() - sp.getAmount(); if (diff != 0) { seedIncome += diff * sp.getPrice(); } } } final NpcHtmlMessage html = getHtmlPacket(player, npc, "castlemanagevault.html"); html.replace("%tax_income%", Util.formatAdena(castle.getTreasury())); html.replace("%tax_income_reserved%", "0"); // TODO: Implement me! html.replace("%seed_income%", Util.formatAdena(seedIncome)); player.sendPacket(html); } else { htmltext = "chamberlain-21.html"; } break; } case "deposit": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES)) { final long amount = (st.hasMoreTokens()) ? Long.parseLong(st.nextToken()) : 0; if ((amount > 0) && (amount < Inventory.MAX_ADENA)) { if (player.getAdena() >= amount) { takeItems(player, Inventory.ADENA_ID, amount); castle.addToTreasuryNoTax(amount); } else { player.sendPacket(SystemMessageId.YOU_NOT_ENOUGH_ADENA); } } htmltext = "chamberlain-01.html"; } else { htmltext = "chamberlain-21.html"; } break; } case "withdraw": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES)) { final long amount = (st.hasMoreTokens()) ? Long.parseLong(st.nextToken()) : 0; if (amount <= castle.getTreasury()) { castle.addToTreasuryNoTax((-1) * amount); giveAdena(player, amount, false); htmltext = "chamberlain-01.html"; } else { final NpcHtmlMessage html = getHtmlPacket(player, npc, "castlenotenoughbalance.html"); html.replace("%tax_income%", Util.formatAdena(castle.getTreasury())); html.replace("%withdraw_amount%", Util.formatAdena(amount)); player.sendPacket(html); } } else { htmltext = "chamberlain-21.html"; } break; } case "manage_functions": { if (!isOwner(player, npc)) { htmltext = "chamberlain-21.html"; } else if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else { htmltext = "chamberlain-23.html"; } break; } case "banish_foreigner_show": { if (!isOwner(player, npc) || !player.hasClanPrivilege(ClanPrivilege.CS_DISMISS)) { htmltext = "chamberlain-21.html"; } else if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else { htmltext = "chamberlain-10.html"; } break; } case "banish_foreigner": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_DISMISS)) { if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else { castle.banishForeigners(); htmltext = "chamberlain-11.html"; } } else { htmltext = "chamberlain-21.html"; } break; } case "doors": { if (!isOwner(player, npc) || !player.hasClanPrivilege(ClanPrivilege.CS_OPEN_DOOR)) { htmltext = "chamberlain-21.html"; } else if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else { htmltext = npc.getId() + "-d.html"; } break; } case "operate_door": { if (!isOwner(player, npc) || !player.hasClanPrivilege(ClanPrivilege.CS_OPEN_DOOR)) { htmltext = "chamberlain-21.html"; } else if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else { final boolean open = (Integer.parseInt(st.nextToken()) == 1); while (st.hasMoreTokens()) { castle.openCloseDoor(player, Integer.parseInt(st.nextToken()), open); } htmltext = (open ? "chamberlain-05.html" : "chamberlain-06.html"); } break; } case "additional_functions": { htmltext = (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) ? "castletdecomanage.html" : "chamberlain-21.html"; break; } case "recovery": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { final NpcHtmlMessage html = getHtmlPacket(player, npc, "castledeco-AR01.html"); funcReplace(castle, html, Castle.FUNC_RESTORE_HP, "HP"); funcReplace(castle, html, Castle.FUNC_RESTORE_MP, "MP"); funcReplace(castle, html, Castle.FUNC_RESTORE_EXP, "XP"); player.sendPacket(html); } else { htmltext = "chamberlain-21.html"; } break; } case "other": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { final NpcHtmlMessage html = getHtmlPacket(player, npc, "castledeco-AE01.html"); funcReplace(castle, html, Castle.FUNC_TELEPORT, "TP"); funcReplace(castle, html, Castle.FUNC_SUPPORT, "BF"); player.sendPacket(html); } else { htmltext = "chamberlain-21.html"; } break; } case "HP": { final int level = Integer.parseInt(st.nextToken()); htmltext = funcConfirmHtml(player, npc, castle, Castle.FUNC_RESTORE_HP, level); break; } case "MP": { final int level = Integer.parseInt(st.nextToken()); htmltext = funcConfirmHtml(player, npc, castle, Castle.FUNC_RESTORE_MP, level); break; } case "XP": { final int level = Integer.parseInt(st.nextToken()); htmltext = funcConfirmHtml(player, npc, castle, Castle.FUNC_RESTORE_EXP, level); break; } case "TP": { final int level = Integer.parseInt(st.nextToken()); htmltext = funcConfirmHtml(player, npc, castle, Castle.FUNC_TELEPORT, level); break; } case "BF": { final int level = Integer.parseInt(st.nextToken()); htmltext = funcConfirmHtml(player, npc, castle, Castle.FUNC_SUPPORT, level); break; } case "set_func": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { final int func = Integer.parseInt(st.nextToken()); final int level = Integer.parseInt(st.nextToken()); if (level == 0) { castle.updateFunctions(player, func, level, 0, 0, false); } else if (!castle.updateFunctions( player, func, level, getFunctionFee(func, level), getFunctionRatio(func), castle.getFunction(func) == null)) { htmltext = "chamberlain-09.html"; } } else { htmltext = "chamberlain-21.html"; } break; } case "functions": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) { final CastleFunction HP = castle.getFunction(Castle.FUNC_RESTORE_HP); final CastleFunction MP = castle.getFunction(Castle.FUNC_RESTORE_MP); final CastleFunction XP = castle.getFunction(Castle.FUNC_RESTORE_EXP); final NpcHtmlMessage html = getHtmlPacket(player, npc, "castledecofunction.html"); html.replace("%HPDepth%", (HP == null) ? "0" : Integer.toString(HP.getLvl())); html.replace("%MPDepth%", (MP == null) ? "0" : Integer.toString(MP.getLvl())); html.replace("%XPDepth%", (XP == null) ? "0" : Integer.toString(XP.getLvl())); player.sendPacket(html); } else { htmltext = "chamberlain-21.html"; } break; } case "teleport": { if (!isOwner(player, npc) || !player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) { htmltext = "chamberlain-21.html"; } else if (castle.getFunction(Castle.FUNC_TELEPORT) == null) { htmltext = "castlefuncdisabled.html"; } else { htmltext = npc.getId() + "-t" + castle.getFunction(Castle.FUNC_TELEPORT).getLvl() + ".html"; } break; } case "goto": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) { final int locId = Integer.parseInt(st.nextToken()); final L2TeleportLocation list = TeleportLocationTable.getInstance().getTemplate(locId); if (list != null) { if (takeItems(player, list.getItemId(), list.getPrice())) { player.teleToLocation(list.getLocX(), list.getLocY(), list.getLocZ()); } } } else { htmltext = "chamberlain-21.html"; } break; } case "buffer": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) { if (castle.getFunction(Castle.FUNC_SUPPORT) == null) { htmltext = "castlefuncdisabled.html"; } else { final NpcHtmlMessage html = getHtmlPacket( player, npc, "castlebuff-0" + castle.getFunction(Castle.FUNC_SUPPORT).getLvl() + ".html"); html.replace("%MPLeft%", Integer.toString((int) npc.getCurrentMp())); player.sendPacket(html); } } else { htmltext = "chamberlain-21.html"; } break; } case "cast_buff": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) { if (castle.getFunction(Castle.FUNC_SUPPORT) == null) { htmltext = "castlefuncdisabled.html"; } else { final int index = Integer.parseInt(st.nextToken()); if (BUFFS.length > index) { final NpcHtmlMessage html; final SkillHolder holder = BUFFS[index]; if (holder.getSkill().getMpConsume() < npc.getCurrentMp()) { npc.setTarget(player); npc.doCast(holder.getSkill()); html = getHtmlPacket(player, npc, "castleafterbuff.html"); } else { html = getHtmlPacket(player, npc, "castlenotenoughmp.html"); } html.replace("%MPLeft%", Integer.toString((int) npc.getCurrentMp())); player.sendPacket(html); } } } else { htmltext = "chamberlain-21.html"; } break; } case "list_siege_clans": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_MANAGE_SIEGE)) { castle.getSiege().listRegisterClan(player); } else { htmltext = "chamberlain-21.html"; } break; } case "list_territory_clans": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_MANAGE_SIEGE)) { player.sendPacket(new ExShowDominionRegistry(castle.getResidenceId(), player)); } else { htmltext = "chamberlain-21.html"; } break; } case "manor": { if (Config.ALLOW_MANOR) { htmltext = (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_MANOR_ADMIN)) ? "manor.html" : "chamberlain-21.html"; } else { player.sendMessage("Manor system is deactivated."); } break; } case "products": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) { final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-22.html"); html.replace("%npcId%", Integer.toString(npc.getId())); player.sendPacket(html); } else { htmltext = "chamberlain-21.html"; } break; } case "buy": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) { ((L2MerchantInstance) npc).showBuyWindow(player, Integer.parseInt(st.nextToken())); } else { htmltext = "chamberlain-21.html"; } break; } case "give_crown": { if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else if (npc.isMyLord(player)) { if (hasQuestItems(player, CROWN)) { htmltext = "chamberlain-24.html"; } else { final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-25.html"); html.replace("%owner_name%", String.valueOf(player.getName())); html.replace( "%feud_name%", String.valueOf(String.valueOf(1001000 + castle.getResidenceId()))); player.sendPacket(html); giveItems(player, CROWN, 1); } } else { htmltext = "chamberlain-21.html"; } break; } case "manors_cert": { if (npc.isMyLord(player)) { if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else { if ((SevenSigns.getInstance().getPlayerCabal(player.getObjectId()) == SevenSigns.CABAL_DAWN) && SevenSigns.getInstance().isCompetitionPeriod()) { final int ticketCount = castle.getTicketBuyCount(); if (ticketCount < (Config.SSQ_DAWN_TICKET_QUANTITY / Config.SSQ_DAWN_TICKET_BUNDLE)) { final NpcHtmlMessage html = getHtmlPacket(player, npc, "ssq_selldawnticket.html"); html.replace( "%DawnTicketLeft%", String.valueOf( Config.SSQ_DAWN_TICKET_QUANTITY - (ticketCount * Config.SSQ_DAWN_TICKET_BUNDLE))); html.replace("%DawnTicketBundle%", String.valueOf(Config.SSQ_DAWN_TICKET_BUNDLE)); html.replace( "%DawnTicketPrice%", String.valueOf(Config.SSQ_DAWN_TICKET_PRICE * Config.SSQ_DAWN_TICKET_BUNDLE)); player.sendPacket(html); } else { htmltext = "ssq_notenoughticket.html"; } } else { htmltext = "ssq_notdawnorevent.html"; } } } else { htmltext = "chamberlain-21.html"; } break; } case "manors_cert_confirm": { if (npc.isMyLord(player)) { if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else { if ((SevenSigns.getInstance().getPlayerCabal(player.getObjectId()) == SevenSigns.CABAL_DAWN) && SevenSigns.getInstance().isCompetitionPeriod()) { final int ticketCount = castle.getTicketBuyCount(); if (ticketCount < (Config.SSQ_DAWN_TICKET_QUANTITY / Config.SSQ_DAWN_TICKET_BUNDLE)) { final long totalCost = Config.SSQ_DAWN_TICKET_PRICE * Config.SSQ_DAWN_TICKET_BUNDLE; if (player.getAdena() >= totalCost) { takeItems(player, Inventory.ADENA_ID, totalCost); giveItems( player, Config.SSQ_MANORS_AGREEMENT_ID, Config.SSQ_DAWN_TICKET_BUNDLE); castle.setTicketBuyCount(ticketCount + 1); } else { htmltext = "chamberlain-09.html"; } } else { htmltext = "ssq_notenoughticket.html"; } } else { htmltext = "ssq_notdawnorevent.html"; } } } else { htmltext = "chamberlain-21.html"; } break; } } return htmltext; }
@Override public boolean useBypass(String command, L2PcInstance activeChar, L2Character target) { final L2Npc manager = activeChar.getLastFolkNPC(); if (!((manager instanceof L2ManorManagerInstance))) { return false; } if (!activeChar.isInsideRadius(manager, L2Npc.INTERACTION_DISTANCE, true, false)) { return false; } try { final Castle castle = manager.getCastle(); if (CastleManorManager.getInstance().isUnderMaintenance()) { activeChar.sendPacket(ActionFailed.STATIC_PACKET); activeChar.sendPacket(SystemMessageId.THE_MANOR_SYSTEM_IS_CURRENTLY_UNDER_MAINTENANCE); return true; } final StringTokenizer st = new StringTokenizer(command, "&"); final int ask = Integer.parseInt(st.nextToken().split("=")[1]); final int state = Integer.parseInt(st.nextToken().split("=")[1]); final int time = Integer.parseInt(st.nextToken().split("=")[1]); final int castleId; if (state < 0) { castleId = castle.getResidenceId(); // info for current manor } else { castleId = state; // info for requested manor } switch (ask) { case 1: // Seed purchase if (castleId != castle.getResidenceId()) { SystemMessage sm = SystemMessage.getSystemMessage( SystemMessageId.HERE_YOU_CAN_BUY_ONLY_SEEDS_OF_S1_MANOR); sm.addString(manager.getCastle().getName()); activeChar.sendPacket(sm); } else { activeChar.sendPacket( new BuyListSeed( activeChar.getAdena(), castleId, castle.getSeedProduction(CastleManorManager.PERIOD_CURRENT))); } break; case 2: // Crop sales activeChar.sendPacket( new ExShowSellCropList( activeChar, castleId, castle.getCropProcure(CastleManorManager.PERIOD_CURRENT))); break; case 3: // Current seeds (Manor info) if ((time == 1) && !CastleManager.getInstance().getCastleById(castleId).isNextPeriodApproved()) { activeChar.sendPacket(new ExShowSeedInfo(castleId, null)); } else { activeChar.sendPacket( new ExShowSeedInfo( castleId, CastleManager.getInstance().getCastleById(castleId).getSeedProduction(time))); } break; case 4: // Current crops (Manor info) if ((time == 1) && !CastleManager.getInstance().getCastleById(castleId).isNextPeriodApproved()) { activeChar.sendPacket(new ExShowCropInfo(castleId, null)); } else { activeChar.sendPacket( new ExShowCropInfo( castleId, CastleManager.getInstance().getCastleById(castleId).getCropProcure(time))); } break; case 5: // Basic info (Manor info) activeChar.sendPacket(new ExShowManorDefaultInfo()); break; case 6: // Buy harvester ((L2MerchantInstance) manager).showBuyWindow(activeChar, 300000 + manager.getId()); break; case 9: // Edit sales (Crop sales) activeChar.sendPacket(new ExShowProcureCropDetail(state)); break; default: return false; } return true; } catch (Exception e) { _log.log(Level.WARNING, "Exception in " + getClass().getSimpleName(), e); } return false; }
@Override protected final void writeImpl() { writeC(0xcb); writeD(_castle.getResidenceId()); writeD(0x00); // Unknown writeD(0x01); // Unknown writeD(0x00); // Unknown final int size = _castle.getSiege().getDefenderWaitingClans().size() + _castle.getSiege().getDefenderClans().size() + (_castle.getOwner() != null ? 1 : 0); writeD(size); writeD(size); // Add owners final L2Clan ownerClan = _castle.getOwner(); if (ownerClan != null) { writeD(ownerClan.getId()); writeS(ownerClan.getName()); writeS(ownerClan.getLeaderName()); writeD(ownerClan.getCrestId()); writeD(0x00); // signed time (seconds) (not storated by L2J) writeD(SiegeClanType.OWNER.ordinal()); writeD(ownerClan.getAllyId()); writeS(ownerClan.getAllyName()); writeS(""); // AllyLeaderName writeD(ownerClan.getAllyCrestId()); } // List of confirmed defenders for (L2SiegeClan siegeClan : _castle.getSiege().getDefenderClans()) { final L2Clan defendingClan = ClanTable.getInstance().getClan(siegeClan.getClanId()); if ((defendingClan == null) || (defendingClan == _castle.getOwner())) { continue; } writeD(defendingClan.getId()); writeS(defendingClan.getName()); writeS(defendingClan.getLeaderName()); writeD(defendingClan.getCrestId()); writeD(0x00); // signed time (seconds) (not storated by L2J) writeD(SiegeClanType.DEFENDER.ordinal()); writeD(defendingClan.getAllyId()); writeS(defendingClan.getAllyName()); writeS(""); // AllyLeaderName writeD(defendingClan.getAllyCrestId()); } // List of not confirmed defenders for (L2SiegeClan siegeClan : _castle.getSiege().getDefenderWaitingClans()) { final L2Clan defendingClan = ClanTable.getInstance().getClan(siegeClan.getClanId()); if (defendingClan == null) { continue; } writeD(defendingClan.getId()); writeS(defendingClan.getName()); writeS(defendingClan.getLeaderName()); writeD(defendingClan.getCrestId()); writeD(0x00); // signed time (seconds) (not storated by L2J) writeD(SiegeClanType.DEFENDER_PENDING.ordinal()); writeD(defendingClan.getAllyId()); writeS(defendingClan.getAllyName()); writeS(""); // AllyLeaderName writeD(defendingClan.getAllyCrestId()); } }