private final String funcConfirmHtml(
     final L2PcInstance player,
     final L2Npc npc,
     final Castle castle,
     final int func,
     final int level) {
   if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) {
     final NpcHtmlMessage html;
     final String fstring = (func == Castle.FUNC_TELEPORT) ? "9" : "10";
     if (level == 0) {
       html = getHtmlPacket(player, npc, "castleresetdeco.html");
       html.replace("%AgitDecoSubmit%", Integer.toString(func));
     } else if ((castle.getFunction(func) != null)
         && (castle.getFunction(func).getLvl() == level)) {
       html = getHtmlPacket(player, npc, "castledecoalreadyset.html");
       html.replace("%AgitDecoEffect%", "<fstring p1=\"" + level + "\">" + fstring + "</fstring>");
     } else {
       html = getHtmlPacket(player, npc, "castledeco-0" + func + ".html");
       html.replace(
           "%AgitDecoCost%",
           "<fstring p1=\""
               + getFunctionFee(func, level)
               + "\" p2=\""
               + (getFunctionRatio(func) / 86400000)
               + "\">6</fstring>");
       html.replace("%AgitDecoEffect%", "<fstring p1=\"" + level + "\">" + fstring + "</fstring>");
       html.replace("%AgitDecoSubmit%", func + " " + level);
     }
     player.sendPacket(html);
     return null;
   }
   return "chamberlain-21.html";
 }
  /**
   * Return True if a siege is in progress and the L2Character attacker isn't a Defender.
   *
   * @param attacker The L2Character that the L2SiegeGuardInstance try to attack
   */
  @Override
  public boolean isAutoAttackable(L2Character attacker) {
    // Attackable during siege by all except defenders
    if (!(attacker instanceof L2Playable)) {
      return false;
    }

    L2PcInstance player = attacker.getActingPlayer();

    // Check if siege is in progress
    if (((_fort != null) && _fort.getZone().isActive())
        || ((_castle != null) && _castle.getZone().isActive())
        || ((_hall != null) && _hall.getSiegeZone().isActive())) {
      int activeSiegeId =
          (_fort != null
              ? _fort.getResidenceId()
              : (_castle != null ? _castle.getResidenceId() : (_hall != null ? _hall.getId() : 0)));

      // Check if player is an enemy of this defender npc
      if ((player != null)
          && (((player.getSiegeState() == 2) && !player.isRegisteredOnThisSiegeField(activeSiegeId))
              || ((player.getSiegeState() == 1)
                  && !TerritoryWarManager.getInstance().isAllyField(player, activeSiegeId))
              || (player.getSiegeState() == 0))) {
        return true;
      }
    }
    return false;
  }
  @Override
  public void addDamageHate(L2Character attacker, int damage, int aggro) {
    if (attacker == null) {
      return;
    }

    if (!(attacker instanceof L2DefenderInstance)) {
      if ((damage == 0) && (aggro <= 1) && (attacker instanceof L2Playable)) {
        L2PcInstance player = attacker.getActingPlayer();
        // Check if siege is in progress
        if (((_fort != null) && _fort.getZone().isActive())
            || ((_castle != null) && _castle.getZone().isActive())
            || ((_hall != null) && _hall.getSiegeZone().isActive())) {
          int activeSiegeId =
              (_fort != null
                  ? _fort.getResidenceId()
                  : (_castle != null
                      ? _castle.getResidenceId()
                      : (_hall != null ? _hall.getId() : 0)));
          if ((player != null)
              && (((player.getSiegeState() == 2)
                      && player.isRegisteredOnThisSiegeField(activeSiegeId))
                  || ((player.getSiegeState() == 1)
                      && TerritoryWarManager.getInstance().isAllyField(player, activeSiegeId)))) {
            return;
          }
        }
      }
      super.addDamageHate(attacker, damage, aggro);
    }
  }
  private static final void dissolveClan(L2PcInstance player, int clanId) {
    if (!player.isClanLeader()) {
      player.sendPacket(new SystemMessage(SystemMessageId.YOU_ARE_NOT_AUTHORIZED_TO_DO_THAT));
      return;
    }

    final L2Clan clan = player.getClan();
    if (clan.getAllyId() != 0) {
      player.sendPacket(new SystemMessage(SystemMessageId.CANNOT_DISPERSE_THE_CLANS_IN_ALLY));
      return;
    }
    if (clan.isAtWar()) {
      player.sendPacket(new SystemMessage(SystemMessageId.CANNOT_DISSOLVE_WHILE_IN_WAR));
      return;
    }
    if (clan.getHasCastle() != 0 || clan.getHasHideout() != 0 || clan.getHasFort() != 0) {
      player.sendPacket(
          new SystemMessage(SystemMessageId.CANNOT_DISSOLVE_WHILE_OWNING_CLAN_HALL_OR_CASTLE));
      return;
    }

    for (Castle castle : CastleManager.getInstance().getCastles()) {
      if (SiegeManager.getInstance().checkIsRegistered(clan, castle.getCastleId())) {
        player.sendPacket(new SystemMessage(SystemMessageId.CANNOT_DISSOLVE_WHILE_IN_SIEGE));
        return;
      }
    }
    for (Fort fort : FortManager.getInstance().getForts()) {
      if (FortSiegeManager.getInstance().checkIsRegistered(clan, fort.getFortId())) {
        player.sendPacket(new SystemMessage(SystemMessageId.CANNOT_DISSOLVE_WHILE_IN_SIEGE));
        return;
      }
    }

    if (player.isInsideZone(L2PcInstance.ZONE_SIEGE)) {
      player.sendPacket(new SystemMessage(SystemMessageId.CANNOT_DISSOLVE_WHILE_IN_SIEGE));
      return;
    }
    if (clan.getDissolvingExpiryTime() > System.currentTimeMillis()) {
      player.sendPacket(new SystemMessage(SystemMessageId.DISSOLUTION_IN_PROGRESS));
      return;
    }

    clan.setDissolvingExpiryTime(
        System.currentTimeMillis()
            + Config.ALT_CLAN_DISSOLVE_DAYS * 86400000L); // 24*60*60*1000 = 86400000
    clan.updateClanInDB();

    ClanTable.getInstance().scheduleRemoveClan(clan.getClanId());

    // The clan leader should take the XP penalty of a full death.
    player.deathPenalty(false, false, false);
  }
  @Override
  public boolean testImpl(L2Character effector, L2Character effected, Skill skill, L2Item item) {
    if ((effector == null) || !effector.isPlayer()) {
      return !_val;
    }

    final L2PcInstance player = effector.getActingPlayer();
    boolean canSummonSiegeGolem = true;
    if (player.isAlikeDead() || player.isCursedWeaponEquipped() || (player.getClan() == null)) {
      canSummonSiegeGolem = false;
    }

    final Castle castle = CastleManager.getInstance().getCastle(player);
    final Fort fort = FortManager.getInstance().getFort(player);
    if ((castle == null) && (fort == null)) {
      canSummonSiegeGolem = false;
    }

    if (((fort != null) && (fort.getResidenceId() == 0))
        || ((castle != null) && (castle.getResidenceId() == 0))) {
      player.sendPacket(SystemMessageId.INCORRECT_TARGET);
      canSummonSiegeGolem = false;
    } else if (((castle != null) && !castle.getSiege().isInProgress())
        || ((fort != null) && !fort.getSiege().isInProgress())) {
      player.sendPacket(SystemMessageId.INCORRECT_TARGET);
      canSummonSiegeGolem = false;
    } else if ((player.getClanId() != 0)
        && (((castle != null) && (castle.getSiege().getAttackerClan(player.getClanId()) == null))
            || ((fort != null) && (fort.getSiege().getAttackerClan(player.getClanId()) == null)))) {
      player.sendPacket(SystemMessageId.INCORRECT_TARGET);
      canSummonSiegeGolem = false;
    } else if ((SevenSigns.getInstance().checkSummonConditions(player))) {
      canSummonSiegeGolem = false;
    }
    return (_val == canSummonSiegeGolem);
  }
 private final void funcReplace(
     final Castle castle, final NpcHtmlMessage html, final int func, final String str) {
   final CastleFunction function = castle.getFunction(func);
   if (function == null) {
     html.replace("%" + str + "Depth%", "<fstring>4</fstring>");
     html.replace("%" + str + "Cost%", "");
     html.replace("%" + str + "Expire%", "<fstring>4</fstring>");
     html.replace("%" + str + "Reset%", "");
   } else {
     final String fstring =
         ((func == Castle.FUNC_SUPPORT) || (func == Castle.FUNC_TELEPORT)) ? "9" : "10";
     final Calendar calendar = Calendar.getInstance();
     calendar.setTimeInMillis(function.getEndTime());
     html.replace(
         "%" + str + "Depth%",
         "<fstring p1=\"" + function.getLvl() + "\">" + fstring + "</fstring>");
     html.replace(
         "%" + str + "Cost%",
         "<fstring p1=\""
             + function.getLease()
             + "\" p2=\""
             + (function.getRate() / 86400000)
             + "\">6</fstring>");
     html.replace(
         "%" + str + "Expire%",
         "<fstring p1=\""
             + calendar.get(Calendar.DATE)
             + "\" p2=\""
             + (calendar.get(Calendar.MONTH) + 1)
             + "\" p3=\""
             + calendar.get(Calendar.YEAR)
             + "\">5</fstring>");
     html.replace(
         "%" + str + "Reset%",
         "[<a action=\"bypass -h Quest CastleChamberlain " + str + " 0\">Deactivate</a>]");
   }
 }
Beispiel #7
0
  @Override
  protected final void writeImpl() {
    writeC(0x00);
    writeD(_charObjId);
    writeD(_canTeleport ? 0x01 : 0);
    if (_canTeleport && (_clan != null) && !_isJailed) {
      boolean isInCastleDefense = false;
      boolean isInFortDefense = false;

      L2SiegeClan siegeClan = null;
      Castle castle = CastleManager.getInstance().getCastle(_activeChar);
      Fort fort = FortManager.getInstance().getFort(_activeChar);
      SiegableHall hall = CHSiegeManager.getInstance().getNearbyClanHall(_activeChar);
      if ((castle != null) && castle.getSiege().getIsInProgress()) {
        // siege in progress
        siegeClan = castle.getSiege().getAttackerClan(_clan);
        if ((siegeClan == null) && castle.getSiege().checkIsDefender(_clan)) {
          isInCastleDefense = true;
        }
      } else if ((fort != null) && fort.getSiege().getIsInProgress()) {
        // siege in progress
        siegeClan = fort.getSiege().getAttackerClan(_clan);
        if ((siegeClan == null) && fort.getSiege().checkIsDefender(_clan)) {
          isInFortDefense = true;
        }
      }

      writeD(_clan.getHideoutId() > 0 ? 0x01 : 0x00); // 6d 01 00 00 00 - to hide away
      writeD(
          (_clan.getCastleId() > 0) || isInCastleDefense
              ? 0x01
              : 0x00); // 6d 02 00 00 00 - to castle
      writeD(
          (TerritoryWarManager.getInstance().getFlagForClan(_clan) != null)
                  || ((siegeClan != null)
                      && !isInCastleDefense
                      && !isInFortDefense
                      && !siegeClan.getFlag().isEmpty())
                  || ((hall != null) && hall.getSiege().checkIsAttacker(_clan))
              ? 0x01
              : 0x00); // 6d 03 00 00 00 - to siege HQ
      writeD(_sweepable ? 0x01 : 0x00); // sweepable (blue glow)
      writeD(_access.allowFixedRes() ? 0x01 : 0x00); // 6d 04 00 00 00 - to FIXED
      writeD(
          (_clan.getFortId() > 0) || isInFortDefense ? 0x01 : 0x00); // 6d 05 00 00 00 - to fortress
    } else {
      writeD(0x00); // 6d 01 00 00 00 - to hide away
      writeD(0x00); // 6d 02 00 00 00 - to castle
      writeD(0x00); // 6d 03 00 00 00 - to siege HQ
      writeD(_sweepable ? 0x01 : 0x00); // sweepable (blue glow)
      writeD(_access.allowFixedRes() ? 0x01 : 0x00); // 6d 04 00 00 00 - to FIXED
      writeD(0x00); // 6d 05 00 00 00 - to fortress
    }
    // TODO: protocol 152
    // @formatter:off
    /*
     * writeC(0); //show die animation
     * writeD(0); //agathion ress button
     * writeD(0); //additional free space
     */
    // @formatter:on
  }
  @Override
  public String onAdvEvent(String event, L2Npc npc, L2PcInstance player) {
    final Castle castle = npc.getCastle();
    final StringTokenizer st = new StringTokenizer(event, " ");
    String htmltext = null;
    switch (st.nextToken()) {
      case "chamberlain-01.html":
      case "manor-help-01.html":
      case "manor-help-02.html":
      case "manor-help-03.html":
      case "manor-help-04.html":
        {
          htmltext = event;
          break;
        }
      case "fort_status":
        {
          if (npc.isMyLord(player)) {
            final StringBuilder sb = new StringBuilder();
            final List<Integer> fort = FORTRESS.get(castle.getResidenceId());
            for (int id : fort) {
              final Fort fortress = FortManager.getInstance().getFortById(id);
              final int fortId = fortress.getResidenceId();
              final String fortType = (fortId < 112) ? "1300133" : "1300134";
              final String fortStatus;
              switch (fortress.getFortState()) {
                case 1:
                  fortStatus = "1300122";
                  break;
                case 2:
                  fortStatus = "1300124";
                  break;
                default:
                  fortStatus = "1300123";
                  break;
              }
              sb.append("<fstring>1300" + fortId + "</fstring>");
              sb.append(" (<fstring>" + fortType + "</fstring>)");
              sb.append(
                  " : <font color=\"00FFFF\"><fstring>" + fortStatus + "</fstring></font><br>");
            }
            final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-28.html");
            html.replace("%list%", sb.toString());
            player.sendPacket(html);
          } else {
            htmltext = "chamberlain-21.html";
          }
          break;
        }
      case "siege_functions":
        {
          if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) {
            if (castle.getSiege().isInProgress()) {
              htmltext = "chamberlain-08.html";
            } else if (!isDomainFortressInContractStatus(castle.getResidenceId())) {
              htmltext = "chamberlain-27.html";
            } else if (!SevenSigns.getInstance().isCompResultsPeriod()) {
              htmltext = "chamberlain-26.html";
            } else {
              htmltext = "chamberlain-12.html";
            }
          } else {
            htmltext = "chamberlain-21.html";
          }
          break;
        }
      case "manage_doors":
        {
          if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) {
            if (st.hasMoreTokens()) {
              final StringBuilder sb = new StringBuilder();
              final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-13.html");
              html.replace("%type%", st.nextToken());
              while (st.hasMoreTokens()) {
                sb.append(" " + st.nextToken());
              }
              html.replace("%doors%", sb.toString());
              player.sendPacket(html);
            } else {
              htmltext = npc.getId() + "-du.html";
            }
          } else {
            htmltext = "chamberlain-21.html";
          }
          break;
        }
      case "upgrade_doors":
        {
          if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) {
            final int type = Integer.parseInt(st.nextToken());
            final int level = Integer.parseInt(st.nextToken());
            final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-14.html");
            html.replace("%gate_price%", Integer.toString(getDoorUpgradePrice(type, level)));
            html.replace("%event%", event.substring("upgrade_doors".length() + 1));
            player.sendPacket(html);
          } else {
            htmltext = "chamberlain-21.html";
          }
          break;
        }
      case "upgrade_doors_confirm":
        {
          if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) {
            if (castle.getSiege().isInProgress()) {
              htmltext = "chamberlain-08.html";
            } else {
              final int type = Integer.parseInt(st.nextToken());
              final int level = Integer.parseInt(st.nextToken());
              final int price = getDoorUpgradePrice(type, level);
              final int[] doors = new int[2];
              for (int i = 0; i <= st.countTokens(); i++) {
                doors[i] = Integer.parseInt(st.nextToken());
              }

              final L2DoorInstance door = castle.getDoor(doors[0]);
              if (door != null) {
                final int currentLevel = door.getStat().getUpgradeHpRatio();
                if (currentLevel >= level) {
                  final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-15.html");
                  html.replace("%doorlevel%", Integer.toString(currentLevel));
                  player.sendPacket(html);
                } else if (player.getAdena() >= price) {
                  takeItems(player, Inventory.ADENA_ID, price);
                  for (int doorId : doors) {
                    castle.setDoorUpgrade(doorId, level, true);
                  }
                  htmltext = "chamberlain-16.html";
                } else {
                  htmltext = "chamberlain-09.html";
                }
              }
            }
          } else {
            htmltext = "chamberlain-21.html";
          }
          break;
        }
      case "manage_trap":
        {
          if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) {
            if (st.hasMoreTokens()) {
              final NpcHtmlMessage html;
              if (castle.getName().equalsIgnoreCase("aden")) {
                html = getHtmlPacket(player, npc, "chamberlain-17a.html");
              } else {
                html = getHtmlPacket(player, npc, "chamberlain-17.html");
              }
              html.replace("%trapIndex%", st.nextToken());
              player.sendPacket(html);
            } else {
              htmltext = npc.getId() + "-tu.html";
            }
          } else {
            htmltext = "chamberlain-21.html";
          }
          break;
        }
      case "upgrade_trap":
        {
          if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) {
            final String trapIndex = st.nextToken();
            final int level = Integer.parseInt(st.nextToken());
            final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-18.html");
            html.replace("%trapIndex%", trapIndex);
            html.replace("%level%", Integer.toString(level));
            html.replace("%dmgzone_price%", Integer.toString(getTrapUpgradePrice(level)));
            player.sendPacket(html);
          } else {
            htmltext = "chamberlain-21.html";
          }
          break;
        }
      case "upgrade_trap_confirm":
        {
          if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) {
            if (castle.getSiege().isInProgress()) {
              htmltext = "chamberlain-08.html";
            } else {
              final int trapIndex = Integer.parseInt(st.nextToken());
              final int level = Integer.parseInt(st.nextToken());
              final int price = getTrapUpgradePrice(level);
              final int currentLevel = castle.getTrapUpgradeLevel(trapIndex);

              if (currentLevel >= level) {
                final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-19.html");
                html.replace("%dmglevel%", Integer.toString(currentLevel));
                player.sendPacket(html);
              } else if (player.getAdena() >= price) {
                takeItems(player, Inventory.ADENA_ID, price);
                castle.setTrapUpgrade(trapIndex, level, true);
                htmltext = "chamberlain-20.html";
              } else {
                htmltext = "chamberlain-09.html";
              }
            }
          } else {
            htmltext = "chamberlain-21.html";
          }
          break;
        }
      case "receive_report":
        {
          if (npc.isMyLord(player)) {
            if (castle.getSiege().isInProgress()) {
              htmltext = "chamberlain-07.html";
            } else {
              final L2Clan clan = ClanTable.getInstance().getClan(castle.getOwnerId());
              final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-02.html");
              html.replace("%clanleadername%", clan.getLeaderName());
              html.replace("%clanname%", clan.getName());
              html.replace("%castlename%", String.valueOf(1001000 + castle.getResidenceId()));

              switch (SevenSigns.getInstance().getCurrentPeriod()) {
                case SevenSigns.PERIOD_COMP_RECRUITING:
                  html.replace("%ss_event%", "1000509");
                  break;
                case SevenSigns.PERIOD_COMPETITION:
                  html.replace("%ss_event%", "1000507");
                  break;
                case SevenSigns.PERIOD_SEAL_VALIDATION:
                case SevenSigns.PERIOD_COMP_RESULTS:
                  html.replace("%ss_event%", "1000508");
                  break;
              }
              html.replace("%ss_avarice%", getSealOwner(1));
              html.replace("%ss_gnosis%", getSealOwner(2));
              html.replace("%ss_strife%", getSealOwner(3));
              player.sendPacket(html);
            }
          } else {
            htmltext = "chamberlain-21.html";
          }
          break;
        }
      case "manage_tax":
        {
          if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES)) {
            if (castle.getSiege().isInProgress()) {
              htmltext = "chamberlain-08.html";
            } else {
              final NpcHtmlMessage html = getHtmlPacket(player, npc, "castlesettaxrate.html");
              html.replace("%tax_rate%", Integer.toString(castle.getTaxPercent()));
              html.replace("%next_tax_rate%", "0"); // TODO: Implement me!
              html.replace("%tax_limit%", Integer.toString(getTaxLimit()));
              player.sendPacket(html);
            }
          } else if (isOwner(player, npc)) {
            final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-03.html");
            html.replace("%tax_rate%", Integer.toString(castle.getTaxPercent()));
            html.replace("%next_tax_rate%", "0"); // TODO: Implement me!
            player.sendPacket(html);
          } else {
            htmltext = "chamberlain-21.html";
          }
          break;
        }
      case "set_tax":
        {
          if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES)) {
            if (castle.getSiege().isInProgress()) {
              htmltext = "chamberlain-08.html";
            } else {
              final NpcHtmlMessage html;
              final int tax = (st.hasMoreTokens()) ? Integer.parseInt(st.nextToken()) : 0;
              final int taxLimit = getTaxLimit();
              if (tax > taxLimit) {
                html = getHtmlPacket(player, npc, "castletoohightaxrate.html");
                html.replace("%tax_limit%", Integer.toString(taxLimit));
              } else {
                castle.setTaxPercent(tax);
                html = getHtmlPacket(player, npc, "castleaftersettaxrate.html");
                html.replace("%next_tax_rate%", Integer.toString(tax));
              }
              player.sendPacket(html);
            }
          } else {
            htmltext = "chamberlain-21.html";
          }
          break;
        }
      case "manage_vault":
        {
          if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES)) {
            long seedIncome = 0;
            if (Config.ALLOW_MANOR) {
              for (SeedProduction sp :
                  CastleManorManager.getInstance()
                      .getSeedProduction(castle.getResidenceId(), false)) {
                final long diff = sp.getStartAmount() - sp.getAmount();
                if (diff != 0) {
                  seedIncome += diff * sp.getPrice();
                }
              }
            }

            final NpcHtmlMessage html = getHtmlPacket(player, npc, "castlemanagevault.html");
            html.replace("%tax_income%", Util.formatAdena(castle.getTreasury()));
            html.replace("%tax_income_reserved%", "0"); // TODO: Implement me!
            html.replace("%seed_income%", Util.formatAdena(seedIncome));
            player.sendPacket(html);
          } else {
            htmltext = "chamberlain-21.html";
          }
          break;
        }
      case "deposit":
        {
          if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES)) {
            final long amount = (st.hasMoreTokens()) ? Long.parseLong(st.nextToken()) : 0;
            if ((amount > 0) && (amount < Inventory.MAX_ADENA)) {
              if (player.getAdena() >= amount) {
                takeItems(player, Inventory.ADENA_ID, amount);
                castle.addToTreasuryNoTax(amount);
              } else {
                player.sendPacket(SystemMessageId.YOU_NOT_ENOUGH_ADENA);
              }
            }
            htmltext = "chamberlain-01.html";
          } else {
            htmltext = "chamberlain-21.html";
          }
          break;
        }
      case "withdraw":
        {
          if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES)) {
            final long amount = (st.hasMoreTokens()) ? Long.parseLong(st.nextToken()) : 0;
            if (amount <= castle.getTreasury()) {
              castle.addToTreasuryNoTax((-1) * amount);
              giveAdena(player, amount, false);
              htmltext = "chamberlain-01.html";
            } else {
              final NpcHtmlMessage html = getHtmlPacket(player, npc, "castlenotenoughbalance.html");
              html.replace("%tax_income%", Util.formatAdena(castle.getTreasury()));
              html.replace("%withdraw_amount%", Util.formatAdena(amount));
              player.sendPacket(html);
            }
          } else {
            htmltext = "chamberlain-21.html";
          }
          break;
        }
      case "manage_functions":
        {
          if (!isOwner(player, npc)) {
            htmltext = "chamberlain-21.html";
          } else if (castle.getSiege().isInProgress()) {
            htmltext = "chamberlain-08.html";
          } else {
            htmltext = "chamberlain-23.html";
          }
          break;
        }
      case "banish_foreigner_show":
        {
          if (!isOwner(player, npc) || !player.hasClanPrivilege(ClanPrivilege.CS_DISMISS)) {
            htmltext = "chamberlain-21.html";
          } else if (castle.getSiege().isInProgress()) {
            htmltext = "chamberlain-08.html";
          } else {
            htmltext = "chamberlain-10.html";
          }
          break;
        }
      case "banish_foreigner":
        {
          if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_DISMISS)) {
            if (castle.getSiege().isInProgress()) {
              htmltext = "chamberlain-08.html";
            } else {
              castle.banishForeigners();
              htmltext = "chamberlain-11.html";
            }
          } else {
            htmltext = "chamberlain-21.html";
          }
          break;
        }
      case "doors":
        {
          if (!isOwner(player, npc) || !player.hasClanPrivilege(ClanPrivilege.CS_OPEN_DOOR)) {
            htmltext = "chamberlain-21.html";
          } else if (castle.getSiege().isInProgress()) {
            htmltext = "chamberlain-08.html";
          } else {
            htmltext = npc.getId() + "-d.html";
          }
          break;
        }
      case "operate_door":
        {
          if (!isOwner(player, npc) || !player.hasClanPrivilege(ClanPrivilege.CS_OPEN_DOOR)) {
            htmltext = "chamberlain-21.html";
          } else if (castle.getSiege().isInProgress()) {
            htmltext = "chamberlain-08.html";
          } else {
            final boolean open = (Integer.parseInt(st.nextToken()) == 1);
            while (st.hasMoreTokens()) {
              castle.openCloseDoor(player, Integer.parseInt(st.nextToken()), open);
            }
            htmltext = (open ? "chamberlain-05.html" : "chamberlain-06.html");
          }
          break;
        }
      case "additional_functions":
        {
          htmltext =
              (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS))
                  ? "castletdecomanage.html"
                  : "chamberlain-21.html";
          break;
        }
      case "recovery":
        {
          if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) {
            final NpcHtmlMessage html = getHtmlPacket(player, npc, "castledeco-AR01.html");
            funcReplace(castle, html, Castle.FUNC_RESTORE_HP, "HP");
            funcReplace(castle, html, Castle.FUNC_RESTORE_MP, "MP");
            funcReplace(castle, html, Castle.FUNC_RESTORE_EXP, "XP");
            player.sendPacket(html);
          } else {
            htmltext = "chamberlain-21.html";
          }
          break;
        }
      case "other":
        {
          if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) {
            final NpcHtmlMessage html = getHtmlPacket(player, npc, "castledeco-AE01.html");
            funcReplace(castle, html, Castle.FUNC_TELEPORT, "TP");
            funcReplace(castle, html, Castle.FUNC_SUPPORT, "BF");
            player.sendPacket(html);
          } else {
            htmltext = "chamberlain-21.html";
          }
          break;
        }
      case "HP":
        {
          final int level = Integer.parseInt(st.nextToken());
          htmltext = funcConfirmHtml(player, npc, castle, Castle.FUNC_RESTORE_HP, level);
          break;
        }
      case "MP":
        {
          final int level = Integer.parseInt(st.nextToken());
          htmltext = funcConfirmHtml(player, npc, castle, Castle.FUNC_RESTORE_MP, level);
          break;
        }
      case "XP":
        {
          final int level = Integer.parseInt(st.nextToken());
          htmltext = funcConfirmHtml(player, npc, castle, Castle.FUNC_RESTORE_EXP, level);
          break;
        }
      case "TP":
        {
          final int level = Integer.parseInt(st.nextToken());
          htmltext = funcConfirmHtml(player, npc, castle, Castle.FUNC_TELEPORT, level);
          break;
        }
      case "BF":
        {
          final int level = Integer.parseInt(st.nextToken());
          htmltext = funcConfirmHtml(player, npc, castle, Castle.FUNC_SUPPORT, level);
          break;
        }
      case "set_func":
        {
          if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) {
            final int func = Integer.parseInt(st.nextToken());
            final int level = Integer.parseInt(st.nextToken());
            if (level == 0) {
              castle.updateFunctions(player, func, level, 0, 0, false);
            } else if (!castle.updateFunctions(
                player,
                func,
                level,
                getFunctionFee(func, level),
                getFunctionRatio(func),
                castle.getFunction(func) == null)) {
              htmltext = "chamberlain-09.html";
            }
          } else {
            htmltext = "chamberlain-21.html";
          }
          break;
        }
      case "functions":
        {
          if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) {
            final CastleFunction HP = castle.getFunction(Castle.FUNC_RESTORE_HP);
            final CastleFunction MP = castle.getFunction(Castle.FUNC_RESTORE_MP);
            final CastleFunction XP = castle.getFunction(Castle.FUNC_RESTORE_EXP);
            final NpcHtmlMessage html = getHtmlPacket(player, npc, "castledecofunction.html");
            html.replace("%HPDepth%", (HP == null) ? "0" : Integer.toString(HP.getLvl()));
            html.replace("%MPDepth%", (MP == null) ? "0" : Integer.toString(MP.getLvl()));
            html.replace("%XPDepth%", (XP == null) ? "0" : Integer.toString(XP.getLvl()));
            player.sendPacket(html);
          } else {
            htmltext = "chamberlain-21.html";
          }
          break;
        }
      case "teleport":
        {
          if (!isOwner(player, npc) || !player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) {
            htmltext = "chamberlain-21.html";
          } else if (castle.getFunction(Castle.FUNC_TELEPORT) == null) {
            htmltext = "castlefuncdisabled.html";
          } else {
            htmltext =
                npc.getId() + "-t" + castle.getFunction(Castle.FUNC_TELEPORT).getLvl() + ".html";
          }
          break;
        }
      case "goto":
        {
          if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) {
            final int locId = Integer.parseInt(st.nextToken());
            final L2TeleportLocation list = TeleportLocationTable.getInstance().getTemplate(locId);
            if (list != null) {
              if (takeItems(player, list.getItemId(), list.getPrice())) {
                player.teleToLocation(list.getLocX(), list.getLocY(), list.getLocZ());
              }
            }
          } else {
            htmltext = "chamberlain-21.html";
          }
          break;
        }
      case "buffer":
        {
          if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) {
            if (castle.getFunction(Castle.FUNC_SUPPORT) == null) {
              htmltext = "castlefuncdisabled.html";
            } else {
              final NpcHtmlMessage html =
                  getHtmlPacket(
                      player,
                      npc,
                      "castlebuff-0" + castle.getFunction(Castle.FUNC_SUPPORT).getLvl() + ".html");
              html.replace("%MPLeft%", Integer.toString((int) npc.getCurrentMp()));
              player.sendPacket(html);
            }
          } else {
            htmltext = "chamberlain-21.html";
          }
          break;
        }
      case "cast_buff":
        {
          if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) {
            if (castle.getFunction(Castle.FUNC_SUPPORT) == null) {
              htmltext = "castlefuncdisabled.html";
            } else {
              final int index = Integer.parseInt(st.nextToken());
              if (BUFFS.length > index) {
                final NpcHtmlMessage html;
                final SkillHolder holder = BUFFS[index];
                if (holder.getSkill().getMpConsume() < npc.getCurrentMp()) {
                  npc.setTarget(player);
                  npc.doCast(holder.getSkill());
                  html = getHtmlPacket(player, npc, "castleafterbuff.html");
                } else {
                  html = getHtmlPacket(player, npc, "castlenotenoughmp.html");
                }

                html.replace("%MPLeft%", Integer.toString((int) npc.getCurrentMp()));
                player.sendPacket(html);
              }
            }
          } else {
            htmltext = "chamberlain-21.html";
          }
          break;
        }
      case "list_siege_clans":
        {
          if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_MANAGE_SIEGE)) {
            castle.getSiege().listRegisterClan(player);
          } else {
            htmltext = "chamberlain-21.html";
          }
          break;
        }
      case "list_territory_clans":
        {
          if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_MANAGE_SIEGE)) {
            player.sendPacket(new ExShowDominionRegistry(castle.getResidenceId(), player));
          } else {
            htmltext = "chamberlain-21.html";
          }
          break;
        }
      case "manor":
        {
          if (Config.ALLOW_MANOR) {
            htmltext =
                (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_MANOR_ADMIN))
                    ? "manor.html"
                    : "chamberlain-21.html";
          } else {
            player.sendMessage("Manor system is deactivated.");
          }
          break;
        }
      case "products":
        {
          if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) {
            final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-22.html");
            html.replace("%npcId%", Integer.toString(npc.getId()));
            player.sendPacket(html);
          } else {
            htmltext = "chamberlain-21.html";
          }
          break;
        }
      case "buy":
        {
          if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) {
            ((L2MerchantInstance) npc).showBuyWindow(player, Integer.parseInt(st.nextToken()));
          } else {
            htmltext = "chamberlain-21.html";
          }
          break;
        }
      case "give_crown":
        {
          if (castle.getSiege().isInProgress()) {
            htmltext = "chamberlain-08.html";
          } else if (npc.isMyLord(player)) {
            if (hasQuestItems(player, CROWN)) {
              htmltext = "chamberlain-24.html";
            } else {
              final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-25.html");
              html.replace("%owner_name%", String.valueOf(player.getName()));
              html.replace(
                  "%feud_name%", String.valueOf(String.valueOf(1001000 + castle.getResidenceId())));
              player.sendPacket(html);
              giveItems(player, CROWN, 1);
            }
          } else {
            htmltext = "chamberlain-21.html";
          }
          break;
        }
      case "manors_cert":
        {
          if (npc.isMyLord(player)) {
            if (castle.getSiege().isInProgress()) {
              htmltext = "chamberlain-08.html";
            } else {
              if ((SevenSigns.getInstance().getPlayerCabal(player.getObjectId())
                      == SevenSigns.CABAL_DAWN)
                  && SevenSigns.getInstance().isCompetitionPeriod()) {
                final int ticketCount = castle.getTicketBuyCount();
                if (ticketCount
                    < (Config.SSQ_DAWN_TICKET_QUANTITY / Config.SSQ_DAWN_TICKET_BUNDLE)) {
                  final NpcHtmlMessage html = getHtmlPacket(player, npc, "ssq_selldawnticket.html");
                  html.replace(
                      "%DawnTicketLeft%",
                      String.valueOf(
                          Config.SSQ_DAWN_TICKET_QUANTITY
                              - (ticketCount * Config.SSQ_DAWN_TICKET_BUNDLE)));
                  html.replace("%DawnTicketBundle%", String.valueOf(Config.SSQ_DAWN_TICKET_BUNDLE));
                  html.replace(
                      "%DawnTicketPrice%",
                      String.valueOf(Config.SSQ_DAWN_TICKET_PRICE * Config.SSQ_DAWN_TICKET_BUNDLE));
                  player.sendPacket(html);
                } else {
                  htmltext = "ssq_notenoughticket.html";
                }
              } else {
                htmltext = "ssq_notdawnorevent.html";
              }
            }
          } else {
            htmltext = "chamberlain-21.html";
          }
          break;
        }
      case "manors_cert_confirm":
        {
          if (npc.isMyLord(player)) {
            if (castle.getSiege().isInProgress()) {
              htmltext = "chamberlain-08.html";
            } else {
              if ((SevenSigns.getInstance().getPlayerCabal(player.getObjectId())
                      == SevenSigns.CABAL_DAWN)
                  && SevenSigns.getInstance().isCompetitionPeriod()) {
                final int ticketCount = castle.getTicketBuyCount();
                if (ticketCount
                    < (Config.SSQ_DAWN_TICKET_QUANTITY / Config.SSQ_DAWN_TICKET_BUNDLE)) {
                  final long totalCost =
                      Config.SSQ_DAWN_TICKET_PRICE * Config.SSQ_DAWN_TICKET_BUNDLE;
                  if (player.getAdena() >= totalCost) {
                    takeItems(player, Inventory.ADENA_ID, totalCost);
                    giveItems(
                        player, Config.SSQ_MANORS_AGREEMENT_ID, Config.SSQ_DAWN_TICKET_BUNDLE);
                    castle.setTicketBuyCount(ticketCount + 1);
                  } else {
                    htmltext = "chamberlain-09.html";
                  }
                } else {
                  htmltext = "ssq_notenoughticket.html";
                }
              } else {
                htmltext = "ssq_notdawnorevent.html";
              }
            }
          } else {
            htmltext = "chamberlain-21.html";
          }
          break;
        }
    }
    return htmltext;
  }
  @Override
  public boolean useBypass(String command, L2PcInstance activeChar, L2Character target) {
    final L2Npc manager = activeChar.getLastFolkNPC();
    if (!((manager instanceof L2ManorManagerInstance))) {
      return false;
    }

    if (!activeChar.isInsideRadius(manager, L2Npc.INTERACTION_DISTANCE, true, false)) {
      return false;
    }

    try {
      final Castle castle = manager.getCastle();
      if (CastleManorManager.getInstance().isUnderMaintenance()) {
        activeChar.sendPacket(ActionFailed.STATIC_PACKET);
        activeChar.sendPacket(SystemMessageId.THE_MANOR_SYSTEM_IS_CURRENTLY_UNDER_MAINTENANCE);
        return true;
      }

      final StringTokenizer st = new StringTokenizer(command, "&");
      final int ask = Integer.parseInt(st.nextToken().split("=")[1]);
      final int state = Integer.parseInt(st.nextToken().split("=")[1]);
      final int time = Integer.parseInt(st.nextToken().split("=")[1]);

      final int castleId;
      if (state < 0) {
        castleId = castle.getResidenceId(); // info for current manor
      } else {
        castleId = state; // info for requested manor
      }

      switch (ask) {
        case 1: // Seed purchase
          if (castleId != castle.getResidenceId()) {
            SystemMessage sm =
                SystemMessage.getSystemMessage(
                    SystemMessageId.HERE_YOU_CAN_BUY_ONLY_SEEDS_OF_S1_MANOR);
            sm.addString(manager.getCastle().getName());
            activeChar.sendPacket(sm);
          } else {
            activeChar.sendPacket(
                new BuyListSeed(
                    activeChar.getAdena(),
                    castleId,
                    castle.getSeedProduction(CastleManorManager.PERIOD_CURRENT)));
          }
          break;
        case 2: // Crop sales
          activeChar.sendPacket(
              new ExShowSellCropList(
                  activeChar, castleId, castle.getCropProcure(CastleManorManager.PERIOD_CURRENT)));
          break;
        case 3: // Current seeds (Manor info)
          if ((time == 1)
              && !CastleManager.getInstance().getCastleById(castleId).isNextPeriodApproved()) {
            activeChar.sendPacket(new ExShowSeedInfo(castleId, null));
          } else {
            activeChar.sendPacket(
                new ExShowSeedInfo(
                    castleId,
                    CastleManager.getInstance().getCastleById(castleId).getSeedProduction(time)));
          }
          break;
        case 4: // Current crops (Manor info)
          if ((time == 1)
              && !CastleManager.getInstance().getCastleById(castleId).isNextPeriodApproved()) {
            activeChar.sendPacket(new ExShowCropInfo(castleId, null));
          } else {
            activeChar.sendPacket(
                new ExShowCropInfo(
                    castleId,
                    CastleManager.getInstance().getCastleById(castleId).getCropProcure(time)));
          }
          break;
        case 5: // Basic info (Manor info)
          activeChar.sendPacket(new ExShowManorDefaultInfo());
          break;
        case 6: // Buy harvester
          ((L2MerchantInstance) manager).showBuyWindow(activeChar, 300000 + manager.getId());
          break;
        case 9: // Edit sales (Crop sales)
          activeChar.sendPacket(new ExShowProcureCropDetail(state));
          break;
        default:
          return false;
      }
      return true;
    } catch (Exception e) {
      _log.log(Level.WARNING, "Exception in " + getClass().getSimpleName(), e);
    }
    return false;
  }
  @Override
  protected final void writeImpl() {
    writeC(0xcb);
    writeD(_castle.getResidenceId());
    writeD(0x00); // Unknown
    writeD(0x01); // Unknown
    writeD(0x00); // Unknown

    final int size =
        _castle.getSiege().getDefenderWaitingClans().size()
            + _castle.getSiege().getDefenderClans().size()
            + (_castle.getOwner() != null ? 1 : 0);

    writeD(size);
    writeD(size);

    // Add owners
    final L2Clan ownerClan = _castle.getOwner();
    if (ownerClan != null) {
      writeD(ownerClan.getId());
      writeS(ownerClan.getName());
      writeS(ownerClan.getLeaderName());
      writeD(ownerClan.getCrestId());
      writeD(0x00); // signed time (seconds) (not storated by L2J)
      writeD(SiegeClanType.OWNER.ordinal());
      writeD(ownerClan.getAllyId());
      writeS(ownerClan.getAllyName());
      writeS(""); // AllyLeaderName
      writeD(ownerClan.getAllyCrestId());
    }

    // List of confirmed defenders
    for (L2SiegeClan siegeClan : _castle.getSiege().getDefenderClans()) {
      final L2Clan defendingClan = ClanTable.getInstance().getClan(siegeClan.getClanId());
      if ((defendingClan == null) || (defendingClan == _castle.getOwner())) {
        continue;
      }

      writeD(defendingClan.getId());
      writeS(defendingClan.getName());
      writeS(defendingClan.getLeaderName());
      writeD(defendingClan.getCrestId());
      writeD(0x00); // signed time (seconds) (not storated by L2J)
      writeD(SiegeClanType.DEFENDER.ordinal());
      writeD(defendingClan.getAllyId());
      writeS(defendingClan.getAllyName());
      writeS(""); // AllyLeaderName
      writeD(defendingClan.getAllyCrestId());
    }

    // List of not confirmed defenders
    for (L2SiegeClan siegeClan : _castle.getSiege().getDefenderWaitingClans()) {
      final L2Clan defendingClan = ClanTable.getInstance().getClan(siegeClan.getClanId());
      if (defendingClan == null) {
        continue;
      }

      writeD(defendingClan.getId());
      writeS(defendingClan.getName());
      writeS(defendingClan.getLeaderName());
      writeD(defendingClan.getCrestId());
      writeD(0x00); // signed time (seconds) (not storated by L2J)
      writeD(SiegeClanType.DEFENDER_PENDING.ordinal());
      writeD(defendingClan.getAllyId());
      writeS(defendingClan.getAllyName());
      writeS(""); // AllyLeaderName
      writeD(defendingClan.getAllyCrestId());
    }
  }