The SoftbodyJNI class in the com.badlogic.gdx.physics.bullet.collision package is a Java Native Interface (JNI) class that provides a bridge between the bullet physics engine's soft body collision module and the Java programming language. It allows developers to interact with and utilize the soft body collision capabilities of the bullet physics engine in their Java applications. This includes functionalities such as creating and manipulating soft bodies, applying forces and deformations to soft bodies, and handling soft body collisions with other objects in a simulated physics environment. Overall, the SoftbodyJNI class facilitates the integration of soft body physics into Java applications using the bullet physics engine.
Java SoftbodyJNI - 30 examples found. These are the top rated real world Java examples of com.badlogic.gdx.physics.bullet.collision.SoftbodyJNI extracted from open source projects. You can rate examples to help us improve the quality of examples.