The `setSize` method in the `com.badlogic.gdx.graphics.g2d.Sprite` class is used in the Java programming language in the libGDX game development framework. It sets the size of the sprite by changing its width and height. The method takes two parameters, `width` and `height`, which are the desired dimensions for the sprite. Once the method is called, the sprite's size will be updated accordingly. This method is commonly used when resizing or scaling sprites in a game.
Java Sprite.setSize - 30 examples found. These are the top rated real world Java examples of com.badlogic.gdx.graphics.g2d.Sprite.setSize extracted from open source projects. You can rate examples to help us improve the quality of examples.