private void computeCoverAndKeepRect(final Rect visibleRect, Rect coverRect, Rect keepRect) { visibleRect.copyTo(coverRect); visibleRect.copyTo(keepRect); // If we cover more that the actual viewport we can be smart about which tiles we choose to // render. if (mCoverAreaMultiplier > 1) { // The initial cover area covers equally in each direction, according to the // coverAreaMultiplier. coverRect.inflate( (int) (visibleRect.getWidth() * (mCoverAreaMultiplier - 1) / 2), (int) (visibleRect.getHeight() * (mCoverAreaMultiplier - 1) / 2)); coverRect.copyTo(keepRect); if (mPendingTrajectoryVector.getX() != 0 || mPendingTrajectoryVector.getY() != 0) { // A null trajectory vector (no motion) means that tiles for the coverArea will be created. // A non-null trajectory vector will shrink the covered rect to visibleRect plus its // expansion from its // center toward the cover area edges in the direction of the given vector. // E.g. if visibleRect == (10,10)5x5 and coverAreaMultiplier == 3.0: // a (0,0) trajectory vector will create tiles intersecting (5,5)15x15, // a (1,0) trajectory vector will create tiles intersecting (10,10)10x5, // and a (1,1) trajectory vector will create tiles intersecting (10,10)10x10. // Multiply the vector by the distance to the edge of the cover area. float trajectoryVectorMultiplier = (mCoverAreaMultiplier - 1) / 2; // Unite the visible rect with a "ghost" of the visible rect moved in the direction of the // trajectory vector. visibleRect.copyTo(coverRect); coverRect.offset( (int) (coverRect.getWidth() * mTrajectoryVector.getX() * trajectoryVectorMultiplier), (int) (coverRect.getHeight() * mTrajectoryVector.getY() * trajectoryVectorMultiplier)); coverRect.composite(visibleRect); } assert (keepRect.contains(coverRect)); } adjustForContentsRect(coverRect); // The keep rect is an inflated version of the cover rect, inflated in tile dimensions. keepRect.composite(coverRect); keepRect.inflate(mTileSize.getWidth() / 2, mTileSize.getHeight() / 2); keepRect.intersect(mRect); assert (coverRect.isEmpty() || keepRect.contains(coverRect)); }
private Rect mapFromContents(final Rect rect, float contentsScale) { int l = (int) (rect.getLeft() * contentsScale); int t = (int) (rect.getTop() * contentsScale); int r = (int) (l + rect.getWidth() * contentsScale + 0.5f); int b = (int) (t + rect.getHeight() * contentsScale + 0.5f); return new Rect(l, t, r - l, b - t); }
public Rect mapToContents(final Rect rect) { int l = (int) (rect.getLeft() / mContentsScale); int t = (int) (rect.getTop() / mContentsScale); int r = (int) (l + rect.getWidth() / mContentsScale + 0.5f); int b = (int) (t + rect.getHeight() / mContentsScale + 0.5f); return new Rect(l, t, r - l, b - t); }
private float coverageRatio(final Rect contentsRect) { Rect dirtyRect = mapFromContents(contentsRect); float rectArea = dirtyRect.getWidth() * dirtyRect.getHeight(); float coverArea = 0.0f; Coordinate topLeft = tileCoordinateForPoint(dirtyRect.getLeft(), dirtyRect.getTop()); Coordinate bottomRight = tileCoordinateForPoint(dirtyRect.getRight(), dirtyRect.getBottom()); for (int yCoordinate = topLeft.getY(); yCoordinate <= bottomRight.getY(); ++yCoordinate) { for (int xCoordinate = topLeft.getX(); xCoordinate <= bottomRight.getX(); ++xCoordinate) { ITile currentTile = getTileAt(xCoordinate, yCoordinate); if (currentTile != null && currentTile.isReadyToPaint()) { Rect coverRect = Rect.intersect(dirtyRect, currentTile.rect()); coverArea += coverRect.getWidth() * coverRect.getHeight(); } } } return coverArea / rectArea; }
@Override public Rect tbsGetVisibleRect() { Rect visible = new Rect(-mX, -mY, 2560, 1600); visible.intersect(new Rect(0, 0, mWidth, mHeight)); float scale = mWidth / (float) mContentsRect.getWidth(); visible.setLeft((int) (visible.getLeft() / scale)); visible.setTop((int) (visible.getTop() / scale)); visible.setWidth((int) (visible.getWidth() / scale)); visible.setHeight((int) (visible.getHeight() / scale)); return visible; }
public void setSize(int width, int height) { mWidth = width; mHeight = height; float scaleW = mWidth / (float) mContentsRect.getWidth(); float scaleH = mHeight / (float) mContentsRect.getHeight(); if (scaleW > scaleH) { mBS.setContentsScale(scaleH); } else { mBS.setContentsScale(scaleW); } }
private void adjustForContentsRect(Rect rect) { Rect bounds = mRect; Size candidateSize = new Size(rect.getWidth(), rect.getHeight()); rect.intersect(bounds); if (rect.getWidth() == candidateSize.getWidth() && rect.getHeight() == candidateSize.getHeight()) return; /* * In the following case, there is no intersection of the contents rect and the cover rect. * Thus the latter should not be inflated. * * +---------------+ * | m_rect | * +---------------+ * * +-------------------------------+ * | cover rect | * | +---------+ | * | | visible | | * | | rect | | * | +---------+ | * +-------------------------------+ */ if (rect.isEmpty()) return; // Try to create a cover rect of the same size as the candidate, but within content bounds. int pixelsCovered = candidateSize.getWidth() * candidateSize.getHeight(); if (rect.getWidth() < candidateSize.getWidth()) rect.inflate(0, ((pixelsCovered / rect.getWidth()) - rect.getHeight()) / 2); if (rect.getHeight() < candidateSize.getHeight()) rect.inflate(((pixelsCovered / rect.getHeight()) - rect.getWidth()) / 2, 0); rect.intersect(bounds); }
private boolean resizeEdgeTiles() { boolean wasResized = false; List<Coordinate> tilesToRemove = new ArrayList<Coordinate>(); Iterator<Entry<Coordinate, ITile>> it = mMainTiles.iterator(); while (it.hasNext()) { Entry<Coordinate, ITile> entry = it.next(); Coordinate tileCoordinate = entry.getValue().coordinate(); Rect tileRect = entry.getValue().rect(); Rect expectedTileRect = tileRectForCoordinate(tileCoordinate); if (expectedTileRect.isEmpty()) tilesToRemove.add(tileCoordinate); else if (!expectedTileRect.equals(tileRect)) { entry.getValue().resize(expectedTileRect.getWidth(), expectedTileRect.getHeight()); wasResized = true; } } int removeCount = tilesToRemove.size(); for (int n = 0; n < removeCount; ++n) removeTile(tilesToRemove.get(n)); return wasResized; }
public void paint(GLCanvas canvas, int offsetX, int offsetY, final Rect rect) { synchronized (mScaleBufferTiles) { Iterator<Entry<Coordinate, ITile>> it = mScaleBufferTiles.iterator(); while (it.hasNext()) { Entry<Coordinate, ITile> entry = it.next(); ITile currentTile = entry.getValue(); if (currentTile != null && currentTile.isReadyToPaint()) { float scale = mPendingScale == 0 ? mContentsScale : mPendingScale; currentTile.paint(canvas, offsetX, offsetY, null, scale / mScaleBufferTiles.getScale()); } } } Rect dirtyRect = mapFromContents(rect, mScaleBufferTiles.getScale()); Coordinate topLeft = tileCoordinateForPoint(dirtyRect.getLeft(), dirtyRect.getTop()); Coordinate bottomRight = tileCoordinateForPoint(dirtyRect.getRight(), dirtyRect.getBottom()); // for (int yCoordinate = topLeft.getY(); yCoordinate <= bottomRight.getY(); // ++yCoordinate) { // for (int xCoordinate = topLeft.getX(); xCoordinate <= bottomRight.getX(); // ++xCoordinate) { // Coordinate currentCoordinate = new Coordinate(xCoordinate, yCoordinate); // ITile currentTile = mScaleBufferTiles.get(currentCoordinate); // if (currentTile != null && currentTile.isReadyToPaint()) { // currentTile.paint(canvas, offsetX, offsetY, dirtyRect, mPendingScale / // mScaleBufferTiles.getScale()); // } else { // Rect tileRect = tileRectForCoordinate(currentCoordinate); // Rect target = Rect.intersect(tileRect, dirtyRect); // if (target == null || target.isEmpty()) // continue; // //// float scaleFactor = mOldScale == 0 ? 1 : mContentsScale / mOldScale; //// float left = offsetX + target.getLeft() * scaleFactor; //// float top = offsetY + target.getTop() * scaleFactor; //// float width = target.getWidth() * scaleFactor; //// float height = target.getHeight() * scaleFactor; // // canvas.drawTexture(mTextureBuffer.getCheckerTextureID(canvas.getGL(), // (int)width, (int)height), left, top, width, height); // } // // } // } dirtyRect = mapFromContents(rect); topLeft = tileCoordinateForPoint(dirtyRect.getLeft(), dirtyRect.getTop()); bottomRight = tileCoordinateForPoint(dirtyRect.getRight(), dirtyRect.getBottom()); for (int yCoordinate = topLeft.getY(); yCoordinate <= bottomRight.getY(); ++yCoordinate) { for (int xCoordinate = topLeft.getX(); xCoordinate <= bottomRight.getX(); ++xCoordinate) { Coordinate currentCoordinate = new Coordinate(xCoordinate, yCoordinate); ITile currentTile = mMainTiles.get(currentCoordinate); if (currentTile != null && currentTile.isReadyToPaint()) { float scaleFactor = mPendingScale == 0 ? 1 : mPendingScale / mContentsScale; currentTile.paint(canvas, offsetX, offsetY, dirtyRect, scaleFactor); } else { Rect tileRect = tileRectForCoordinate(currentCoordinate); Rect target = Rect.intersect(tileRect, dirtyRect); if (target == null || target.isEmpty()) continue; float scaleFactor = mPendingScale == 0 ? 1 : mPendingScale / mContentsScale; float left = offsetX + target.getLeft() * scaleFactor; float top = offsetY + target.getTop() * scaleFactor; float width = target.getWidth() * scaleFactor; float height = target.getHeight() * scaleFactor; // // canvas.drawTexture(mTextureBuffer.getCheckerTextureID(canvas.getGL(), (int)width, // (int)height), left, top, width, height); } } } }