The java com.badlogic.gdx.graphics.g2d.Sprite.setPosition method is used in the LibGDX game development framework to set the position of a sprite on the screen. It takes in two parameters: the x-coordinate and the y-coordinate of the desired position. This method allows developers to easily manipulate the location of a sprite within a game world, enabling smooth movement and interaction with other game objects.
Java Sprite.setPosition - 30 examples found. These are the top rated real world Java examples of com.badlogic.gdx.graphics.g2d.Sprite.setPosition extracted from open source projects. You can rate examples to help us improve the quality of examples.