public void addNewGamer(SocketThread st, String name) { System.out.println("Do gry " + this.name + " do��czy� si� " + name); synchronized (gamers) { Gamer g = gamers.get(countGamers); g.st = st; g.name = name; // gamers.add(countGamers, g); countGamers++; } if (countGamers == 3) { broadcast(jsonRedy()); return; } broadcast(jsonWaitingForGamer(countGamers + 1)); }