public Builder mergeFrom(D3.GameBalance.GBHandle.Handle other) { if (other == D3.GameBalance.GBHandle.Handle.getDefaultInstance()) return this; if (other.hasGameBalanceType()) { setGameBalanceType(other.getGameBalanceType()); } if (other.hasGbid()) { setGbid(other.getGbid()); } this.mergeUnknownFields(other.getUnknownFields()); return this; }
public int getGameBalanceType() { return result.getGameBalanceType(); }