Ejemplo n.º 1
0
  /** Called to update the entity's position/logic. */
  public void onUpdate() {
    if (!this.worldObj.isRemote
        && this.worldObj.difficultySetting == EnumDifficulty.PEACEFUL
        && this.getSlimeSize() > 0) {
      this.isDead = true;
    }

    this.squishFactor += (this.squishAmount - this.squishFactor) * 0.5F;
    this.prevSquishFactor = this.squishFactor;
    boolean flag = this.onGround;
    super.onUpdate();
    int i;

    if (this.onGround && !flag) {
      i = this.getSlimeSize();

      for (int j = 0; j < i * 8; ++j) {
        float f = this.rand.nextFloat() * (float) Math.PI * 2.0F;
        float f1 = this.rand.nextFloat() * 0.5F + 0.5F;
        float f2 = MathHelper.sin(f) * (float) i * 0.5F * f1;
        float f3 = MathHelper.cos(f) * (float) i * 0.5F * f1;
        this.worldObj.spawnParticle(
            this.getSlimeParticle(),
            this.posX + (double) f2,
            this.boundingBox.minY,
            this.posZ + (double) f3,
            0.0D,
            0.0D,
            0.0D);
      }

      if (this.makesSoundOnLand()) {
        this.playSound(
            this.getJumpSound(),
            this.getSoundVolume(),
            ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F) / 0.8F);
      }

      this.squishAmount = -0.5F;
    } else if (!this.onGround && flag) {
      this.squishAmount = 1.0F;
    }

    this.alterSquishAmount();

    if (this.worldObj.isRemote) {
      i = this.getSlimeSize();
      this.setSize(0.6F * (float) i, 0.6F * (float) i);
    }
  }
Ejemplo n.º 2
0
  /** Called to update the entity's position/logic. */
  public void onUpdate() {
    if (!this.worldObj.isClient
        && this.worldObj.difficultySetting == EnumDifficulty.PEACEFUL
        && this.getSlimeSize() > 0) {
      this.isDead = true;
    }

    this.squishFactor += (this.squishAmount - this.squishFactor) * 0.5F;
    this.prevSquishFactor = this.squishFactor;
    boolean var1 = this.onGround;
    super.onUpdate();
    int var2;

    if (this.onGround && !var1) {
      var2 = this.getSlimeSize();

      for (int var3 = 0; var3 < var2 * 8; ++var3) {
        float var4 = this.rand.nextFloat() * (float) Math.PI * 2.0F;
        float var5 = this.rand.nextFloat() * 0.5F + 0.5F;
        float var6 = MathHelper.sin(var4) * (float) var2 * 0.5F * var5;
        float var7 = MathHelper.cos(var4) * (float) var2 * 0.5F * var5;
        this.worldObj.spawnParticle(
            this.getSlimeParticle(),
            this.posX + (double) var6,
            this.boundingBox.minY,
            this.posZ + (double) var7,
            0.0D,
            0.0D,
            0.0D);
      }

      if (this.makesSoundOnLand()) {
        this.playSound(
            this.getJumpSound(),
            this.getSoundVolume(),
            ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F) / 0.8F);
      }

      this.squishAmount = -0.5F;
    } else if (!this.onGround && var1) {
      this.squishAmount = 1.0F;
    }

    this.alterSquishAmount();

    if (this.worldObj.isClient) {
      var2 = this.getSlimeSize();
      this.setSize(0.6F * (float) var2, 0.6F * (float) var2);
    }
  }
  @Override
  public void onUpdate() {
    super.onUpdate();
    if (ReikaMathLibrary.approxr(velocity.inclination, targetTheta, 2)) {
      targetTheta = rand.nextInt(360);
    } else {
      if (targetTheta > velocity.inclination) velocity.inclination++;
      else velocity.inclination--;
    }

    if (ReikaMathLibrary.approxr(velocity.rotation, targetPhi, 2)) {
      targetPhi = rand.nextInt(360);
    } else {
      if (targetPhi > velocity.rotation) velocity.rotation++;
      else velocity.rotation--;
    }

    if (ReikaMathLibrary.approxr(velocity.rotation, targetPhi, 0.05)) {
      targetVelocity = ReikaRandomHelper.getRandomPlusMinus(0.1, 0.1);
    } else {
      if (targetVelocity > velocity.magnitude) velocity.magnitude += 0.01D;
      else velocity.magnitude -= 0.01D;
    }

    velocityChanged = true;
    // ReikaJavaLibrary.pConsole(velocity.inclination+"/"+targetTheta+";
    // "+velocity.rotation+"/"+targetPhi, Side.SERVER);

    double[] v = velocity.getCartesian();
    motionX = v[0];
    motionY = v[1];
    motionZ = v[2];

    if (targetColor != null) {
      colorTransitionFraction += 0.1F;
      if (colorTransitionFraction >= 1) {
        color = targetColor;
        targetColor = null;
        colorTransitionFraction = 0;
      }
    }
    dataWatcher.updateObject(30, this.calcRenderColor());

    if (worldObj.isRemote) {
      this.lifeParticles();
    }

    fallDistance = 0;
  }