Ejemplo n.º 1
0
	@SuppressWarnings("deprecation")
	public void restoreState() {
		if (state == null) {
			return;
		}
		
		bukkitPlayer.getInventory().setContents(state.getContents());
		bukkitPlayer.getInventory().setHelmet(state.getHelmet());
		bukkitPlayer.getInventory().setChestplate(state.getChestplate());
		bukkitPlayer.getInventory().setLeggings(state.getLeggings());
		bukkitPlayer.getInventory().setBoots(state.getBoots());
		
		bukkitPlayer.setExhaustion(state.getExhaustion());
		bukkitPlayer.setSaturation(state.getSaturation());
		
		bukkitPlayer.setFoodLevel(state.getFoodLevel());
		bukkitPlayer.setHealth(state.getHealth());
		
		bukkitPlayer.addPotionEffects(state.getPotioneffects());
		
		bukkitPlayer.setLevel(state.getLevel());
		bukkitPlayer.setExp(state.getExp());
		bukkitPlayer.setAllowFlight(state.isFly());
		
		sendMessage(I18N._("stateRestored"));
		bukkitPlayer.updateInventory();
		state = null;
	}
Ejemplo n.º 2
0
	@EventHandler
	public void onBlockBreak(BlockBreakEvent e) {
		SpleefPlayer player = HeavySpleef.getInstance().getSpleefPlayer(e.getPlayer());
		Block block = e.getBlock();

		if (!player.isActive()) {
			for (Game game : GameManager.getGames()) {
				if (game.contains(block.getLocation())) {
					if (player.getBukkitPlayer().hasPermission(Permissions.BUILD_BYPASS.getPerm()))
						return;
					if (!HeavySpleef.getSystemConfig().getGeneralSection().isProtectArenas())
						return;

					e.setCancelled(true);
					fixBlockGlitch(player.getBukkitPlayer(), block);
					player.sendMessage(I18N._("notAllowedToBuild"));
					return;
				}
			}
			return;
		}

		Game game = player.getGame();

		if (!game.canSpleef(player, block.getLocation())) {
			e.setCancelled(true);
			fixBlockGlitch(player.getBukkitPlayer(), block);
			player.sendMessage(I18N._("notAllowedToBuild"));
			return;
		}

		if (game.getFlag(FlagType.BOWSPLEEF) || game.getFlag(FlagType.SPLEGG)) {
			e.setCancelled(true);
			return;
		}

		player.addBrokenBlock(block);
	}
Ejemplo n.º 3
0
	@EventHandler(priority = EventPriority.HIGH)
	public void onGamemodeChange(PlayerGameModeChangeEvent e) {
		SpleefPlayer player = HeavySpleef.getInstance().getSpleefPlayer(e.getPlayer());

		if (!player.isActive()) {
			return;
		}

		if (e.getNewGameMode() == GameMode.SURVIVAL) {
			return;
		}

		player.sendMessage(I18N._("cantChangeGamemode"));
		e.setCancelled(true);
	}
Ejemplo n.º 4
0
	@EventHandler
	public void onCommand(PlayerCommandPreprocessEvent e) {
		SpleefPlayer player = HeavySpleef.getInstance().getSpleefPlayer(e.getPlayer());

		if (player == null)
			return;
		if (!QueuesManager.hasQueue(player))
			return;
		if (HeavySpleef.getSystemConfig().getQueuesSection().isAllowCommands())
			return;

		if (e.getMessage().equalsIgnoreCase("/spleef leave") || e.getMessage().equalsIgnoreCase("/spl leave"))
			return;

		e.setCancelled(true);
		player.sendMessage(I18N._("noCommandsInQueue"));
	}
Ejemplo n.º 5
0
	@Command(value = "spectate", minArgs = 1, onlyIngame = true)
	@CommandPermissions(value = { Permissions.SPECTATE })
	@CommandHelp(usage = "/spleef spectate <game>", description = "Spectates a game")
	public void execute(Player bukkitPlayer, Game game) {
		if (game == null) {
			bukkitPlayer.sendMessage(_("arenaDoesntExists"));
			return;
		}

		SpleefPlayer player = HeavySpleef.getInstance().getSpleefPlayer(bukkitPlayer);

		if (game.getFlag(FlagType.SPECTATE) == null) {
			player.sendMessage(_("noSpectatePoint"));
			return;
		}

		game.spectate(player);
	}