@Test public void scoreBoardShouldReactToGoal() { ScoreBoard scoreBoard = new ScoreBoard(); String reaction = scoreBoard.react(); assertEquals("Score!", reaction); }
public long insertScoreBoard(ScoreBoard scoreBoard) { ContentValues cv = new ContentValues(); cv.put(SCOREBOARD_GROUPNAME, scoreBoard.getGroupName()); cv.put(SCOREBOARD_CLASSNAME, scoreBoard.getClassName()); cv.put(SCOREBOARD_SCORE, scoreBoard.getScore()); cv.put(SCOREBOARD_TIME, scoreBoard.getTime()); this.openWriteableDB(); long rowID = db.insert(SCOREBOARD_TABLE, null, cv); this.closeDB(); return rowID; }
public int updateScoreBoard(ScoreBoard scoreBoard) { ContentValues cv = new ContentValues(); cv.put(SCOREBOARD_GROUPNAME, scoreBoard.getGroupName()); cv.put(SCOREBOARD_CLASSNAME, scoreBoard.getClassName()); cv.put(SCOREBOARD_SCORE, scoreBoard.getScore()); cv.put(SCOREBOARD_TIME, scoreBoard.getTime()); String where = SCOREBOARD_ID + "= ?"; String[] whereArgs = {String.valueOf(scoreBoard.getId())}; this.openWriteableDB(); int rowCount = db.update(SCOREBOARD_TABLE, cv, where, whereArgs); this.closeDB(); return rowCount; }
// This method is called once a second, and it is a good place to // do things like check if the snake has collided into the wall // or the apple. public void onTimer() { if ((snake.hasHitTail() == false) && (snake.hasHitWall(gameBoard) == false)) { snake.move(gameBoard); if (snake.hasHitApple(apple)) { apple.setPos(gameBoard.getRandomXCoord(), gameBoard.getRandomYCoord()); System.out.println("It hit the apple"); scoreBoard.incrementPlayerScore(); } } else gameOver = true; }
public List<ScoreBoard> getScoreBoard() { List<ScoreBoard> scoreBoardList = new ArrayList<ScoreBoard>(); String selectQuery = "SELECT * FROM " + SCOREBOARD_TABLE; SQLiteDatabase db = dbHelper.getWritableDatabase(); Cursor cursor = db.rawQuery(selectQuery, null); if (cursor.moveToFirst()) { do { ScoreBoard scoreBoard = new ScoreBoard(); scoreBoard.setId(Integer.parseInt(cursor.getString(0))); scoreBoard.setGroupName(cursor.getString(1)); scoreBoard.setClassName(cursor.getString(2)); scoreBoard.setScore((Integer.parseInt(cursor.getString(3)))); scoreBoard.setTime(cursor.getString(4)); scoreBoardList.add(scoreBoard); } while (cursor.moveToNext()); } return scoreBoardList; }
public void updateScoreboard() { ScoreBoard board = new ScoreBoard(); board.add(ChatColor.YELLOW + "" + this.experience + " Exp!"); board.add(" "); board.add(ChatColor.BLUE + "Members:"); for (UUID id : this.players.keySet()) { if (Utils.getPlayer(id) != null) { String str = ChatColor.GOLD + Utils.getPlayer(id).getName() + " " + ChatColor.YELLOW + Math.round(((Float) this.players.get(id)).floatValue() / this.experience * 100.0F) + "%"; if ((str.length() > 16) && (Utils.getPlayer(id).getName().length() >= 10)) { str = ChatColor.GOLD + Utils.getPlayer(id).getName().substring(0, 9) + ". " + ChatColor.YELLOW + Math.round( ((Float) this.players.get(id)).floatValue() / this.experience * 100.0F) + "%"; } board.add(str); } } for (UUID id : this.players.keySet()) { board.setScoreboard( "gruppe", ChatColor.GOLD + Utils.getPlayer(this.creator).getName() + "s " + ChatColor.BLUE + "group", Utils.getPlayer(id)); } }
public static void nextTurn() { try { // System.gc();//Maybe good or maybe very bad idea...-_-||| AITakeTurn(turn); // if(age >= 2) // JOptionPane.showMessageDialog(null,hands,"Hand Card List",JOptionPane.INFORMATION_MESSAGE); Manager.getKernel().doEndOfTurn(turn); updateBoard(); // handCard.unload(); if (turn < 6) { if (age == 2) { handCard.nextHand(hands[(2 * numOfPlayers - turn + observeIndex) % numOfPlayers], false); Manager.debug("Player is taking hands[" + (2 * numOfPlayers - turn) % numOfPlayers + "]"); } else { handCard.nextHand(hands[(turn + observeIndex) % numOfPlayers], false); Manager.debug("Player is taking hands[" + (turn) % numOfPlayers + "]"); } turn++; } else { changeCardGivenUp(CardsGivenup + numOfPlayers); Manager.getKernel().doEndOfAge(age); for (int i = 0; i < numOfPlayers; i++) { int[][] mvps = boards[i].getMilitaryVPS(); // if(i == 0 ) // JOptionPane.showMessageDialog(null, // "Left:"+mvps[KernelManager.LEFT][age] + " Right:" + // mvps[KernelManager.RIGHT][age]); if (mvps[KernelManager.LEFT][age] > 0) wonder[i].addBattleSign(age, true); else if (mvps[KernelManager.LEFT][age] < 0) wonder[i].addBattleSign(0, true); if (mvps[KernelManager.RIGHT][age] > 0) wonder[i].addBattleSign(age, false); else if (mvps[KernelManager.RIGHT][age] < 0) wonder[i].addBattleSign(0, false); // JOptionPane.showMessageDialog(null, // mvps[KernelManager.LEFT][age] + "\t" + // mvps[KernelManager.RIGHT][age]); } if (age < 3) { age++; turn = 1; Manager.getKernel().startAge(age); bigCircle.getChildren().clear(); bigCircle .getChildren() .add( MovingStroke.set( new Circle(29, Color.web("white", 0)), Color.web("white", 0.7), 6, 5, 10, 0.3 * (age != 2 ? -1 : 1))); hands = Manager.getKernel().getHands(); handCard.nextHand(hands[0], true); if (age == 2) { updateAge(2); dicCounterClockwise(); } else { updateAge(3); dicClockwise(); } } else { // Game finished if (Manager.getKernel().isReplayMode()) replayControl.stop(); handCard.nextHand(null, true); Manager.getKernel().doEndOfGame(); ScoreBoard sb = new ScoreBoard(boards); sb.setLayoutX((screenX - sb.getBoundsInLocal().getWidth()) / 2); sb.setLayoutY(-300); mbg.root.getChildren().add(sb); Manager.getKernel().saveRec(true); Timeline tl = new Timeline( new KeyFrame( Duration.ZERO, new KeyValue(sb.opacityProperty(), 0), new KeyValue(sb.layoutYProperty(), -300)), new KeyFrame( Duration.seconds(0.5), new KeyValue(sb.opacityProperty(), 1), new KeyValue( sb.layoutYProperty(), (screenY - sb.getBoundsInLocal().getHeight()) / 2))); tl.play(); // quit();//Only for test } } } catch (Throwable e) { StringWriter str = new StringWriter(); PrintWriter writer = new PrintWriter(str); e.printStackTrace(writer); Manager.error(e); } }
public void gainScore(IPlayer player, int i) { scoreboard.addScore(player, i); }
// This method is called once a second to redraw the canvas, // so you can do things like draw the snake. public void redrawCanvas(Graphics canvas) { gameBoard.draw(canvas); scoreBoard.drawScore(canvas, gameOver); snake.draw(canvas); apple.draw(canvas); }
/** * Prepare the world for the start of the program. That is: create the initial objects and add * them to the world. */ private void prepare() { Small small = new Small(); addObject(small, 127, 105); Big big = new Big(); addObject(big, 843, 121); small.setLocation(113, 95); big.setLocation(860, 113); big.setLocation(885, 111); Number_5 number_5 = new Number_5(); addObject(number_5, 157, 288); Number_4 number_4 = new Number_4(); addObject(number_4, 69, 297); number_5.setLocation(167, 295); Number_6 number_6 = new Number_6(); addObject(number_6, 273, 300); number_6.setLocation(266, 295); Number_7 number_7 = new Number_7(); addObject(number_7, 369, 303); number_7.setLocation(361, 298); Number_8 number_8 = new Number_8(); addObject(number_8, 463, 300); number_8.setLocation(456, 298); Number_9 number_9 = new Number_9(); addObject(number_9, 559, 305); Number_10 number_10 = new Number_10(); addObject(number_10, 659, 312); Number_11 number_11 = new Number_11(); addObject(number_11, 767, 312); Number_12 number_12 = new Number_12(); addObject(number_12, 872, 315); number_9.setLocation(552, 298); number_10.setLocation(650, 300); number_11.setLocation(747, 299); number_12.setLocation(843, 302); Number_13 number_13 = new Number_13(); addObject(number_13, 950, 306); number_13.setLocation(942, 303); Combo1And2 combo1and2 = new Combo1And2(); addObject(combo1and2, 173, 478); Combo5And6 combo5and6 = new Combo5And6(); addObject(combo5and6, 948, 480); combo1and2.setLocation(149, 467); combo5and6.setLocation(948, 472); Number_14 number_14 = new Number_14(); addObject(number_14, 1046, 311); number_14.setLocation(1039, 303); Number_15 number_15 = new Number_15(); addObject(number_15, 1145, 308); number_15.setLocation(1138, 303); Number_16 number_16 = new Number_16(); addObject(number_16, 1245, 310); number_16.setLocation(1238, 305); Number_17 number_17 = new Number_17(); addObject(number_17, 1342, 309); number_17.setLocation(1336, 303); big.setLocation(1277, 101); big.setLocation(1283, 104); small.setLocation(114, 101); big.setLocation(1287, 101); combo1and2.setLocation(162, 467); combo5and6.setLocation(943, 472); Combo1And2 combo1and22 = new Combo1And2(); addObject(combo1and22, 1237, 683); removeObject(combo1and22); TwoDie twodie = new TwoDie(); addObject(twodie, 76, 467); Combo1And3 combo1and3 = new Combo1And3(); addObject(combo1and3, 251, 475); combo1and3.setLocation(243, 469); Combo1And4 combo1and4 = new Combo1And4(); addObject(combo1and4, 331, 476); combo1and4.setLocation(325, 469); Combo1And5 combo1and5 = new Combo1And5(); addObject(combo1and5, 409, 477); combo1and5.setLocation(402, 468); Combo1And6 combo1and6 = new Combo1And6(); addObject(combo1and6, 493, 475); combo1and6.setLocation(487, 469); combo1and5.setLocation(404, 470); combo1and6.setLocation(486, 470); Combo2And3 combo2and3 = new Combo2And3(); addObject(combo2and3, 570, 473); combo2and3.setLocation(565, 470); Combo2And4 combo2and4 = new Combo2And4(); addObject(combo2and4, 653, 476); combo2and4.setLocation(646, 470); Combo2And6 combo2and6 = new Combo2And6(); addObject(combo2and6, 824, 479); Combo2And5 combo2and5 = new Combo2And5(); addObject(combo2and5, 734, 480); combo2and5.setLocation(726, 471); combo2and6.setLocation(802, 471); Combo3And4 combo3and4 = new Combo3And4(); addObject(combo3and4, 885, 478); combo5and6.setLocation(1039, 472); combo3and4.setLocation(883, 472); combo2and5.setLocation(726, 471); Combo1And5 combo1and52 = new Combo1And5(); addObject(combo1and52, 1233, 659); removeObject(combo1and52); Combo3And6 combo3and6 = new Combo3And6(); addObject(combo3and6, 968, 478); combo3and6.setLocation(961, 471); combo5and6.setLocation(1305, 478); Combo4And6 combo4and6 = new Combo4And6(); addObject(combo4and6, 1131, 481); combo5and6.setLocation(1211, 474); combo4and6.setLocation(1130, 477); Combo4And5 combo4and5 = new Combo4And5(); addObject(combo4and5, 1049, 479); combo4and5.setLocation(1040, 473); combo4and6.setLocation(1118, 474); combo5and6.setLocation(1196, 473); combo1and2.setLocation(162, 467); combo2and5.setLocation(726, 475); combo3and6.setLocation(961, 473); combo3and4.setLocation(883, 474); combo2and6.setLocation(805, 473); combo3and6.setLocation(961, 473); combo5and6.setLocation(1197, 472); Combo1And1 combo1and1 = new Combo1And1(); addObject(combo1and1, 274, 131); Combo2And2 combo2and2 = new Combo2And2(); addObject(combo2and2, 368, 140); combo2and2.setLocation(363, 131); Combo3And3 combo3and3 = new Combo3And3(); addObject(combo3and3, 459, 137); combo3and3.setLocation(454, 132); OneWinsEleven onewinseleven = new OneWinsEleven(); addObject(onewinseleven, 1038, 736); removeObject(onewinseleven); EachDoubleOneWinsEleven eachdoubleonewinseleven = new EachDoubleOneWinsEleven(); addObject(eachdoubleonewinseleven, 363, 38); eachdoubleonewinseleven.setLocation(360, 33); Combo6And6 combo6and6 = new Combo6And6(); addObject(combo6and6, 1136, 130); number_15.setLocation(1136, 298); number_16.setLocation(1235, 299); number_17.setLocation(1330, 300); number_14.setLocation(1039, 298); number_13.setLocation(942, 295); number_12.setLocation(842, 296); number_11.setLocation(748, 294); number_12.setLocation(844, 296); number_10.setLocation(650, 295); number_8.setLocation(456, 297); combo2and3.setLocation(564, 468); combo2and4.setLocation(646, 467); combo2and5.setLocation(726, 470); combo2and6.setLocation(804, 471); combo3and4.setLocation(883, 472); combo3and6.setLocation(960, 469); combo4and5.setLocation(1039, 468); combo4and6.setLocation(1118, 468); combo4and5.setLocation(1039, 468); combo5and6.setLocation(1198, 467); Combo5And5 combo5and5 = new Combo5And5(); addObject(combo5and5, 1042, 136); combo5and5.setLocation(1043, 132); Combo4And4 combo4and4 = new Combo4And4(); addObject(combo4and4, 950, 136); combo4and4.setLocation(949, 133); combo4and4.setLocation(950, 130); EachDoubleOneWinsEleven eachdoubleonewinseleven2 = new EachDoubleOneWinsEleven(); addObject(eachdoubleonewinseleven2, 1054, 35); eachdoubleonewinseleven2.setLocation(1041, 33); combo2and4.setLocation(646, 470); combo2and5.setLocation(728, 473); combo3and6.setLocation(961, 469); combo4and5.setLocation(1040, 471); combo4and6.setLocation(1119, 471); combo5and6.setLocation(1198, 470); SicBoTiles tiles = new SicBoTiles(); Dice dice_1 = new Dice_1(); dice_1.addObserver(tiles); addObject(dice_1, 570, 139); dice_1.setLocation(568, 140); Dice dice_2 = new Dice_2(); dice_2.addObserver(tiles); addObject(dice_2, 684, 150); dice_2.setLocation(679, 146); dice_2.setLocation(678, 145); Dice dice_3 = new Dice_3(); dice_3.addObserver(tiles); addObject(dice_3, 828, 145); dice_2.setLocation(686, 130); dice_1.setLocation(587, 125); dice_3.setLocation(799, 130); dice_2.setLocation(693, 129); dice_3.setLocation(811, 129); dice_2.setLocation(699, 129); dice_3.setLocation(820, 129); dice_2.setLocation(704, 128); Triple triple = new Triple(); addObject(triple, 49, 605); triple.setLocation(359, 752); dice_3.setLocation(819, 125); dice_2.setLocation(704, 127); dice_1.setLocation(588, 124); dice_1.setLocation(589, 139); dice_2.setLocation(704, 144); dice_3.setLocation(818, 144); SingleValue_1 singlevalue_1 = new SingleValue_1(); addObject(singlevalue_1, 215, 645); singlevalue_1.setLocation(201, 589); SingleValue_2 singlevalue_2 = new SingleValue_2(); addObject(singlevalue_2, 392, 593); singlevalue_2.setLocation(384, 589); singlevalue_2.setLocation(384, 588); SingleValue_3 singlevalue_3 = new SingleValue_3(); addObject(singlevalue_3, 574, 598); singlevalue_3.setLocation(567, 592); singlevalue_2.setLocation(385, 592); singlevalue_1.setLocation(201, 595); SingleValue_4 singlevalue_4 = new SingleValue_4(); addObject(singlevalue_4, 760, 599); singlevalue_4.setLocation(749, 592); SingleValue_5 singlevalue_5 = new SingleValue_5(); addObject(singlevalue_5, 947, 596); singlevalue_5.setLocation(934, 592); SingleValue_6 singlevalue_6 = new SingleValue_6(); addObject(singlevalue_6, 1134, 598); singlevalue_6.setLocation(1120, 590); singlevalue_2.setLocation(387, 594); singlevalue_3.setLocation(569, 593); singlevalue_4.setLocation(755, 593); singlevalue_6.setLocation(1141, 590); singlevalue_5.setLocation(944, 592); singlevalue_6.setLocation(1134, 593); singlevalue_3.setLocation(570, 596); singlevalue_5.setLocation(961, 789); singlevalue_4.setLocation(722, 766); singlevalue_3.setLocation(494, 754); singlevalue_2.setLocation(326, 758); singlevalue_6.setLocation(1145, 593); singlevalue_4.setLocation(714, 629); singlevalue_5.setLocation(955, 595); singlevalue_4.setLocation(762, 595); singlevalue_3.setLocation(574, 596); singlevalue_2.setLocation(389, 596); singlevalue_4.setLocation(763, 597); singlevalue_5.setLocation(956, 596); singlevalue_6.setLocation(1144, 594); OneIsToOne oneistoone = new OneIsToOne(); addObject(oneistoone, 306, 678); oneistoone.setLocation(299, 671); TwoIsToOne twoistoone = new TwoIsToOne(); addObject(twoistoone, 680, 678); twoistoone.setLocation(677, 671); ThreeIsToOne threeistoone = new ThreeIsToOne(); addObject(threeistoone, 1060, 676); threeistoone.setLocation(1054, 670); IPlayer nobody = new Nobody(); Display disp = new Display(nobody); ScoreBoard scoreboard = new ScoreBoard(disp); addObject(scoreboard, 701, 824); // Reset reset=new Reset(); // addObject(reset,1073, 824); Combo3And5 combo3and5 = new Combo3And5(); addObject(combo3and5, 1348, 597); combo4and5.setLocation(1339, 471); combo3and6.setLocation(1047, 470); combo3and5.setLocation(965, 472); combo5and6.setLocation(1258, 468); combo4and6.setLocation(1179, 469); combo4and5.setLocation(1130, 470); combo4and6.setLocation(1187, 469); combo5and6.setLocation(1305, 472); combo4and5.setLocation(1126, 471); combo4and6.setLocation(1205, 473); combo5and6.setLocation(1285, 472); triple.setLocation(650, 418); triple.setLocation(700, 154); // NumberInputBox1 numberinputbox1 = new NumberInputBox1(); // addObject(numberinputbox1, 106, 745); // NumberInputBox2 numberinputbox2 = new NumberInputBox2(); // addObject(numberinputbox2, 304, 753); // numberinputbox2.setLocation(309, 749); // numberinputbox2.setLocation(311, 746); CreateChip1 createchip1 = new CreateChip1(); addObject(createchip1, 120, 846); CreateChip2 createchip2 = new CreateChip2(); addObject(createchip2, 395, 847); // numberinputbox2.setLocation(383, 749); // numberinputbox1.setLocation(116, 748); NumberInputBox numberinputbox = new NumberInputBox(); addObject(numberinputbox, 168, 749); numberinputbox.setLocation(253, 742); dice_1.setLocation(581, 53); dice_2.setLocation(695, 53); dice_3.setLocation(809, 53); /*dice_1.setLocation(785, 362); dice_1.setLocation(906, 851); dice_3.setLocation(766, 440); triple.setLocation(690, 119); triple.setLocation(697, 114); //reset.setLocation(1216, 721); dice_2.setLocation(1061, 843); dice_3.setLocation(1150, 828); dice_1.setLocation(906, 821); dice_2.setLocation(1019, 825); dice_3.setLocation(1130, 821); dice_3.setLocation(1130, 825);*/ numberinputbox.setLocation(262, 771); createchip2.setLocation(437, 848); scoreboard.setLocation(842, 823); createchip2.setLocation(480, 853); numberinputbox.setLocation(324, 770); createchip2.setLocation(531, 843); scoreboard.setLocation(878, 814); removeObject(oneistoone); removeObject(twoistoone); removeObject(threeistoone); numberinputbox.setLocation(676, 690); scoreboard.setLocation(702, 809); createchip2.setLocation(1207, 817); scoreboard.setLocation(679, 805); createchip1.setLocation(156, 804); createchip2.setLocation(1203, 791); createchip2.setLocation(1199, 794); createchip1.setLocation(157, 795); createchip2.setLocation(1200, 797); createchip2.setLocation(1199, 793); createchip2.setLocation(1199, 795); Dice.pScoreOne = 0; Dice.pScoreTwo = 0; }