Ejemplo n.º 1
0
 public BiomeGenMeadow(int par1) {
   super(par1);
   theBiomeDecorator = new BiomeDecoratorBOP(this);
   customBiomeDecorator = (BiomeDecoratorBOP) theBiomeDecorator;
   customBiomeDecorator.treesPerChunk = 2;
   customBiomeDecorator.grassPerChunk = 10;
   customBiomeDecorator.tinyFlowersPerChunk = 14;
   customBiomeDecorator.flowersPerChunk = 10;
   customBiomeDecorator.carrotsPerChunk = -999;
   customBiomeDecorator.sandPerChunk = -999;
   customBiomeDecorator.sandPerChunk2 = -999;
   customBiomeDecorator.hydrangeasPerChunk = 3;
   customBiomeDecorator.sunflowersPerChunk = 1;
   customBiomeDecorator.generatePumpkins = false;
 }
Ejemplo n.º 2
0
 public BiomeGenMeadow(int par1) {
   super(par1);
   theBiomeDecorator = new BiomeDecoratorBOP(this);
   customBiomeDecorator = (BiomeDecoratorBOP) theBiomeDecorator;
   customBiomeDecorator.treesPerChunk = 2;
   customBiomeDecorator.grassPerChunk = 10;
   customBiomeDecorator.tinyFlowersPerChunk = 14;
   customBiomeDecorator.flowersPerChunk = 10;
   customBiomeDecorator.carrotsPerChunk = 1;
   customBiomeDecorator.sandPerChunk = -999;
   customBiomeDecorator.sandPerChunk2 = -999;
   customBiomeDecorator.hydrangeasPerChunk = 3;
   customBiomeDecorator.sunflowersPerChunk = 1;
   customBiomeDecorator.generatePumpkins = false;
   spawnableCreatureList.add(new SpawnListEntry(EntityHorse.class, 5, 2, 6));
 }
 @SuppressWarnings("unchecked")
 public BiomeGenTropics(int par1) {
   super(par1);
   theBiomeDecorator = new BiomeDecoratorBOP(this);
   customBiomeDecorator = (BiomeDecoratorBOP) theBiomeDecorator;
   customBiomeDecorator.treesPerChunk = 12;
   customBiomeDecorator.grassPerChunk = 7;
   customBiomeDecorator.wheatGrassPerChunk = 4;
   customBiomeDecorator.flowersPerChunk = 10;
   customBiomeDecorator.sandPerChunk = 50;
   customBiomeDecorator.sandPerChunk2 = 50;
   customBiomeDecorator.orangeFlowersPerChunk = 10;
   customBiomeDecorator.whiteFlowersPerChunk = 4;
   customBiomeDecorator.sunflowersPerChunk = 2;
   customBiomeDecorator.hibiscusPerChunk = 45;
   customBiomeDecorator.shrubsPerChunk = 4;
   customBiomeDecorator.generatePumpkins = false;
   spawnableMonsterList.add(new SpawnListEntry(EntityJungleSpider.class, 12, 6, 6));
   spawnableCreatureList.clear();
 }