@SuppressWarnings("rawtypes")
 public static void sendChunkTiles(int cx, int cz, EntityPlayer player) {
   WorldServer worldserver = (WorldServer) player.world;
   List tileEntities =
       worldserver.getTileEntities(cx << 4, 0, cz << 4, (cx << 4) + 16, 128, (cz << 4) + 16);
   for (Object tileEntityObject : tileEntities) {
     if (tileEntityObject != null && tileEntityObject instanceof TileEntity) {
       TileEntity tileEntity = (TileEntity) tileEntityObject;
       Packet tilePacket = tileEntity.k();
       if (tilePacket != null) {
         MapChunkThread.sendPacket(player, tilePacket);
       }
     }
   }
 }