@Override
  public boolean apply(Game game, Ability source) {
    Player controller = game.getPlayer(source.getControllerId());
    MageObject sourceObject = source.getSourceObject(game);
    if (controller != null && sourceObject != null) {
      if (controller.chooseUse(Outcome.Benefit, choiceText, source, game)) {
        Set<Card> sideboard = controller.getSideboard().getCards(filter, game);
        List<Card> exile = game.getExile().getAllCards(game);
        Cards filteredCards = new CardsImpl();
        Card card = null;

        for (Card sideboardCard : sideboard) {
          filteredCards.add(sideboardCard.getId());
        }
        for (Card exileCard : exile) {
          if (exileCard.getOwnerId().equals(source.getControllerId())
              && exileCard.hasSubtype("Eldrazi")) {
            filteredCards.add(exileCard);
          }
        }

        if (filteredCards.isEmpty()) {
          game.informPlayer(
              controller,
              "You have no "
                  + filter.getMessage()
                  + " outside the game (your sideboard) or in exile.");
        } else {
          TargetCard target = new TargetCard(Zone.OUTSIDE, filter);
          target.setNotTarget(true);
          if (controller.choose(outcome, filteredCards, target, game)) {
            card = controller.getSideboard().get(target.getFirstTarget(), game);
            if (card == null) {
              card = game.getCard(target.getFirstTarget());
            }
          }
        }

        if (card != null) {
          card.moveToZone(Zone.HAND, source.getSourceId(), game, false);
          controller.revealCards(sourceObject.getIdName(), new CardsImpl(card), game);
        }
      }
      return true;
    }
    return false;
  }
Beispiel #2
0
 /**
  * Checks if an event won't happen because of an rule modifying effect
  *
  * @param event
  * @param targetAbility ability the event is attached to. can be null.
  * @param game
  * @param checkPlayableMode true if the event does not really happen but it's checked if the event
  *     would be replaced
  * @return
  */
 public boolean preventedByRuleModification(
     GameEvent event, Ability targetAbility, Game game, boolean checkPlayableMode) {
   for (ContinuousRuleModifyingEffect effect : continuousRuleModifyingEffects) {
     if (!effect.checksEventType(event, game)) {
       continue;
     }
     for (Ability sourceAbility : continuousRuleModifyingEffects.getAbility(effect.getId())) {
       if (!(sourceAbility instanceof StaticAbility)
           || sourceAbility.isInUseableZone(game, null, event)) {
         if (checkAbilityStillExists(sourceAbility, effect, event, game)) {
           if (effect.getDuration() != Duration.OneUse || !effect.isUsed()) {
             effect.setValue("targetAbility", targetAbility);
             if (effect.applies(event, sourceAbility, game)) {
               if (!checkPlayableMode) {
                 String message = effect.getInfoMessage(sourceAbility, event, game);
                 if (message != null && !message.isEmpty()) {
                   if (effect.sendMessageToUser()) {
                     Player player = game.getPlayer(event.getPlayerId());
                     if (player != null && !game.isSimulation()) {
                       game.informPlayer(player, message);
                     }
                   }
                   if (effect.sendMessageToGameLog() && !game.isSimulation()) {
                     game.informPlayers(message);
                   }
                 }
               }
               return true;
             }
           }
         }
       }
     }
   }
   return false;
 }
Beispiel #3
0
  @Override
  public boolean activate(Game game, boolean noMana) {
    Player controller = game.getPlayer(this.getControllerId());
    if (controller == null) {
      return false;
    }
    game.applyEffects();

    /* 20130201 - 601.2b
     * If the spell is modal the player announces the mode choice (see rule 700.2).
     */
    if (!getModes().choose(game, this)) {
      return false;
    }
    if (controller.isTestMode()) {
      if (!controller.addTargets(this, game)) {
        return false;
      }
    }

    getSourceObject(game);

    /* 20130201 - 601.2b
     * If the player wishes to splice any cards onto the spell (see rule 702.45), he
     * or she reveals those cards in his or her hand.
     */
    if (this.abilityType.equals(AbilityType.SPELL)) {
      game.getContinuousEffects().applySpliceEffects(this, game);
    }

    // if ability can be cast for no mana, clear the mana costs now, because additional mana costs
    // must be paid.
    // For Flashback ability can be set X before, so the X costs have to be restored for the
    // flashbacked ability
    if (noMana) {
      if (this.getManaCostsToPay().getVariableCosts().size() > 0) {
        int xValue = this.getManaCostsToPay().getX();
        this.getManaCostsToPay().clear();
        VariableManaCost xCosts = new VariableManaCost();
        xCosts.setAmount(xValue);
        this.getManaCostsToPay().add(xCosts);
      } else {
        this.getManaCostsToPay().clear();
      }
    }
    // 20130201 - 601.2b
    // If the spell has alternative or additional costs that will be paid as it's being cast such
    // as buyback, kicker, or convoke costs (see rules 117.8 and 117.9), the player announces his
    // or her intentions to pay any or all of those costs (see rule 601.2e).
    // A player can't apply two alternative methods of casting or two alternative costs to a single
    // spell.
    if (!activateAlternateOrAdditionalCosts(sourceObject, noMana, controller, game)) {
      if (getAbilityType().equals(AbilityType.SPELL)
          && ((SpellAbility) this)
              .getSpellAbilityType()
              .equals(SpellAbilityType.FACE_DOWN_CREATURE)) {
        return false;
      }
    }

    // 20121001 - 601.2b
    // If the spell has a variable cost that will be paid as it's being cast (such as an {X} in
    // its mana cost; see rule 107.3), the player announces the value of that variable.
    VariableManaCost variableManaCost = handleManaXCosts(game, noMana, controller);
    String announceString = handleOtherXCosts(game, controller);
    // For effects from cards like Void Winnower x costs have to be set
    if (this.getAbilityType().equals(AbilityType.SPELL)
        && game.replaceEvent(
            GameEvent.getEvent(
                GameEvent.EventType.CAST_SPELL_LATE, getId(), getSourceId(), getControllerId()),
            this)) {
      return false;
    }
    for (Mode mode : this.getModes().getSelectedModes()) {
      this.getModes().setActiveMode(mode);
      // 20121001 - 601.2c
      // 601.2c The player announces his or her choice of an appropriate player, object, or zone for
      // each target the spell requires. A spell may require some targets only if an alternative or
      // additional cost (such as a buyback or kicker cost), or a particular mode, was chosen for
      // it;
      // otherwise, the spell is cast as though it did not require those targets. If the spell has a
      // variable number of targets, the player announces how many targets he or she will choose
      // before
      // he or she announces those targets. The same target can't be chosen multiple times for any
      // one
      // instance of the word "target" on the spell. However, if the spell uses the word "target" in
      // multiple places, the same object, player, or zone can be chosen once for each instance of
      // the
      // word "target" (as long as it fits the targeting criteria). If any effects say that an
      // object
      // or player must be chosen as a target, the player chooses targets so that he or she obeys
      // the
      // maximum possible number of such effects without violating any rules or effects that say
      // that
      // an object or player can't be chosen as a target. The chosen players, objects, and/or zones
      // each become a target of that spell. (Any abilities that trigger when those players,
      // objects,
      // and/or zones become the target of a spell trigger at this point; they'll wait to be put on
      // the stack until the spell has finished being cast.)

      if (sourceObject != null
          && !this.getAbilityType()
              .equals(AbilityType.TRIGGERED)) { // triggered abilities check this already in
        // playerImpl.triggerAbility
        sourceObject.adjustTargets(this, game);
      }
      if (mode.getTargets().size() > 0
          && mode.getTargets()
                  .chooseTargets(
                      getEffects().get(0).getOutcome(), this.controllerId, this, noMana, game)
              == false) {
        if ((variableManaCost != null || announceString != null) && !game.isSimulation()) {
          game.informPlayer(
              controller,
              (sourceObject != null ? sourceObject.getIdName() : "")
                  + ": no valid targets with this value of X");
        }
        return false; // when activation of ability is canceled during target selection
      }
    } // end modes

    // TODO: Handle optionalCosts at the same time as already OptionalAdditionalSourceCosts are
    // handled.
    for (Cost cost : optionalCosts) {
      if (cost instanceof ManaCost) {
        cost.clearPaid();
        if (controller.chooseUse(
            Outcome.Benefit, "Pay optional cost " + cost.getText() + "?", this, game)) {
          manaCostsToPay.add((ManaCost) cost);
        }
      }
    }
    // 20100716 - 601.2e
    if (sourceObject != null) {
      sourceObject.adjustCosts(this, game);
      if (sourceObject instanceof Card) {
        for (Ability ability : ((Card) sourceObject).getAbilities(game)) {
          if (ability instanceof AdjustingSourceCosts) {
            ((AdjustingSourceCosts) ability).adjustCosts(this, game);
          }
        }
      } else {
        for (Ability ability : sourceObject.getAbilities()) {
          if (ability instanceof AdjustingSourceCosts) {
            ((AdjustingSourceCosts) ability).adjustCosts(this, game);
          }
        }
      }
    }

    // this is a hack to prevent mana abilities with mana costs from causing endless loops - pay
    // other costs first
    if (this instanceof ManaAbility
        && !costs.pay(this, game, sourceId, controllerId, noMana, null)) {
      logger.debug("activate mana ability failed - non mana costs");
      return false;
    }

    // 20101001 - 601.2e
    if (costModificationActive) {
      game.getContinuousEffects().costModification(this, game);
    } else {
      costModificationActive = true;
    }

    UUID activatorId = controllerId;
    if ((this instanceof ActivatedAbilityImpl)
        && ((ActivatedAbilityImpl) this).getActivatorId() != null) {
      activatorId = ((ActivatedAbilityImpl) this).getActivatorId();
    }

    // 20100716 - 601.2f  (noMana is not used here, because mana costs were cleared for this ability
    // before adding additional costs and applying cost modification effects)
    if (!manaCostsToPay.pay(this, game, sourceId, activatorId, false, null)) {
      return false; // cancel during mana payment
    }

    // 20100716 - 601.2g
    if (!costs.pay(this, game, sourceId, activatorId, noMana, null)) {
      logger.debug("activate failed - non mana costs");
      return false;
    }
    if (!game.isSimulation()) {
      // inform about x costs now, so canceled announcements are not shown in the log
      if (announceString != null) {
        game.informPlayers(announceString);
      }
      if (variableManaCost != null) {
        int xValue = getManaCostsToPay().getX();
        game.informPlayers(
            controller.getLogName()
                + " announces a value of "
                + xValue
                + " for "
                + variableManaCost.getText());
      }
    }
    activated = true;
    // fire if tapped for mana (may only fire now because else costs of ability itself can be payed
    // with mana of abilities that trigger for that event
    if (this.getAbilityType().equals(AbilityType.MANA)) {
      for (Cost cost : costs) {
        if (cost instanceof TapSourceCost) {
          Mana mana = null;
          Effect effect = getEffects().get(0);
          if (effect instanceof DynamicManaEffect) {
            mana = ((DynamicManaEffect) effect).getMana(game, this);
          } else if (effect instanceof BasicManaEffect) {
            mana = ((BasicManaEffect) effect).getMana(game, this);
          }
          if (mana != null
              && mana.getAny()
                  == 0) { // if mana == null or Any > 0 the event has to be fired in the mana effect
            // to know which mana was produced
            ManaEvent event =
                new ManaEvent(
                    GameEvent.EventType.TAPPED_FOR_MANA, sourceId, sourceId, controllerId, mana);
            if (!game.replaceEvent(event)) {
              game.fireEvent(event);
            }
          }
          break;
        }
      }
    }
    return true;
  }
Beispiel #4
0
  /**
   * @param game
   * @param playerId
   * @param forceChange - does only work for targets with maximal one targetId
   * @param onlyOneTarget - 114.6b one target must be changed to another target
   * @return
   */
  public boolean chooseNewTargets(
      Game game, UUID playerId, boolean forceChange, boolean onlyOneTarget) {
    Player player = game.getPlayer(playerId);
    if (player != null) {
      for (SpellAbility spellAbility : spellAbilities) {
        for (Target target : spellAbility.getTargets()) {
          Target newTarget = target.copy();
          newTarget.clearChosen();
          for (UUID targetId : target.getTargets()) {
            MageObject object = game.getObject(targetId);
            String name = null;
            if (object == null) {
              Player targetPlayer = game.getPlayer(targetId);
              if (targetPlayer != null) {
                name = targetPlayer.getName();
              }
            } else {
              name = object.getName();
            }
            if (name != null
                && (forceChange
                    || player.chooseUse(
                        spellAbility.getEffects().get(0).getOutcome(),
                        "Change target from " + name + "?",
                        game))) {
              if (forceChange
                  && target.possibleTargets(this.getSourceId(), playerId, game).size() > 1) {
                int iteration = 0;
                do {
                  if (iteration > 0) {
                    game.informPlayer(
                        player,
                        "You may only select exactly one target that must be different from the origin target!");
                  }
                  iteration++;
                  newTarget.clearChosen();
                  player.chooseTarget(
                      spellAbility.getEffects().get(0).getOutcome(), newTarget, spellAbility, game);
                } while (targetId.equals(newTarget.getFirstTarget())
                    || newTarget.getTargets().size() != 1);

              } else {
                if (!player.chooseTarget(
                    spellAbility.getEffects().get(0).getOutcome(), newTarget, spellAbility, game)) {
                  newTarget.addTarget(targetId, spellAbility, game, false);
                }
              }
            } else {
              newTarget.addTarget(targetId, spellAbility, game, false);
            }
          }
          target.clearChosen();
          for (UUID newTargetId : newTarget.getTargets()) {
            target.addTarget(newTargetId, spellAbility, game, false);
          }
        }
      }
      return true;
    }
    return false;
  }