// lisab Layout Groupile Panei public void setContent(Pane pane) { // Taustapildi lisamine Canvas backgroundImageCanvas = new Canvas(800, 600); GraphicsContext gc = backgroundImageCanvas.getGraphicsContext2D(); Sprite BackgroundImageSprite = new Sprite(); BackgroundImageSprite.setImage("images/backgroundLight.png"); BackgroundImageSprite.setPosition(0, 0); this.getChildren().clear(); BackgroundImageSprite.render(gc); this.backMenuButton.setFont(theFontSmall); this.backMenuButton.setTranslateY(0); this.backMenuButton.setTranslateX(0); this.soundOffOnButton.setTranslateX(720); // tekstiga nupu asukoht // this.soundOffOnButton.setTranslateX(753); //kui nupul pole teksti this.soundOffOnButton.setTranslateY(0); this.getChildren().addAll(backgroundImageCanvas, pane, backMenuButton, soundOffOnButton); this.showBackButton(); }
// Konstruktor mängu objekti loomiseks public GameView() { this.setHeight(600); this.setWidth(800); this.currentLevel = startingLevel; // kasutajad, loome kasutades collision box muutujate modifitseerimisega konstruktorit user1.setImage("images/kasutaja1sinine.png"); user1.setPosition(200, 355); user1.setMoveLeft("Q"); user1.setMoveRight("W"); user2.setImage("images/kasutaja2punane.png"); user2.setPosition(600, 365); user2.setMoveLeft("LEFT"); user2.setMoveRight("RIGHT"); this.setOnKeyPressed( e -> { String code = e.getCode().toString(); if (!input.contains(code)) input.add(code); }); this.setOnKeyReleased( e -> { String code = e.getCode().toString(); input.remove(code); }); Canvas canvas = new Canvas(800, 600); GraphicsContext gc = canvas.getGraphicsContext2D(); this.getChildren().add(canvas); gc.setFont(theFont); gc.setLineWidth(1); // Mänguekraanil olevad kujutised ja pildid Sprite skyBackgroundSprite = new Sprite(); skyBackgroundSprite.setImage("images/taevas.png"); skyBackgroundSprite.setPosition(0, 0); Sprite grassSprite = new Sprite(); grassSprite.setImage("images/grass2.png"); grassSprite.setPosition(0, 540); LongValue lastNanoTime = new LongValue(System.nanoTime()); // See on toiduloopija, mis lisav toitu meie foodList-i // timer.scheduleAtFixedRate(new FoodThrowingTask(), 0, 600); // timer.scheduleAtFixedRate(new HealthPotionFallingTask(), 5000, 10000); animationTimer = new AnimationTimer() { public void handle(long currentNanoTime) { // calculate time since last update. gc.clearRect(0, 0, 800, 600); skyBackgroundSprite.render(gc); double elapsedTime = (currentNanoTime - lastNanoTime.value) / 1000000000.0; lastNanoTime.value = currentNanoTime; // anname kasutajatele kiirust vastavalt vajutatud klahvidele user1.setVelocity(0, 0); if (input.contains(user1.getMoveLeft()) && user1.getPositionX() > -80) user1.addVelocity(-150, 0); if (input.contains(user1.getMoveRight()) && user1.getPositionX() < 750) user1.addVelocity(150, 0); user2.setVelocity(0, 0); if (input.contains(user2.getMoveLeft()) && user2.getPositionX() > -80) user2.addVelocity(-150, 0); if (input.contains(user2.getMoveRight()) && user2.getPositionX() < 720) user2.addVelocity(150, 0); grassSprite.render(gc); // liigutame kasutajaid user2.update(elapsedTime); user1.update(elapsedTime); user1.render(gc); user2.render(gc); // LEVELITE haldus if (currentLevel == 0 && usersCombinedScore > level1Threshold) { currentLevel++; timer.scheduleAtFixedRate(new FoodThrowingTask(), 0, 1000); fallingStuffSpeed = level1Speed; nextLevelAt = level2Threshold; } else if (currentLevel == 1 && usersCombinedScore > level2Threshold) { currentLevel++; fallingStuffSpeed = level2Speed; timer.scheduleAtFixedRate(new FoodThrowingTask(), 0, 1000); nextLevelAt = level3Threshold; } else if (currentLevel == 2 && usersCombinedScore > level3Threshold) { currentLevel++; fallingStuffSpeed = level3Speed; nextLevelAt = level4Threshold; } else if (currentLevel == 3 && usersCombinedScore > level4Threshold) { currentLevel++; fallingStuffSpeed = level4Speed; timer.scheduleAtFixedRate(new FoodThrowingTask(), 0, 1000); nextLevelAt = level5Threshold; } else if (currentLevel == 4 && usersCombinedScore > level5Threshold) { currentLevel++; fallingStuffSpeed = level5Speed; nextLevelAt = level6Threshold; timer.scheduleAtFixedRate(new HealthPotionFallingTask(), 0, 10000); } else if (currentLevel == 5 && usersCombinedScore > level6Threshold) { currentLevel++; fallingStuffSpeed = level6Speed; timer.scheduleAtFixedRate(new FoodThrowingTask(), 0, 1000); nextLevelAt = level7Threshold; } else if (currentLevel == 6 && usersCombinedScore > level7Threshold) { currentLevel++; fallingStuffSpeed = level7Speed; nextLevelAt = level8Threshold; } else if (currentLevel == 7 && usersCombinedScore > level8Threshold) { currentLevel++; fallingStuffSpeed = level8Speed; timer.scheduleAtFixedRate(new FoodThrowingTask(), 0, 1000); nextLevelAt = level9Threshold; timer.scheduleAtFixedRate(new HealthPotionFallingTask(), 0, 10000); } else if (currentLevel == 8 && usersCombinedScore > level9Threshold) { currentLevel++; fallingStuffSpeed = level9Speed; nextLevelAt = level10Threshold; } else if (currentLevel == 9 && usersCombinedScore > level10Threshold) { currentLevel++; fallingStuffSpeed = level10Speed; timer.scheduleAtFixedRate(new FoodThrowingTask(), 0, 500); timer.scheduleAtFixedRate(new HealthPotionFallingTask(), 0, 5000); nextLevelAt = 9999; } // kokkupõrgete avastamine ja nendele vastavad tegevused Iterator<Potion> potionIter = potionsList.iterator(); while (potionIter.hasNext()) { try { Potion potionSprite = potionIter.next(); potionSprite.fallingStuffSpeed = fallingStuffSpeed; potionSprite.render(gc); if (user1.intersects(potionSprite) || user2.intersects(potionSprite)) { if (healthRemaining < healthAtStart) { healthRemaining++; System.out.println("Yey, you got a brand new heart"); } setHealthoMeter(); potionIter.remove(); } else if (potionSprite.intersects(grassSprite)) { potionIter.remove(); } potionSprite.update(elapsedTime); } catch (ConcurrentModificationException e) { System.out.println("Mitu asja sai korraga otsa. Pole erilist probleemi."); break; } } // kokkupõrgete avastamine ja nendele vastavad tegevused Iterator<Food> foodIter = foodList.iterator(); while (foodIter.hasNext()) { try { Food foodSprite = foodIter.next(); foodSprite.render(gc); foodSprite.fallingStuffSpeed = fallingStuffSpeed; if (user1.intersects(foodSprite) || user2.intersects(foodSprite)) { if (foodSprite.good) { usersCombinedScore += 10; // kui toit oli tervislik suurendame skoori PlaySound("src/sounds/213424__taira-komori__short-pickup03.mp3"); } else { healthRemaining--; // kui toit oli paha, vähendame elusid setHealthoMeter(); // uuenda elude näitamise mõõdikut PlaySound("src/sounds/249615__vincentm400__confirm.mp3"); } foodIter.remove(); // viska toit minema } else if (foodSprite.intersects(grassSprite)) { foodIter.remove(); if (foodSprite.good) { usersCombinedScore--; PlaySound("src/sounds/149899__animationisaac__box-crash.mp3"); } } foodSprite.update(elapsedTime); } catch (ConcurrentModificationException e) { System.out.println("Mitu asja sai korraga otsa. Pole erilist probleemi."); break; } } // Näita elusid, mis järgi on gc.drawImage(healthoMeter, 140, 8); // Näita levelit ja skoori mis vaja järgmiseks gc.setFill(Color.GREEN); gc.setStroke(Color.BLACK); String pointsText = "TASE: " + currentLevel + " (järgmine: " + nextLevelAt + " punkti)"; gc.fillText(pointsText, 260, 36); gc.strokeText(pointsText, 260, 36); // Näita hea skoori suurust String goodPointsText = "PUNKTE:" + (usersCombinedScore); gc.setFill(Color.PURPLE); gc.setStroke(Color.DARKBLUE); gc.fillText(goodPointsText, 400, 62); gc.strokeText(goodPointsText, 400, 62); /** * MEGA TÄHTIS!!! Lõpetab mängu kui elud otsa saavad. Muudab m2ngLbi * SimpleBooleanProperty variably, millele on ehitatud kuulaja Main meetodi jaoks. Sealt * käivitub HighScoreide kuvamine */ if (healthRemaining < 1) { stopGame(); gameOver.set(true); } } }; // tekitab ajastaja, mis loobib iga 0,8s tagant toitu alla }