Beispiel #1
0
 /**
  * Redraw all the images so that changes in options can take effect CAUTION: setupNestedStates
  * will hog up some of CPU's time but, it has to be performed to keep nesting upto date
  */
 void Refresh() {
   waitCursor();
   blink = false;
   blFlag = true;
   if (timer.isRunning()) timer.stop();
   int prevH = getPrev(currImg.imgIdH);
   int nextH = getNext(currImg.imgIdH);
   waitCursor();
   all_states.visible.SetupNestedStates();
   normalCursor();
   img[prevH].drawStuff();
   img[nextH].drawStuff();
   currImg.drawStuff();
   if (blink) timer.start();
   repaint();
   parent.vcanvas1.repaint();
   parent.vcanvas2.repaint();
   parent.vport.setViewPosition(new Point(panePosX, 0));
   debug.println("Refresh() : .parent.vport.setViewPosition(" + panePosX + ", 0)");
   normalCursor();
 }
Beispiel #2
0
  public void paintComponent(Graphics g) {
    // We request keyboard focus out here so that we can catch events for locking zoom, etc.
    requestFocus();

    // 3 Images are painted each time. The reason we use images rather than directly drawing
    // onto the graphics context is that the drawings of one image can be taking place
    // concurrently with the other using threads into offscreen graphic contexts assoc.
    // with the respective images. While printing we do the opposite

    if (setupComplete && currImg != null) {
      int prevH = getPrev(currImg.imgIdH);
      int nextH = getNext(currImg.imgIdH);

      if (blFlag || !timer.isRunning()) {
        img[prevH].paintStuff1(0, g, this);
        currImg.paintStuff1(_xPix, g, this);
        img[nextH].paintStuff1(_xPix + _xPix, g, this);

        /*g.drawImage (img [prevH].img, 0, 0, this);
        g.drawImage (img [prevH].timeimg, 0, _yPix, this);

        g.drawImage (currImg.img, _xPix, 0, this);
        g.drawImage (currImg.timeimg, _xPix, _yPix, this);

        g.drawImage (img [nextH].img, _xPix + _xPix, 0, this);
        g.drawImage (img [nextH].timeimg, _xPix + _xPix, _yPix, this);*/
      } else {
        img[prevH].paintStuff2(0, g, this);
        currImg.paintStuff2(_xPix, g, this);
        img[nextH].paintStuff2(_xPix + _xPix, g, this);

        /*g.drawImage (img [prevH].img1, 0, 0, this);
        g.drawImage (img [prevH].timeimg, 0, _yPix, this);

        g.drawImage (currImg.img1, _xPix, 0, this);
        g.drawImage (currImg.timeimg, _xPix, _yPix, this);

        g.drawImage (img [nextH].img1, _xPix + _xPix, 0, this);
        g.drawImage (img [nextH].timeimg, _xPix + _xPix, _yPix, this);*/
      }
    }

    if (zoomLkLineDispStatus && zXTime >= begTime && zXTime <= endTime) {
      int xcord = panePosX + getEvtXCord(zXTime - begTime);
      g.setColor(Color.white);
      g.drawLine(xcord, 0, xcord, _yPix);
      g.fillRect(xcord, _yPix - lineSize, zLockStrW + 2, lineSize);
      g.setColor(Color.black);
      g.drawRect(xcord, _yPix - lineSize, zLockStrW + 1, lineSize - 1);
      g.setColor(Color.red);
      g.drawString("Zoom Lock", xcord + 1, _yPix - fDescent);
    }

    if (elTLineDispStatus && elapsedPoint >= begTime && elapsedPoint <= endTime) {
      int xcord = panePosX + getEvtXCord(elapsedPoint - begTime);
      g.setColor(Color.white);
      g.drawLine(xcord, 0, xcord, _yPix);
      g.fillRect(xcord, _yPix - lineSize, elTimeStrW + 2, lineSize);
      g.setColor(Color.black);
      g.drawRect(xcord, _yPix - lineSize, elTimeStrW + 1, lineSize - 1);
      g.setColor(Color.red);
      g.drawString("Elapsed Time", xcord + 1, _yPix - fDescent);
    }
  }
Beispiel #3
0
  public void actionPerformed(ActionEvent e) {
    Object src = e.getSource();
    if (src == timer) {
      for (int i = 0; i < speed; i++) // integrate a few steps
      md.vv();
      repaint();
      return;
    }

    boolean adjCanvasScale = false;

    if (src == bTstat) md.thermostat = !md.thermostat;

    if (src == bPot) {
      md.ljPotential = !md.ljPotential;
      md.clearData();

      if (timer.isRunning()) timer.stop();
      bStart.setSelected(false);
      bStart.setText("Start");
      md.init(md.rho);
    }

    if (src == tTemp || src == bReset) {
      double kT = Double.parseDouble(tTemp.getText().trim());
      if (kT < 1e-8) {
        kT = 1e-8;
        tTemp.setText("  " + kT);
      }
      md.kT = kT;
      md.clearData();
    }

    if (src == tRho || src == bReset) {
      double rho = Double.parseDouble(tRho.getText().trim());
      if (rho < 1e-3) {
        rho = 1e-3;
        tRho.setText("   " + rho);
      }
      if (rho > 1.2) {
        rho = 1.2;
        tRho.setText("   " + rho);
      }
      md.setDensity(rho);
      md.clearData();
      adjCanvasScale = true;
    }

    if (src == tSpeed || src == bReset) {
      speed = Integer.parseInt(tSpeed.getText().trim());
      if (speed < 1) {
        speed = 1;
        tSpeed.setText("   " + speed);
      }
    }

    if (src == bRetime) md.clearData();

    if (src == bStart) {
      boolean on = bStart.isSelected();
      if (on) {
        timer.restart();
        bStart.setText("Pause");
      } else {
        timer.stop();
        bStart.setText("Resume");
      }
    }

    if (src == tNum) {
      int n = Integer.parseInt(tNum.getText().trim());
      if (n < 2) {
        n = 2;
        tNum.setText(" " + n);
      }
      md.N = n;
      md.init(md.rho);
      adjCanvasScale = true;
    }

    if (src == bReset) {
      if (timer.isRunning()) timer.stop();
      bStart.setSelected(false);
      bStart.setText("Start");
      md.init(md.rho);
    }

    canvas.refresh(md.getXWrap(), md.N, true, adjCanvasScale);

    repaint();
  }