Beispiel #1
0
  /* UPDATING */
  @Override
  public void updateEntity() {
    if (CoreProxy.proxy.isRenderWorld(worldObj)) return;

    // Have liquid flow down into tanks below if any.
    if (tank.getFluid() != null) {
      moveFluidBelow();
    }

    if (hasUpdate && tracker.markTimeIfDelay(worldObj, 2 * BuildCraftCore.updateFactor)) {
      sendNetworkUpdate();
      hasUpdate = false;
    }
  }