private void level1() {
   selector.levelOne();
   xValue = selector.getX();
   yValue = selector.getY();
   levelType = 0;
   repeats = 0;
   sLevels = 0;
   rate = 1;
   mScore = 10;
   dScore = 1;
   circles = 5;
   order = 5;
 }