private void level2() { selector.levelTwo(); xValue = selector.getX(); yValue = selector.getY(); levelType = 1; repeats = 4; sLevels = 0; rate = 2; mScore = 10; dScore = 1; circles = 4; order = 4; }
private void level3() { selector.levelThree(); xValue = selector.getX(); yValue = selector.getY(); levelType = 1; repeats = 2; sLevels = 0; rate = 1; mScore = 10; dScore = 1; circles = 6; order = 8; }
private void level12() { selector.levelTwelve(); xValue = selector.getX(); yValue = selector.getY(); levelType = 1; repeats = 6; sLevels = 1; rate = 2; mScore = 20; dScore = 1; circles = 5; order = 9; }
private void level1() { selector.levelOne(); xValue = selector.getX(); yValue = selector.getY(); levelType = 0; repeats = 0; sLevels = 0; rate = 1; mScore = 10; dScore = 1; circles = 5; order = 5; }
private void level9() { selector.levelNine(); xValue = selector.getX(); yValue = selector.getY(); levelType = 1; repeats = 4; sLevels = 2; rate = 2; mScore = 10; dScore = 1; circles = 4; order = 12; }
private void level11() { selector.levelEleven(); xValue = selector.getX(); yValue = selector.getY(); levelType = 1; repeats = 4; sLevels = 1; rate = 2; mScore = 20; dScore = 1; circles = 9; order = 9; }
private void level8() { selector.levelEight(); xValue = selector.getX(); yValue = selector.getY(); levelType = 2; repeats = 3; sLevels = 2; rate = 2; mScore = 15; dScore = 2; circles = 6; order = 9; }
private void level7() { selector.levelSeven(); xValue = selector.getX(); yValue = selector.getY(); levelType = 1; repeats = 2; sLevels = 1; rate = 2; mScore = 10; dScore = 2; circles = 6; order = 7; }
private void level6() { selector.levelSix(); xValue = selector.getX(); yValue = selector.getY(); levelType = 1; repeats = 4; sLevels = 1; rate = 2; mScore = 8; dScore = 2; circles = 4; order = 6; }
private void level5() { selector.levelFive(); xValue = selector.getX(); yValue = selector.getY(); levelType = 2; repeats = 4; sLevels = 5; rate = 2; mScore = 20; dScore = 1; circles = 3; order = 3; }
private void level4() { selector.levelFour(); xValue = selector.getX(); yValue = selector.getY(); levelType = 1; repeats = 3; sLevels = 0; rate = 2; mScore = 20; dScore = 2; circles = 4; order = 6; }