private void initGL(int width, int height) { try { // DisplayMode mode = new DisplayMode(width,height); // DisplayMode mode = Display.getDesktopDisplayMode(); Old code, for not-fullscreen stuff Display.setDisplayMode(Display.getDesktopDisplayMode()); Display.setFullscreen(true); Display.create(); Display.setVSyncEnabled(true); } catch (LWJGLException e) { System.out.println("Catched an error in intiGL"); e.printStackTrace(); System.exit(0); } // init OpenGL GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glLoadIdentity(); GL11.glOrtho(0, width, 0, height, 1, -1); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); }